Jobs.Softgames.De
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Technical Game Designer (AI Focus) - Fully Remote
SOFTGAMES is looking for an innovative Technical Game Designer with a passion for AI, game development, and workflow optimization. Your mission is not simply to build AI tools and pipeline optimization, but to create products that help game teams work faster, smarter, and more effectively. As one of the first AI-focused product specialists in our studio, you will identify production bottlenecks, design intuitive solutions, and drive the adoption of AI-powered workflows across multiple teams. You will work closely with game teams across the company, combining game design, AI, technology, and user experience to create solutions that make people’s work easier and more effective. We are not looking for someone who simply automates existing workflows. We are looking for someone who first improves and simplifies the way we work, and then leverages AI to amplify those improvements. *Qualified applicants will be expected to complete a test. Your Role: Drive the integration of AI tools and systems into game design, content creation, and production workflows across multiple projects. - Partner with designers, artists, producers, QA, analysts, and developers to identify bottlenecks, inefficiencies, and opportunities for improvement. - Challenge and improve existing workflows before introducing AI solutions. Focus on solving root causes, not simply automating existing processes. - Design and build intuitive AI-powered tools, automations, and workflows that deliver measurable value and are easy for teams to adopt. - Gather feedback, measure adoption, and continuously improve solutions based on real-world usage. - Inspire, educate, and mentor team members on AI best practices, tools, and emerging capabilities. - Evaluate new AI technologies and proactively identify practical opportunities to improve game development, content production, live operations, and internal workflows. - Create clear documentation, training materials, and best practices that enable teams to work more effectively. Your Profile: - 5+ years of experience in Game Design, Product Design, Technical Design, Product Management, Technical Art, or a similar role within gaming. - Strong product mindset with the ability to identify user problems, improve workflows, and drive adoption. - Experience designing tools, workflows, or systems used by both technical and non-technical users. - Strong understanding of UI/UX principles and user-centered design. - Excellent communication and stakeholder management skills, with the ability to collaborate effectively across multiple teams. - Proven ability to leverage AI to improve workflows, accelerate production, and solve real business problems. - Hands-on coding experience with Python, JavaScript, TypeScript, C#, C++, or similar languages, with the ability to rapidly prototype tools and workflows. - <span style="c
Unsolicited Application
A speculative application is always worthwhile at SOFTGAMES. Even if we aren’t currently offering any positions that tailor with your career or requirements, please apply to this job. You should mention in your cover letter your motivation for applying, i.e. why you want to be part of SOFTGAMES and what you think you can contribute with. Please upload both your cover letter and CV in English. Furthermore, it is very important that you state your area of interest, e.g. "Game Design", "QA", Business Development", etc. SOFTGAMES is the leading instant gaming company. We develop casual, truly social games that can be played instantly across all devices. Our hypersocial blockbuster game “ Bubble Shooter Pro” became a global top grossing game on Facebook and is played by millions of people around the world every day. We partner closely with Facebook, Samsung and more to craft the next generation of instant games that billions of people can play together. SOFTGAMES is a remote first company and the home of 100 people from all over the world. We believe in proactive, independent teams with the freedom to take initiative, challenge the status quo, and with the mission to create fun and everlasting Instant Games. At SOFTGAMES, we believe that different perspectives and background in our teams contribute to the quality of our work. We value diversity and therefore welcome all applications - regardless of gender, nationality, ethnic and social origin, religion / worldview, disability, age as well as sexual orientation and identity. Have we caught your interest? Then we look forward to your detailed application together with your salary expectations and earliest possible start date.
Data Engineer (Mid-Sen Level) - Fully Remote
SOFTGAMES is looking for a Data Engineer (Mid-Sen Level) - Fully Remote to help build and optimize our data infrastructure, ensuring smooth operations for our data analysts and business teams. You'll play a vital part in ensuring we have the data to be able to make critical decisions for our games that reach tens of millions of players each month, pretty exciting! - For this position, the candidate must be based in a time-zone with a 4 hours overlap with Berlin, Germany. Your role: - Design, build, and maintain scalable data pipelines using Databricks and Apache Airflow - Support data analysts by ensuring they have clean, structured, and well-documented data - Manage and optimize Tableau dashboards, ensuring seamless data exports and reporting - Develop ETL workflows and data integrations using Python - Monitor data quality, optimize performance and cost efficiency - Take responsibility for the smooth operation and reliability of the data platform - Work with cloud-based data solutions (AWS) Your profile: - 3–5+ years of experience in Data Engineering - Strong skills in Databricks/Apache Spark, Apache Airflow, and Python and Apache Flowform - - Experience with SQL and cloud-based data platforms - Familiarity with Tableau and managing data exports for reporting - Proficiency in conceptualizing and designing data platforms tailored to business needs - Strong problem-solving skills and ability to work independently in a remote-first environment - Experience in the Games Industry Benefits: SOFTGAMES offers a competitive package, including: - Remote-first, your way — Work fully remote from wherever you do your best work
Mandatory Internship Game Design (Pflichtpraktikum / Remote)
SOFTGAMES is a leading instant games development studio, and we are offering a remote Mandatory Internship (Pflichtpraktikum) opportunity for a Game Design student. Join our team and contribute to the development of "Matching Moments". As a Game Design Intern at SOFTGAMES, you'll be focusing on implementing story and world content for "Matching Moments". While this is primarily a Game Design Internship , it is also a great opportunity to gain insights into other areas of game development and the games industry as a whole by collaborating with our diverse team that works from all over the world. You will be using our internal content editor to shape an engaging gaming experience. This is a full-time opportunity based in Berlin, Germany with the flexibility to work from our Berlin office or remotely (or in a combination of the two). Other locations in Germany can be also considered. Please apply only if you have the right to work in Germany and you have a mandatory internship ("Pflichtpraktikum") at an educational institution in Germany. Your role: - Implement captivating story and world content for "Matching Moments" using our internal content editor. - Collaborate with artists and developers to ensure a cohesive gameplay experience. - Participate in brainstorming sessions, providing creative input to enhance game design. - Learn and apply best practices in game design, gaining hands-on experience in the industry. Your profile: - Enrolled in a relevant program such as Game Design or Interaction Design. - Passion for gaming and understanding of what makes games enjoyable. - Familiarity with game design principles and eagerness to learn. - Strong communication and teamwork skills. What you'll gain: - Hands-on experience in game design, focused on implementation. - Exposure to the casual game sector, understanding industry trends. - Mentorship from seasoned professionals in the gaming industry. - Showcase your creativity and contribute to the success of "Matching Moments" Don’t worry if your profile doesn’t fit all the requirements, the most important requirement is for you to be eligible of a Mandatory Internship. Internships are there to learn from, so we will gladly help you where needed! SOFTGAMES is the leading instant gaming company. We develop casual, truly social games that can be played instantly across all devices. Our
2D Games Animator - Freelancing - Fully Remote
SOFTGAMES is looking for an experienced Freelance 2D Game Animator with generalist skills to support the creation of animations for our Match-3 games. This engagement is structured as an independent freelance contract . The freelancer will contribute animation assets and visual effects that support gameplay and enhance the overall player experience. The contract is fixed term. Qualified applicants will be expected to complete a graphics test. *For this position the candidate should be based in Europe Scope of Work The freelancer will support the project by delivering animation assets and related visual content, including: - Creating high-quality 2D animations for gameplay elements, characters, and environments. - Producing particle effects and visual effects to enhance gameplay feedback and visual storytelling. - Creating UI animations that contribute to a polished and dynamic player interface. - Preparing animation assets compatible with the project’s technical requirements and pipelines. - Ensuring animation deliverables are consistent with the established visual style and art direction of the game. - Iterating on animation assets based on project feedback cycles. - Supporting additional 2D asset production tasks when required, such as preparing assets for rigging, adjusting existing assets, or producing supporting illustrations. - Using AI-assisted tools where helpful for asset preparation or adjustments. Required Experience: - Demonstrated professional experience as a 2D Animator in the games industry (portfolio or demo reel required). - Strong expertise in Spine , including advanced understanding of production workflows and animation systems. - Proficiency in Adobe After Effects or comparable software for visual effects and animation previews. - Strong understanding of animation fundamentals such as timing, weight, and motion. - Ability to work within an established visual style and animation direction. - Experience creating 2D particles or hand-drawn FX for gameplay animation. - Professional working proficiency in English . - Strong attention to detail and ability to deliver high-quality assets within production timelines. Bonus Skills: <li
Senior Producer New Platforms - Fully Remote
At SOFTGAMES, we’re looking for a Senior Producer, New Platforms to help shape the future of casual gaming. You’ll identify new platform opportunities, build product strategy, and turn them into successful businesses. Working closely with Business Development and Engineering, you’ll combine market research, player insights, and data to shape our games for each platform, from launch strategy and platform integrations to player experience, monetization, and long-term growth. We’re looking for someone with strong product thinking, great game design instincts, and a hands on approach to execution. You enjoy exploring new platforms, understanding what makes them successful, and turning ideas into products that grow through continuous testing, iteration, and optimization. Your role: - Build the product strategy and roadmap for emerging gaming platforms - Become the internal expert on new platforms by understanding their audiences, platform capabilities, APIs, monetization models, discovery systems, and competitive landscape - Identify new product opportunities through market research, competitor analysis, player feedback, and platform insights - Define and prioritize product initiatives based on player impact, business value, and development effort - Analyze player behavior, funnels, retention, monetization, and A/B test results to make data driven product decisions - Design and improve gameplay, onboarding, progression, monetization, and platform features that increase player engagement and business performance - Own feature delivery from concept to launch by aligning priorities across teams, managing scope, and driving execution - Work closely with Business Development to maximize platform opportunities, partnerships, and promotional activities - Collaborate with Engineering to plan development, prioritize work, remove blockers, and deliver high quality features efficiently - Coordinate launches, measure performance, and continuously improve the product based on data and player feedback - Build knowledge and best practices that help SOFTGAMES succeed on future platforms Your profile: - 5+ years of experience in Product Management, Game Development, or Game Design within free to play games - Strong understanding of casual games, player motivation, progression, monetization, LiveOps, and product optimization - Excellent product instincts with the ability to turn market opportunities and player insights into successful features - Highly analytical with strong experience using KPIs, funnels, retention metrics, monetization data, and experimentation to drive decisions - Proven ability to lead cross functional projects from concept to launch - Commercial mindset with a passion for growing products and exploring new opportunities - Comfortable working with technical teams and able to understand platform capabilities, APIs, and technical constraints -
Senior Game Designer - Solitaire TriPeaks (Systems & Economy) - Fully Remote
At SOFTGAMES, we build games played by millions of players worldwide. We are looking for a Senior Game Designer (Systems & Economy) to help evolve one of our leading Solitaire TriPeaks games. You will own the long-term evolution of a mature live game with a loyal player base, balancing player satisfaction, engagement, and commercial performance. In this role, you will own the design and optimization of the game’s progression, economy, events, and monetization systems. Your mission is to create compelling short-, mid-, and long-term goals that keep players engaged for months and years while maximizing player satisfaction and business performance. *Qualified applicants will be expected to complete a design test. This is a REMOTE position. For this position, the candidate should be based in Europe. Your Role: - Own and evolve the game’s economy, progression, reward systems, and monetization - Balance and optimize game systems, collaborating closely with the Level Designer to deliver a rewarding long-term player experience - Design and evolve LiveOps events, tournaments, and seasonal content that drive engagement, retention, and revenue - Optimize monetization systems including offers, currencies, energy systems, and booster economy - Build and maintain economy models, balancing spreadsheets, simulations, and forecasting models - Analyze player behavior, progression bottlenecks, and monetization opportunities using game data and KPIs - Define hypotheses, design A/B tests, and iterate features based on data-driven insights - Partner closely with Product, Level Design, BI/Analytics, Art, and Development to continuously improve game performance - Confidently evolve a mature live game by introducing meaningful improvements while respecting the expectations of a loyal player base - Clearly communicate design rationale, trade-offs, and recommendations across the team Your Profile: - 5+ years of experience designing and operating successful free-to-play mobile games - Strong experience in systems design, economy design, progression design, and LiveOps - Experience working on mature live games with long-term player progression and economy balancing - Proven track record working on casual or puzzle games - Ideally experienced with Solitaire TriPeaks, card games, casino games, or other long-lived casual games - Experience balancing existing systems while minimizing disruption to long-term player behavior - Strong understanding of player motivation, retention mechanics, monetization, and long-term engagement - Advanced spreadsheet skills and experience building balancing, simulation, and forecasting models - <span style="c
Senior Unity Game Developer - Fully Remote
SOFTGAMES is looking for a Senior Unity Game Developer to join our team and supercharge our games with exciting new features on instant gaming platforms, bringing joy to tens of millions of players each month. As a Senior Unity Game Developer , you will design, build, test and implement features into our live games. You'll also work to bring our games to the mobile app stores and instant game platforms. You will collaborate with producers, artists, and other game developers to share lessons learned and best practices. As a Senior Unity Game Developer, you will deliver robust and high performing code, be passionate and act as a source of knowledge when it comes to game development. You will enjoy a creative, challenging and collaborative environment as part of a small, experienced and dynamic team. ** Qualified applicants will be expected to complete a technical assessment. *For this position the candidate should be based in Europe Your role: - Develop new games to be played by millions of users - Maintain and optimize game features of existing games - Reduce loading time and bandwidth usage by optimizing code and assets - Write robust, maintainable and extensible code - Estimate the complexity of tasks and write technical specifications - Contribute to shared libraries and communicate changes to fellow developers - Share knowledge and help colleagues Your profile: - Great passion for games! - 5+ years of professional software engineering experience - Shipped and maintained at least 2 games, preferably on multiple platforms - Skilled at balancing short-term business needs with long-term technical goals - Strong knowledge and experience with Unity and C#/.Net - Ability to write well-abstracted, reusable and tested code while applying architectural best practices - Proficient in optimizing and deep profiling of mobile applications - Experience with Unity editor scripts and CI/CD pipelines - Ability to quickly get up to speed with existing code and tech stacks - Experience with the Firebase and GCP is a plus - Open-minded, humble and always curious to learn Benefits: SOFTGAMES offers a competitive package, including: - Remote-first, your way — Work fully remote from wherever you do your best work, or drop into our modern Berlin of
Senior Game Producer (Casual Games) - Fully Remote
At SOFTGAMES , we’re looking for a Senior Game Producer to lead one of our most exciting casual games on Facebook Instant. You’ll be at the heart of a small, agile team, defining the product vision, shaping the creative direction, and driving the roadmap for a game with significant growth potential. We’re looking for someone who combines strong product thinking with excellent game design instincts. You understand what makes casual games engaging, know how to turn player insights into compelling features, and use data to continuously improve the player experience. From gameplay and progression to LiveOps and monetization, you’ll help shape every aspect of the game. Your role: - Own and drive the game’s vision, strategy, and roadmap - Design and evolve engaging gameplay, progression, LiveOps, and monetization features that improve player engagement and business performance - Prioritize the roadmap based on player impact, business value, and development effort - Analyze player behavior, market trends, and A/B test results to make data driven product decisions - Lead and mentor a small team while fostering a strong product culture - Collaborate closely with Game Designers, Artists, Engineers, BI, and UA to deliver high quality features from concept to launch - Balance the game economy and continuously optimize retention, engagement, and monetization KPIs - Apply agile and lean development practices while identifying risks, removing blockers, and driving execution - Stay on top of market trends, player expectations, and competitor games to identify new opportunities - Partner closely with the Head of Studio to define product strategy and priorities Your profile: - 5+ years of experience in Game Production, Product Management, or Game Design for free-to-play mobile games - Proven track record of owning and growing successful live casual games - Strong game design skills with a deep understanding of player motivation, progression, game economy, and feature design - Strong product thinking with the ability to turn player insights and business goals into engaging game features - Highly analytical and comfortable using data to validate hypotheses and drive product decisions - Solid understanding of free-to-play monetization, LiveOps, retention, and UA fundamentals - Strong leadership, prioritization, and stakeholder management skills - Comfortable working with cross-functional and distributed teams - Excellent written and verba
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