Senior Network Engineer
Description
Companion Group is a AAA co-development gaming studio with a globally distributed and fully remote setup, renowned for its adeptness in overcoming the most intricate challenges in multiplayer game development. Our reputation precedes us as an excellent choice for clients aspiring to elevate their latest multiplayer titles, enabling scalability in player numbers, maximizing player density, and crafting immersive gameplay experiences. Embedded seamlessly within a client's in-house team, we collaborate harmoniously to turn dreams into reality. Our portfolio boasts groundbreaking games developed in collaboration with major studios worldwide. As a fully remote studio with colleagues across the globe, we value and emphasize clear, continuous, and transparent communication as highly as technical skills. We are looking for an experienced Senior Network Engineer with a strong background in Unreal Engine to lead the development and optimization of the network architecture for a new AAA IP. Your expertise will drive the creation of robust, scalable, and seamless multiplayer experiences for players around the globe. Key Responsibilities - Architect, implement and refine cutting-edge network code for large-scale multiplayer games inside and outside of the Unreal Engine - Produce elegant, efficient, and maintainable C++ code - Develop robust solutions for player synchronization, matchmaking, and latency management. - Work closely with gameplay engineers, designers, and other departments to ensure seamless integration of your network code - Diagnose and resolve complex networking issues during all phases of development - Research and integrate cutting-edge technologies to future-proof network architecture - Mentor and collaborate with other engineers, fostering a culture of innovation and technical excellence Requirements: - Minimum 5 years of experience working as a Network Engineer in the gaming industry - Minimum 3 years of experience with in the Unreal Engine Excellent communication and collaboration skills - Strong problem-solving skills and attention to detail - Excellent C++ programming skills, including proficiency in modern C++ standards (C++17 and C++20) - Deep expertise in common data structures and algorithms (DSA) (e.g. Graph Algorithms) - Deep understanding of Client-Server Game Architecture (e.g. Client-side prediction, Server reconciliation, Lag compensation, Entity Interpolation, etc.) - Shipped at least one AAA session-based multiplayer title. - Shipped at least on