Expression of Interest - Realtime Lighting Technical Director

Negotiable
👤 Human Gig
Posted: today By: Agbo

Description

About the Company: Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame . The studio’s projects include Academy Award–winning Everything Everywhere All at Once , Netflix hits The Gray Man and Extraction , and Prime Video’s visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026. AGBO is currently in production with Netflix on Tygo and Mercenary , both part of the Extraction universe , as well as with Lionsgate on John Rambo , a prequel to the iconic franchise. The studio is in post-production on The Whisper Man , starring Robert De Niro, and Avengers: Doomsday , which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios. About the Position: AGBO is seeking a talented Realtime Lighting Technical Director to join our Visual Effects (VFX) team. The Lighting Technical Director will be responsible for developing and implementing high-quality lighting within Unreal Engine to achieve a photorealistic or stylized look based on project requirements. This role requires a strong artistic eye, technical proficiency, and the ability to collaborate with cross-functional teams. This is an Expression of Interest role. Key Responsibilities: - Work closely with CG Supervisor to create compelling lighting solutions in Unreal Engine. - Set up, adjust, and refine lighting rigs, post-process effects, and shading to match live-action plates, concept art, or reference materials. - Utilize Unreal Engine’s lighting tools, including Lumen, and occasionally Path Tracing (speed is a priority), to achieve the desired visual fidelity. - Optimize lighting setups for real-time rendering while maintaining high-quality results through an extensive use of CVARs. - Collaborate with other departments to ensure seamless integration of CG elements. - Troubleshoot and resolve technical lighting challenges to maintain production efficiency. - Maintain a high level of detail and realism while meeting production deadlines. - Performs other duties as assigned. Qualifications & Skills: - 5+ years of experience in lighting for real-time environments, feature films, television, or high-end commercials. - Strong proficiency in Unreal Engine 5’s lighting and rendering workflows. - Virtual Art Department Experience. - Experience with real-time lighting techniques, including dynamic, static, and hybrid lighting solutions. - Understanding of physically based rendering (PBR) workflows and real-time shading. - Familiarity with Unreal Engine’s Blueprints and material system is a plus. - Experience with scripting languages such as Python or Blueprint scripting is a plus. - Ability to take direction and iterate based on feedback while maintaining artistic quality. - Strong problem-solving skills and attention to detail. - Excellent communication and collaboration skills. - Experience with compositing software (Nuke) is a plus. - Experience with Arnold (Houdini, Maya) is a plus. - AAA gaming experience is a plus. - Houdini / USD skills are a plus. Additional Information: - This is a temporary position with the possibility of extension based on project needs. - This is an Expression of Interest role. You will be contacted onc

Job Summary

Budget Negotiable
Type gig
Worker human
Posted today
Views 0

Posted by

Agbo
Member since 2025