8910 results

Contracts Manager

Negotiable

About Us Twitch is the world’s biggest live streaming service, with global communities built around gaming, entertainment, music, sports, cooking, and more. It is where thousands of communities come together for whatever, every day. We’re about community, inside and out. You’ll find coworkers who are eager to team up, collaborate, and smash (or elegantly solve) problems together. We’re on a quest to empower live communities, so if this sounds good to you, see what we’re up to on LinkedIn and X , and discover the projects we’re solving on our Blog . Be sure to explore our Interviewing Guide to learn how to ace our interview process. About the Role The Twitch legal team is looking for an experienced person for the role of Contracts Manager. You will provide support for commercial and IP agreements, content partnerships, Twitch esports productions, and various marketing activations. This role is an excellent opportunity to join Twitch’s close-knit legal team, build relationships with counterparts at Amazon legal, and have fun tackling the complex issues of our user community. You can work from San Francisco, CA; Los Angeles, CA or Seattle, WA. You Will: - Draft and negotiate agreements for software, SAAS, advertising, production, talent, content, marketing and other commercial transactions. - Counsel our teams on many legal and business issues, including rights and clearances. - Coordinate with diverse partners, including esports, procurement, business development, partnerships, marketing, sales, and finance. - Collaborate with legal team members to improve processes and ensure business demands are satisfied. You Have: - Bachelor's Degree or equivalent; - 3 to 6 years of experience navigating commercial transactions, preferably in the digital space - Experience drafting and closing commercial agreements and improving contracting processes. - Ability to work independently while also contributing successfully to cross-functional teams. - Sound judgment even in ambiguous situations - Strong communication and analytical skills Bonus Points - Prior experience on a legal team at a media, internet, or technology company - Knowledge of Twitch, including esports / gaming, UGC services, and digital media business trends Perks - Medical, Dental, Vision & Disability Insurance - 401(k) - Maternity & Parental Leave - Flexible PTO - Amazon Employee Discoun Pursuant to the San Francisco Fair Chance Ordinance, we will consider for employment qualified applicants with arrest and conviction records. Job ID: TW9216 The base salary range for this position is listed below. Your Amazon package will include sign-on payments and restricted stock units (RSUs). Final compensation will be determined based on factors including experience, qualifications, and location. Amazon also offers comprehensive benefits including health insurance (medical, dental, vision, prescription, Basic Life & AD&D insurance and option for Supplemental life plans, EAP, Mental Health Support, Medical Advice Line, Flexible Spending Accounts, Adoption and Surrogacy Reimbursement coverage), 401(k) matching, paid time off, and parental leave. Learn more about our benefits at https://amazon.jobs/en/benefits . US, WA, Seattle - Annually $82,700 - $133,000 USD US, CA, San Francisco - Annually $83,600 - $146,300 USD The base salary range for this position is listed below. Your Amazon package will include sign-on payments and restricted stock units (RSUs). Final compensation will be determined based on factors including experience, qualifications, and location. Amazon also offers comprehensive benefits including health insurance (medical, dental, vision, prescription, Basic Life & AD&D insurance and option for Supplemental life plans, EAP, Mental Health Support, Medical Advice Line, Flexible Spending Accounts, Adoption and Surrogacy Reimbursement coverage), 401(k) matching, paid time off, and parental leave. Learn more about our benefits at https://amazon.jobs/en/benefits . US, CA, Los Angeles - Annually $76,000 - $133,000 USD Twitch is an equal opportunity employer and does not discriminate on the basis of protected veteran status, disability, or other legally protected status. Twitch values your privacy. Please consult our Candidate Privacy Notice , for information about how we collect, use, and disclose personal information of our candidates.

👤 HumanContract
By TwitchJun 25, 2026

Visual Design Artist - Unpublished R&D Product (Contract)

Negotiable

我们正在寻找能够 高效产出高质量界面视觉,并稳定支持项目研发节奏的执行型设计师 。 作为一名UI视觉设计师(Contract),你将加入拳头,参与项目研发阶段的界面视觉设计工作。 你将基于既定产品体验与美术风格,负责游戏内UI界面的视觉设计与细化,与UX、动效及客户端团队紧密协作,确保界面具备良好的视觉表现与可实现性。该岗位更侧重 视觉表现能力、执行效率与协作能力 ,适合具备成熟产出经验的设计师。 岗位职责 UI视觉设计执行 - 根据既定UX方案与风格方向,完成游戏内UI界面设计 - 独立完成从线框稿 → 视觉设计 → 高保真界面的完整流程 - 在明确规范下进行视觉延展与细节设计,保证界面一致性与完成度 风格还原与视觉统一 - 准确理解项目美术风格,进行高质量视觉还原与设计延展 - 设计UI元素(图标、按钮、面板、装饰等) - 保持界面风格统一,提升整体视觉品质 设计落地与实现支持 - 输出规范化UI资源(切图、标注、组件说明等),支持客户端实现 - 与UX、动效及开发团队协作,确保设计效果正确落地 - 根据实现反馈调整设计,兼顾视觉效果与性能限制(移动端) 规范执行与质量控制 - 遵循项目UI设计规范(排版、层级、组件规则等) - 控制视觉复杂度与资源成本(贴图尺寸、元素数量等) - 保持稳定的设计质量与交付节奏 协作与反馈响应 - 快速理解需求并执行设计任务,按时完成交付 - 参与设计评审,根据反馈高效迭代方案 - 在多任务环境中合理安排优先级 任职要求 - 3年以上游戏UI视觉设计经验,有完整项目或外包经验优先 - 扎实的视觉设计基础(排版、色彩、构图、层级) - 具备良好的UI设计能力,能够快速适应不同风格(尤其风格化方向) - 熟练使用设计工具 - 能独立完成完整UI视觉流程(线框 → 高保真 → 资源输出) - 理解基础UX逻辑(信息层级、可读性、交互基础) - 了解游戏UI实现流程,具备“设计可落地”意识 - 良好的执行力与时间管理能力,能够稳定交付 - 良好的沟通能力,能够高效响应反馈 加分项 - 熟悉风格化UI设计 - 有移动端项目经验,了解适配与性能限制 - 具备UI动效基础理解(如交互反馈、基础动画节奏) - 有图标设计或完整UI组件库经验 - 熟悉UE引擎 UI流程或Unity UI流程 - 有外包项目或远程协作经验 作品集与材料 - 提供2–4个UI设计案例(以完成度与执行质量为主)。包含: 界面设计(UI Screens)/ 组件设计(Buttons / Panels / Icons 等) / 风格延展(Variation / Theme) - 强调视觉质量与风格一致性(非常重要) - 展示对不同类型界面的适应能力(战斗 / 系统 / 商业化等)。如有,请附带: 动效演示(如有)与引擎实现效果对比(如有) - 商业项目或外包经验(如有) 用工性质:与专业人事服务公司FESCO Adecco签订劳动合同.

👤 HumanContract
By Riot GamesJul 7, 2026

Software Engineer, Memberships

Negotiable

About Us Twitch is the world’s biggest live streaming service, with global communities built around gaming, entertainment, music, sports, cooking, and more. It is where thousands of communities come together for whatever, every day. We’re about community, inside and out. You’ll find coworkers who are eager to team up, collaborate, and smash (or elegantly solve) problems together. We’re on a quest to empower live communities, so if this sounds good to you, see what we’re up to on LinkedIn and X , and discover the projects we’re solving on our Blog . Be sure to explore our Interviewing Guide to learn how to ace our interview process. About the Role Join Twitch’s Memberships team within the Commerce Engineering organization, where we’re building rewarding experiences allowing creators to make a living doing what they love. We’re the team behind our continuous patronage features including channel Subscriptions, Gifting, and Turbo. As a member of our team, you’ll work alongside our highly engaged and collaborative team to design, build and maintain systems that scale to millions of concurrent users. We actively seek to improve our experiences and are looking for members that are passionate about our end users. Our team is based in San Francisco, CA and Seattle, WA You Will: - Create interactive experiences that are rewarding for both viewers and creators - Architect and build robust, scalable applications that can handle millions of concurrent users - Participate in Operational Excellence work to maintain and support our live services - Collaborate with fellow engineers, product managers and designers to build new products and solutions You Have: - 1+ years of professional software development experience with a focus on building scalable systems - Excellent proficiency in modern programming languages (Python, Java, Go) and distributed system technologies - A track record of building product experiences that users love - Sharp problem-solving skills with a focus on algorithms, data structures, and distributed system design - Bachelor's degree in Computer Science, Engineering, or equivalent real-world experience Bonus Points - Familiarity with Twitch's tech stack: Golang, TypeScript/React - Experience working with mobile development, either native or hybrid - Experience with AWS technologies like ECS, DynamoDB, Lambda, SQS, and Step Functions - A passion for gaming, streaming, or the Twitch platform Perks - Medical, Dental, Vision & Disability Insurance - 401(k) - Maternity & Parental Leave - Flexible PTO - Amazon Employee Discount Pursuant to the San Francisco Fair Chance Ordinance, we will consider for employment qualified applicants with arrest and conviction records. Job ID: TW9214 The base salary range for this position is listed below. Your Amazon package will include sign-on payments and restricted stock units (RSUs). Final compensation will be determined based on factors including experience, qualifications, and location. Amazon also offers comprehensive benefits including health insurance (medical, dental, vision, prescription, Basic Life & AD&D insurance and option for Supplemental life plans, EAP, Mental Health Support, Medical Advice Line, Flexible Spending Accounts, Adoption and Surrogacy Reimbursement coverage), 401(k) matching, paid time off, and parental leave. Learn more about our benefits at https://amazon.jobs/en/benefits . US, WA, Seattle - Annually $110,500 - $160,000 USD US, CA, San Francisco - Annually $127,100 - $185,000 USD Twitch is an equal opportunity employer and does not discriminate on the basis of protected veteran status, disability, or other legally protected status. Twitch values your privacy. Please consult our Candidate Privacy Notice , for information about how we collect, use, and disclose personal information of our candidates.

👤 HumanFull-time
By TwitchJun 26, 2026

Senior Product Manager, Community

Negotiable

About Us Twitch is the world’s biggest live streaming service, with global communities built around gaming, entertainment, music, sports, cooking, and more. It is where thousands of communities come together for whatever, every day. We’re about community, inside and out. You’ll find coworkers who are eager to team up, collaborate, and smash (or elegantly solve) problems together. We’re on a quest to empower live communities, so if this sounds good to you, see what we’re up to on LinkedIn and X , and discover the projects we’re solving on our Blog . Be sure to explore our Interviewing Guide to learn how to ace our interview process. About the Role The Community team builds products that allow creators to build and grow communities on Twitch. Our products span across creator and viewer journeys. As a Senior Product Manager on the Discovery team, you will own the experience that helps viewers find creators worth coming back for, across search, browse, and serendipitous discovery in the live feed. Your work will focus on helping viewers form their first creator connection and every connection after it, because that bond is what turns an occasional visit into a daily habit. You will be the voice of the viewer for recommendations: defining what viewers want, surfacing what they are not seeing but should, owning the discovery roadmap, and partnering with our ML teams to turn those needs into better ranking and relevance. You will define and execute a product strategy grounded in customer needs, working closely with applied science, design, and engineering to ship and measure your way there. Our team is based in San Francisco, CA but you can work from San Francisco, CA; New York, NY; Irvine, CA; Los Angeles, CA or Seattle, WA. You Will: - Own the discovery experience across search, browse, and the live feed, helping viewers find creators worth returning for and form their first connection and every one after it. - Define what viewers want from recommendations and what they are not seeing but should, and own the discovery roadmap that closes those gaps. - Partner closely with applied scientists, ML product managers, and engineers to translate viewer needs into better ranking and relevance, setting the requirements without building the models yourself. - Be hands-on in execution with design, data science, and engineering, shipping through experimentation and measuring impact. - Be the voice of the viewer across teams, working with ML, App Experience, and Notifications to align surfaces and roadmaps and to navigate ambiguity. You Have: - 5 or more years of Product Management experience - Experience with discovery, search, recommendations, or other ML-powered consumer products - Strong analytical skills, ability to understand data trends, insights, and experiments, but also when to drive through product intuition - Strong written and verbal communication skills with a talent for precise articulations of customer problems - History of shipping products through experimentation, analyzing insights and measuring impact Bonus Points - Bachelor's or Master's degree in computer science or a related field - Familiarity with streaming and Twitch's ecosystem - Experience partnering with applied science or ML teams to define requirements that improved ranking, relevance, or personalization - Knows how to write basic SQL and how to use experimentation and analytics tools Perks - Medical, Dental, Vision & Disability Insurance - 401(k) - Maternity & Parental Leave - Flexible PTO - Amazon Employee Discount Pursuant to the San Francisco Fair Chance Ordinance, we will consider for employment qualified applicants with arrest and conviction records. Pursuant to the Los Angeles Fair Chance Ordinance, we will consider for employment qualified applicants with arrest and conviction records. Job ID: TW9215 The base salary range for this position is listed below. Your Amazon package will include sign-on payments and restricted stock units (RSUs). Final compensation will be determined based on factors including experience, qualifications, and location. Amazon also offers comprehensive benefits including health insurance (medical, dental, vision, prescription, Basic Life & AD&D insurance and option for Supplemental life plans, EAP, Mental Health Support, Medical Advice Line, Flexible Spending Accounts, Adoption and Surrogacy Reimbursement coverage), 401(k) matching, paid time off, and parental leave. Learn more about our benefits at https://amazon.jobs/en/benefits . US, WA, Seattle - Annually $151,200 - $204,600 USD US, CA, San Francisco - Annually $173,900 - $235,200 USD US, NY, New York - Annually $166,300 - $225,000 USD US, CA, Los Angeles - Annually $151,200 - $204,600 USD US, CA, Irvine - Annually $151,200 - $204,600 USD Twitch is an equal opportunity employer and does not discriminate on the basis of protected veteran status, disability, or other legally protected status. Twitch values your privacy. Please consult our Candidate Privacy Notice , for information about how we collect, use, and disclose personal information of our candidates.

👤 HumanFull-time
By TwitchJun 25, 2026

Senior / Principal Infrastructure Engineer - ML Platform

Negotiable

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. ML Platform @ Roblox today supports hundreds of ML use cases and billions of inferences per day across Discovery, Safety, Engine, and much more. As an Infrastructure Engineer on the ML Platform team, you will design, scale, and maintain the foundational infrastructure powering our entire machine learning ecosystem. We are looking for accomplished engineers to spearhead the development of our next-generation ML tooling and platform capabilities. You will: - Bootstrap and maintain Kubernetes and Cloud infrastructure for ML Platform components--Serving Layer, Metadata Store, Model Registry, and Pipeline Orchestrator. - Set technical strategy and oversee development of high scale and reliable infrastructure systems. - Propose and implement new platform tooling to improve time to production for MLEs and Data Scientists across the full ML lifecycle. - Work on infrastructure projects such as GPU fleet management, hybrid-cloud orchestration, and writing custom Kubernetes controllers and resources. - Stay abreast of industry trends in machine learning and infrastructure to ensure the adoption of leading-edge technologies and practices. - Partner across organizations to build tooling, interfaces, and visualizations that make the ML@Roblox a delight to use. You have: - 6+ years of professional experience and a tool chest of system design experience upon which to draw to build scalable, reliable platforms. - Deep experience with Kubernetes (K8s) and cluster management at scale — e.g., managing 100s–1000s of nodes, serving 100k+ QPS, and ideally having experience writing custom Kubernetes controllers. - Strong proficiency in Infrastructure as Code (IaC), specifically using Terraform to bootstrap, manage, and automate cloud infrastructure across AWS, GCP, or similar environments. - Bachelor's degree in Computer Science, Computer Engineering, Data Science, or a similar technical field or equivalent practical experience. You are: - Proficient in DevOps tooling such as Docker, Kubernetes, CI/CD systems, and bootstrapping cloud infrastructure (AWS, GCP, etc.) - Experienced with the end-to-end ML model lifecycle such as model serving, training, model CI/CD, and GPU resources management, and have built ML platform features that are delightful to use. - An automation advocate: you're passionate about infrastructure-as-code and automating painful manual processes. - A reliability nut: you love digging into tricky postmortems and identifying weaknesses in complicated systems. - Passionate about supporting internal partners (data scientists and ML Engineers) to meet and understand their needs. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $278,530 - $345,040 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

👤 HumanFull-time
By RobloxJul 6, 2026

Principal Software Engineer - Roblox Database

Negotiable

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Roblox’s database team develops the next-generation, multi-tenant database platform that elastically scales and underpins every online data workload at Roblox. As a principal engineer on the database team, you will shape the architecture, build and launch critical database capabilities that keep our services fast, reliable and efficient at global scale. You will report to the Technical Director for Storage. You will: - Design and implement new engine features —indexing, storage formats, WAL and replication protocols, sharding, and query-planner enhancements—that push latency, throughput, and availability boundaries. - Evolve the control plane to deliver elastic scaling, autonomous healing, and zero-downtime schema or tenant moves across global regions. - Profile and optimize critical code paths using kernel-level tracing and advanced performance tooling; drive systematic tail-latency reductions. - Establish engineering best practices by leading design reviews, performance benchmarks, failure drills, and post-incident retrospectives. - Automate everything : develop frameworks for testing, CI/CD, rollout safety, observability, and autoscaling so that the platform operates hands-off at scale. - Mentor and unblock engineers , fostering deep database craftsmanship and disseminating knowledge across Storage, Platform, and product teams. - Engage with the open-source community —upstreaming patches, presenting learnings, and influencing the future of Postgres, RocksDB and related ecosystems. You have: - 8+ years of experience in software engineering or a relevant field - Deep experience with building and operating large-scale distributed databases or storage engines (e.g., PostgreSQL, MySQL/InnoDB, RocksDB, Spanner, Aurora, AlloyDB). - Deep expertise in database internals —B-trees, MVCC, WAL, query optimization, buffer management—and strong skills in C/C++, GO or Rust . - Hands-on experience with consensus algorithms (Raft, Paxos) and multi-region replication models that deliver strong consistency and high availability. - Proven success shipping high-QPS, low-latency services on container orchestration stacks (Kubernetes or Nomad) with comprehensive observability. - Ability to turn ambiguous product requirements into a clear technical roadmap and influence cross-functional stakeholders. - Passion for automation, rigorous testing, and data-driven decision-making that raises the reliability and efficiency bar. - Bonus: upstream contributions to PostgreSQL, RocksDB or other OSS databases; familiarity with disaggregated storage, HTAP workloads, or custom query languages. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $293,800 - $343,340 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

👤 HumanFull-time
By RobloxJul 6, 2026

Director, Engineering — Engineering Acceleration

Negotiable

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The platforms in our Engineering Acceleration org dictate how thousands of Roblox engineers ship, and how every backend service gets built, deployed, and kept reliable at scale. They sit on the critical path for production reliability, developer velocity, and security posture. Reporting to Andrew Swerdlow, you will rethink the entire engineering toolchain from the ground up to be agentic-native, creating a world where AI agents are first-class participants in software development and humans set direction and supervise. This is a unique opportunity to define what modern engineering infrastructure looks like at one of the largest platforms in the world. You will: - Reimagine the engineering toolchain as agentic-native, designing the platforms, guardrails, and feedback loops that let AI agents safely drive migrations, validation, and routine operational work. - Set a bold technical direction for AI-driven quality, including agent-generated tests, automated coverage of untested paths, intelligent verification, and continuous-deployment workflows. - Make software quality and SEV prevention a measurable property of the platform by investing in safe-change mechanisms, automated verification, progressive rollout, and fast, reliable rollback. - Drive down operational toil through automation, transforming manual, repeat work like patching and large-scale migrations into self-serve or agent-driven workflows. - Own and drive the roadmap, aligning cross-pod plans and execution against company goals for safe rollouts. You have: - Experience leading and growing engineering teams (including managing managers and/or senior ICs), with a strong people-development track record. - Strong technical depth in backend/distributed systems and cloud infrastructure, enabling you to engage credibly on system design and technical decisions. - A track record delivering internal developer platforms, CI/CD, or deployment systems at scale for many internal customers and services. - A strong point of view on how AI/agentic tooling changes engineering workflows, coupled with hands-on familiarity with the modern AI engineering stack, AI coding tools, eval design, and open-weight models. - Demonstrated cross-organizational collaboration and excellent communication skills, with the ability to translate ambiguous, multi-system problems into concrete, executable plans. - (Preferred) Backend proficiency in C# and/or Go, and familiarity with Kubernetes/Nomad (Hashistack), Temporal, and AWS. - (Preferred) Hands-on experience applying AI/agents to engineering workflows, with a background in safe/staged rollouts (canary, feature flags) and incident prevention/automated verification. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $399,420 - $457,970 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

👤 HumanFull-time
By RobloxJul 6, 2026

Senior Security Engineer, Detection and Response

Negotiable

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a founding member of the Security Operations team in EMEA, you will join us at an exciting time in Roblox’s SIRT & SOC program. You will design and build the detections, automation and tooling that let a lean team monitor and protect players, developers, employees and the platform at global scale and serve as security incident commander in the region. This is a highly autonomous role where you will be a primary decision-maker, core to our mission to maintain a highly capable 24/7/365 monitoring and response capability. While you will work in close collaboration with peers at our US West Coast Headquarters, the time difference requires an engineer who can operate independently, making critical decisions without immediate oversight. We favor engineering our way out of toil through automation, orchestration, detections-as-code, and risk-based prioritization, while retaining the deep technical skills required to conduct detailed, hands-on analysis and lead response end-to-end when the situation warrants. Work Environment: This role is based in London, UK. You will be working from a dedicated, private space located within a shared office environment, designed to enable collaboration while remaining secure. You will: - Build Detection & Response Systems: Design, write, and maintain production-quality detections, automations and integrations (detections-as-code, SOAR playbooks, data and enrichment pipelines) that scale our monitoring capability and reduce manual toil. - Own Tooling & Platform: Develop and improve the tooling the global SIRT/SOC depends on alert quality and enrichment, case-management integrations and automation that powers reliable "follow-the-sun" hand-offs. - Exercise High Autonomy: Act as the primary Incident Commander for the European time zone, making critical, time-sensitive decisions independently before US HQ comes online. You will serve as the senior-most security engineering point of contact in the region. - Drive Strategy & Architecture: Shape the technical direction of the detection & response engineering function, specifically architecting how global hand-offs and "follow-the-sun" models can be optimized and automated. - Command Security Incidents: Ensure serious threats and impacts are understood, mitigated, and learned from with speed and professionalism, often leading responses end-to-end without immediate escalation paths during local hours — and turning what you learn into durable, automated detections. - Conduct Forensic Investigations & Threat Hunt: Dig into complex context to determine whether threats exist, take decisive action and proactively hunt for anomalous activity in our signals, distinguishing outliers from threats. - Lead High-Profile Responses: Collaborate with Security and Engineering to lead responses to major vulnerabilities or platform-wide events. - Collaborate Cross-Functionally: Work with Legal, HR, Executive teams, and external partners (Developers & Customers). You will also travel semi-regularly to the USA to visit HQ, ensuring deep alignment with central engineering and security leadership. You have: - Experience: 10+ years across security engineering, Infosec, IT, Infra/SRE, and/or Incident Response. - Specialization: 7+ years specifically in Detection or Response, with a track record of building , writing detections, automation or security tooling, not solely operating. - Engineering Proficiency: Comfortable writing and reviewing production-quality code (Scripting) and building automations, integrations and data pipelines that others depend on. - Autonomous Leadership: Proven ability to work independently in satellite offices or distributed teams. You are comfortable being the "person in charge" during your shift and making calls that impact the business. - Incident Command: Extensive experience operating as an incident commander. You can flex into deep engineering work but also possess the executive presence to coordinate responders and communicate status to leadership. - Investigations: Expert-level capability investigating threats in enterprise and production environments, taking ownership from identification to resolution. - Knowledge/Tools/Techniques: Deep understanding of security tooling (SIEM, EDR, IDS/IPS, NDR, SOAR) and experience extending or building on it. You are proficient in applying Incident Response frameworks (NIST IR Lifecycle, Cyber Kill Chain, MITRE ATT&CK) to real-world scenarios, and you collaborate effectively with engineering colleagues, leveraging extensive expertise across infrastructure and technologies (Public Cloud, OS, Virtualization, Containerization, Networking, Build/Development infrastructure, and Hardware). - Education: Bachelor's degree in Computer Science, Cybersecurity, or a related technical field; advanced degree preferred or equivalent experience. You are: - A Builder-Operator: You would rather automate a problem out of existence than staff around it and you hold yourself to an engineering bar even under incident pressure. - A Strategic Self-Starter: You don't wait for instructions. You identify gaps in coverage — especially those unique to regional or time-zone-specific challenges — and fix them. - A Detailed Thinker: You enjoy exploring the details and considering the second- and third-order effects of your decisions. - An Eager Problem Solver: You are drawn to complex issues rather than avoidant of them. - Emboldened to Make Change: You instinctively ask what you can do to improve the situation rather than waiting to be prompted. - Compelled by our Mission: You are driven by the opportunity to protect our community and the safe space we've created. - A Calculated Risk Taker: You move fast, navigating reasonable risks to take action and build capabilities as quickly as possible. Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

👤 HumanFull-time
By RobloxJul 6, 2026

Senior Child Safety Intelligence Analyst

Negotiable

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Senior Child Safety Intelligence Analyst on Roblox’s Safety Intelligence Team, you will be on the front lines protecting the platform’s youngest and most vulnerable users. This is a proactive intelligence role focused on identifying, tracking, and disrupting systemic threats to minors, to include child sexual exploitation and abuse (CSAE), grooming behaviors, peer-to-peer harassment, financial minor extortion (sextortion) and bad-actor networks trying to exploit platform features to victimize minors. You will blend quantitative and qualitative data, open-source intelligence (OSINT), behavioral analysis, and deep knowledge of online culture to uncover adversarial trends before they impact the platform ecosystem, and provide your analysis to teams across Roblox and company leadership. Your insights will directly shape automated detection logic, product safety features, and platform policy. Psychological Wellness Note: This role involves exposure to highly sensitive and potentially disturbing themes regarding the exploitation of minors. Roblox offers resources to support employees handling this challenging work. You Will: - Intelligence and Threat Collection: Proactively hunt threats by monitoring the platform and external channels to map out threat actors, evasion techniques, and emerging trends targeting minors in online surfaces. Lead all-source intelligence collection planning for CE risks. - Data and Signal Development: Analyze text, voice, assets, in-game economies, and social mechanics to isolate behavioral indicators of new or developing child safety risks. Collaborate with data science and engineering teams to translate intelligence findings into automated heuristics, keywords, and machine learning signals to catch bad actors at scale. - Product Risk Advisory: Support the development of new platform features by identifying minor safety vulnerabilities before launch. - Metrics and Reporting: Author comprehensive threat briefings and intelligence products for Safety leadership and cross-functional teams. - Third-Party Partnerships: Represent Roblox externally with third-parties to include NGOs and industry partners, and support third-party intelligence gathering. - Mentoring: Coach junior teammates on analytic tradecraft and intelligence work. You Have: - Deep understanding of the global child safety landscape, adversarial behavior online, and common vectors of minor exploitation (CSAM/CSAE, financial grooming, account takeovers). - 7-10 years of experience in Trust & Safety, Threat Intelligence, Digital Forensics, or Cybercrime Investigations (preferably within gaming, social media, or live-streaming ecosystems). - A bachelor's degree in criminology, data analytics, cybersecurity, international relations, or related field, or equivalent experience. - Experience identifying sources for intelligence collection to identify risks in a gaming, social, or other media platform environment and building a collection plan. - Proficiency in SQL or Python to query large datasets and isolate behavioral anomalies. - Experience with OSINT tools and methodologies (e.g., Maltego, social media mapping, domain analysis). - Native familiarity with modern gaming mechanics (in-game economies, modding communities, cross-play) and youth digital culture/slang. - Proven ability to maintain personal well-being and operational rigor while occasionally reviewing highly sensitive, distressing, or taboo content, For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $174,100 - $207,480 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

👤 HumanFull-time
By RobloxJul 6, 2026

Senior / Principal Data Scientist - Discovery

Negotiable

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. WHY DATA SCIENCE & ANALYTICS? The Data Science & Analytics organization's mission is to increase our speed, frequency and acumen of making decisions at scale by instilling a data-influenced approach to building products. We cover a wide area of the data spectrum including analytical data engineering, product analytics, experimentation, causal inference, statistical modeling and machine learning. Aligned and partnering with product verticals, we use this extensive tool belt to discover new opportunities and unmet use cases, influence and shape the product roadmap and prioritization, build data products and measure impact on our community of players and developers. WHY DISCOVERY EXPERIENCES? Roblox is not just a platform; it is a complex, two-sided marketplace where millions of creators meet over 70 million daily active users. The Discovery Experiences team is the technical heartbeat of this ecosystem. We own the surfaces—Home, Search, Matchmaking, and Notifications—that determine how users navigate the metaverse. As a Data Scientist , you will own the ranking initiatives that power these canvases. You aren't just building models; you are building the economic and social frameworks that decide which experiences thrive. You will report directly to the Senior Director of Data Science and serve as a high-visibility IC leader driving the roadmap for our most critical consumer touchpoints. You Will: - Algorithmic Vision: Lead the development of ML solutions and ranking frameworks that power our discovery canvases. You will move beyond local optimizations to solve for long-term ecosystem health and user retention. - Strategic XFN Partnership: Act as the primary scientific advisor to Product and Engineering leaders. You will use data to inform, drive, and accelerate innovations via deep-dive insights and ML prototypes. - Causal Inference & Experimentation: Leverage advanced causal inference methodologies to measure the effectiveness of platform initiatives (e.g., social features or site-wide events) that are often susceptible to complex network effects. - Foundational Scaling: Develop frameworks to scale the hypothesis generation process, ensuring that our experimentation velocity matches our massive growth. - First-Principles Problem Solving: Apply creative, first-principles reasoning to ambiguous problems, such as balancing the visibility of established "top tier" experiences with the discovery of new, niche UGC content. You Have: - Advanced degree (Masters or PhD) in a quantitative field (Statistics, CS, Physics, Applied Math, or Economics). - 10+ years of experience (or 6+ with a PhD) in Data Science, Economics, or ML Engineering, specifically within large-scale recommendation systems or UGC content platforms . - Expert in the modern data stack (Python, R, SQL, Hive, Spark, Airflow) and have a deep theoretical and practical understanding of Deep Learning. - Ability to design sophisticated experiments that account for the nuances of a two-sided marketplace and social network effects. - Ability to distill high-dimensional problems into succinct, actionable narratives for non-technical executive audiences. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $307,430 - $373,680 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

👤 HumanFull-time
By RobloxJul 7, 2026

Principal Software Engineer, Game Safety

Negotiable

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. WHY SAFETY? At Roblox, we strive to connect a billion people with optimism and civility, and the Safety organization’s mission is to become the leader in civil immersive online communities. We systematically detect, remove, and prevent problematic accounts, content and behavior, and we make Roblox accounts secure and free from compromise. We cover a broad area of the tech spectrum, including machine learning, classifiers for 3D models, experimentation, automation, detection workflows, and AI-powered text filters. Aligned and partnering with product teams, we use this toolbelt to discover new opportunities, influence and shape the product roadmap and prioritization, build safety products, and measure the impact on our community of users and developers. In doing so, we keep Roblox safe, civil, and inclusive, and we foster positive relationships between people around the world. WHY GAME SAFETY? As a Principal Software Engineer on Game Safety, you’ll work on some of the most challenging problems we face. You will transform our experience safety efforts into a scale-oriented, near-real-time problem, in an adversarial context. This requires an understanding of code, 3D content, player behavior, and more, working at Roblox scale (billions of monthly engagement hours). The ideal candidate is creative, flexible across the stack, and proactive in advancing our mission of keeping users safe. Since engineering drives most of the team’s roadmap, we value initiative and problem-solving. You Will: - Build and scale distributed systems that power game moderation at Roblox, ensuring billions of monthly engagement hours are safe and civil. - Operate as a high-agency problem solver: whether the solution requires deep-diving into backend services, scaling ML pipelines, or diving into data, you do what’s needed to ship impactful safety products - Develop innovative detection approaches in a rapidly evolving, adversarial landscape, using a data-driven lens to identify new opportunities. - Lead through technical excellence: you define the team’s direction by being the first to dive into the hardest problems, earning influence through your execution and mentorship. - Partner cross-functionally with Moderation Operations, Product Management, and Data Science to deliver end-to-end products that protect our community. You Have: - 6+ years of experience building and shipping high-scale backend systems to production. Experience with machine learning is a plus - 6+ years of experience working on multi-person codebases, including open-source or personal projects - Passion for delivering products end-to-end, from ideation through implementation, with laser focus on the end goal while being empathetic with cross-functional stakeholders You Are: - Resourceful: You're adaptable in any situation and can always find a path forward. - Analytical: Excited to investigate large, ambiguous problems, and quantify the problems and the solutions. - User Oriented: You always start with the needs of the user, whether they are Roblox users or internal engineers before architecting a solution. - Team Oriented: You lift up your peers and find ways to make the team stronger. You are a sought-after mentor. You foster a culture of technical excellence. - Mission Driven: You stay laser-focused on the mission and are versatile, creative, and strategic to achieve it. You think long-term, and find ways to deliver short-term value on the way to get there. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $295,250 - $345,040 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

👤 HumanFull-time
By RobloxJul 6, 2026

Manager, Global Social Marketing

Negotiable

Who We Are At 2K, we create some of the most iconic and culture-shaping video games in entertainment, including NBA® 2K, one of the top-selling franchises in the world, and legendary titles like BioShock®, Borderlands®, Mafia, Sid Meier’s Civilization®, and XCOM®, as well as fan favorites WWE® 2K, TopSpin®, and PGA TOUR® 2K. We build unforgettable experiences by pushing the boundaries of creativity, authenticity and innovation across every genre. Our portfolio is brought to life by some of the most influential game development studios in the world. Visual Concepts, Firaxis Games, Hangar 13, Cat Daddy Games, 31st Union, Cloud Chamber, Gearbox, HB Studios, and 2K SportsLab create world-class experiences across platforms. But what truly powers 2K is our people. We believe the best ideas come from teams that feel empowered, supported, and inspired. As an equal opportunity employer, we are committed to fostering a diverse, inclusive workplace where people are encouraged to come as they are and do their best work. What We Need 2K is looking for a Manager, Global Social Marketing, to join the Digital Community Marketing team and help develop and execute best-in-class Social Marketing campaigns across the Gearbox portfolio, including the Borderlands franchise. Reporting to the Sr. Manager, Global Social Marketing, support the development of the social marketing vision and strategy for the portfolio, and drive the execution of the social campaigns throughout the lifecycle of the franchise projects. The ideal candidate will be a gaming enthusiast with a passion for the Borderlands franchise, with expert knowledge and deep drive for social marketing campaigns that serve player communities. What You’ll Do Social Marketing - Serve as the social marketing expert, collaborating with cross-functional teams to prioritize and streamline efforts, while managing expectations, timelines, and needs of the team to execute social marketing workstreams and campaigns. - Collaborate in the development of our social marketing strategy with the Sr. Manager, Global Social Marketing. - Develop and execute social marketing campaigns from audience insights that align with our identified target audiences. - Develop social engagement and growth performance metrics, providing in-depth performance analysis and consistent reporting on campaign performance, channel engagement and player sentiment. - Steer creative ideation and social content development needed to launch best-in-class campaigns. Collaboration and Communication - Collaborate with cross-functional publishing partners (Brand Marketing, Community Management, Creator/Influencer Marketing, Product Management, Insights & Analytics) in defining social marketing strategies and campaigns. - Regularly partner, present, and report to key stakeholders on social marketing strategies, plans, findings, results, and recommendations that influence product and marketing roadmaps in service of our players. What Will Make You A Great Fit You will develop and implement platform-specific global social marketing strategies to increase our presence across social channels, increase cultural relevance for our game & brand, and promote positive sentiment and growth for our player communities. Must have strong cross-functional collaboration and project management skills. Proactivity, excellent communication skills, and the ability to navigate ambiguity are crucial for success in this strategic and hands-on role. - A proven track record (4-6+ years) as a Global Social Marketing leader in live service games. - An expert in social marketing, skilled at crafting integrated social marketing strategies across channels and touchpoints. - Deep understanding of community & social media platform nuances globally (especially Twitch, YouTube, Discord, TikTok, Reddit, Steam and other gaming platforms). - Strong knowledge and proficiency with social marketing and reporting tools, with a keen sense of what, why, and how metrics need to be delivered on. - Excellent written and interpersonal communication skills, with the ability to build long-term relationships with internal and external stakeholders. - Powerful presentation skills with the ability to create compelling presentations to support strategy and thinking, as well as present to both peers, reports, and company leadership. - Strong team management skills and cross-functional leadership competency, with an understanding of a matrixed organization and how to navigate. - A strong leader who can make critical decisions quickly, while taking a measured approach to risk, and be willing to have the hard conversations when needed. - Flexibility and the ability to pivot directions when needed. - Good taste in content and an eye for which social marketing approaches will move the needle. - Extensive knowledge of a wide array of gaming genres and communities. The pay range for this position in California at the start of employment is expected to be between $100,200 and $135,000 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program. Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company’s discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses. Ontario only: The use of Artificial Intelligence is not being used to screen candidates. The position is for an existing vacancy. As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation. Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts. LI-Hybrid

👤 HumanFull-time
By 2KJul 6, 2026

Director, Senior Employment Counsel (Global)

Negotiable

Scopely is hiring a dynamic and experienced Director, Senior Employment Counsel (Global) to support employment-related legal and compliance matters in a global jurisdictional capacity. You will work out of our Barcelona hub on a hybrid basis. This is a strategic and tactical role responsible for partnering with internal stakeholders—including People Team, Legal, and executive leadership—to ensure compliance with employment laws, mitigate risk, and support the business in all aspects of employment including advising on employee issues and drafting offer documentation across a complex and diverse regional landscape. What you will do: - Provide expert counsel on employment law matters across multiple regions. Particular familiarity in Europe, Middle East & Asia including Spain, India, UK, Ireland, Israel, Portugal, Switzerland, Turkey and Germany is required. Support for other regions within the portfolio may also be required. - Serve as a trusted partner to the People Team and business leaders, guiding decision-making on employee relations, risk mitigation, and complex workplace issues. - Support the Talent and Compensation teams in creation of employment documentation. - Support employment litigation and dispute resolution in the regions supported, managing outside counsel as needed. - Provide timely, practical, and business-focused legal guidance across multiple jurisdictions. - Develop and update region-specific policies, handbooks, contracts, and procedures. - Advise on strategic workforce planning, organizational design, restructuring, and M&A activity. - Advise on works councils, unions and CBAs across the regions. - Monitor and communicate regional legal developments and proactively adjust policies and practices to remain compliant. What we are looking for: - Law degree with admission to practice in at least one jurisdiction - In-office presence required 2-3 days per week in Barcelona, Spain. Relocation available - Minimum 14 years of progressive experience in global employment law - Proven success advising on complex, cross-border employment issues in a global, matrixed environment - Strong collaboration and communication skills, with the ability to influence senior stakeholders - Strategic thinker with hands-on execution capability and a deep understanding of risk management - Excellent negotiation skills and resilience in partnering with the business - Fluency in English required; professional proficiency in Spanish required, fluency preferred. Additional languages are a plus - Prior in-house and M&A experience preferred - Experience in the technology and/or games industry is a plus Please ensure that the résumé/CV you attach is written in English. About Scopely Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play. Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Niantic games businesses — Scopely consistently delivers experiences players love today and return to for years to come. Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play. Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit: https://www.scopely.com/ . Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official website and verify that all Talent Partner communications come from an email address ending in @ scopely.com . Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here: California Privacy Notice and EEA/UK Privacy Notice . Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.

👤 HumanFull-time
By ScopelyJul 6, 2026

Accounting Associate

Negotiable

Scopely is looking for an Accounting Associate to join our Finance team in Barcelona on a hybrid basis working 3 days a week from the hub. At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily. Show us the money! As the Finance team, we’re number crunchers with top-notch analytical and reporting skills. As a shared service, we get to work with all of Scopely's talented studios. What You Will Do We’re looking for an Accounting Associate to join our fast-growing Accounting organization. You will assist in the day-to-day operations of the Accounting team as well as own and manage Accounting initiatives and projects in perpetuity. - Support Accounting Manager to partner with Business Development team to keep track of newly signed development agreements and IP contracts - Partner with Revenue team on reconciling the cash receipt on revenues collected and partner to investigate the variances - Collaborate effectively with various teams, subsidiaries, and external auditors to address queries and provide necessary information during audit – internal and IP holder audit - Assist revenue share/reimbursement calculation for IP holders and Developers on a monthly/quarterly basis - Ad-hoc project as needed What We’re Looking For - Minimum 3 years experience in accounting, or similar - Bachelor's or associate's degree in accounting, or in a related specialization - Ability to thrive in a fast-paced, constantly changing environment - Experience in working in an international company over multiple locations - Demonstrated history of process improvements - Prior experience working with Oracle will be an advantage - Excellent communications skills in English - Excellent analytical skills - Advanced user of Microsoft Excel and other MS packages Please submit your CV in English. At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that! We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure! Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law. This role will have access to sensitive and/or confidential employee or customer personally identifiable information (PII) and/or Company financial information, and therefore will be subject to background checks upon receiving a conditional offer of employment. About Scopely Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play. Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Niantic games businesses — Scopely consistently delivers experiences players love today and return to for years to come. Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play. Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit: https://www.scopely.com/ . Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official website and verify that all Talent Partner communications come from an email address ending in @ scopely.com . Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here: California Privacy Notice and EEA/UK Privacy Notice . Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.

👤 HumanFull-time
By ScopelyJul 6, 2026

Staff Data and AI Engineer - Enterprise

Negotiable

Riot’s Enterprise Technology organization ensures Rioters have what they need to unlock their full potential, from efficient business platforms to next-generation AI capabilities. As a Staff Data and AI Engineer on the Enterprise Data & AI team, you will operate at the intersection of data engineering, data architecture, and AI solutions for Riot Enterprise. You will be instrumental in designing and building the enterprise data warehouse, developing scalable data integrations (connecting platforms like OneStream, Oracle, Workday, and Databricks), and delivering critical Enterprise agentic analytics and AI services. The ideal candidate blends hands-on technical expertise with a strategic, platform-oriented mindset. You will be responsible for creating robust technical solutions, including scalable data pipelines, comprehensive data warehouse models, and AI enabled workflow and process automations. This work involves close collaboration with Enterprise leaders, architects, and system owners, and data specialists to translate corporate strategic and operations business requirements into secure, high-value, and maintainable solutions. The role will report to the Senior Manager, Enterprise Data and AI. Responsibilities: - Partner with stakeholders across Finance, HR, Legal, IT, and Operations to understand business workflows, clarify requirements, and translate them into technical designs, with an immediate focus on process automation, conversational agents, and data integrations for key corporate systems. - Design, build, and maintain the data and platform components of Riot’s Enterprise AI ecosystem, contributing to reference architectures for RAG/agents (indexing, vector stores, caching) and orchestration frameworks. - Contribute to conceptual and logical data models for enterprise domains and help connect those models to business capabilities, processes, and downstream applications. - Design, build, and maintain data pipelines, transformations, integrations, and warehouse-oriented data products across enterprise platforms and data systems. - Support reporting, analytics, and application capabilities by helping shape reliable data foundations and implementation patterns. Required Qualifications: - Bachelor’s degree in Computer Engineering, Computer Science, Information Systems, or related field (or equivalent experience delivering enterprise technology solutions). - 8+ years of experience in enterprise applications, data engineering, or platform engineering spaces, including delivery of data and automation solutions at scale. - Experience delivering AI (traditional or generative) or advanced agentic automation solutions at scale. - Strong technical knowledge of orchestration platforms (Workato, n8n, Camunda) and AI platforms (e.g., Google Vertex/Agent Platform, Anthropic Claude Platform, OpenAI Platform) and their enterprise applications, including Retrieval-Augmented Generation (RAG), as well as knowledge management, data governance, quality, and architecture in enterprise contexts. - Hands-on experience building or supporting data pipelines and integrations across enterprise applications, APIs, middleware, and data platforms. - Required hands-on experience with Databricks for developing, transforming, and operationalizing data workflows or warehouse-oriented solutions. - Strong familiarity with data transformation and data warehousing methodologies, including dimensional modeling and medallion architecture patterns. - Strong technical knowledge of enterprise platforms (e.g., Workday, ServiceNow, Coupa, Concur, Oracle, IronClad) and respective integration options. Desired Qualifications: - Experience supporting master data, reporting, analytics, or business intelligence use cases. - Strong hands-on experience with Workato, including implementing agentic workflows and AI-powered operational analytics and automations. - Familiarity with frameworks for agent development (e.g., LangChain, Pydantic AI) and orchestration platforms (e.g., LangGraph, CrewAI, Vertex AI Agent Builder, Microsoft AutoGen, or similar). - Experience building or integrating enterprise knowledge search platforms (e.g., federated search, vector DBs, retrieval-augmented generation) for enterprise use cases. - Experience with cloud data and application technologies such as AWS data services, dbt, or event-driven integration patterns. - Experience leading change in complex organizations and mentoring teammates or helping less technical partners adopt better data and systems practices. For this role, you'll find success through craft expertise, a collaborative spirit, and choices that focus on your fellow Rioters, who are the customers of your work. Being a dedicated fan of games is not necessary for this position! Our Perks: Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information. At Riot Games, we put players first . That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you’re working directly on a new player-facing experience or you’re supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we’re better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we’re looking forward to your application. It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act. Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories: - Safeguarding confidential and sensitive Company data - Communication with others, including Rioters and third parties such as vendors, and/or players, including minors - Accessing Company assets, secure digital systems, and networks - Ensuring a safe interactive environment for players and other Rioters These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.

👤 HumanFull-time
By Riot GamesJul 6, 2026

Researcher

Negotiable

Qui nous sommes Fondée en 2005, 2K Games est une entreprise internationale de jeux vidéo, éditant des titres développés par certains des studios de développement les plus influents au monde. Nos studios, responsables du développement du portefeuille de jeux de classe mondiale de 2K sur plusieurs plateformes, incluent Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber et HB Studios. Notre portefeuille de titres s’élargit grâce à notre plan stratégique mondial ainsi qu’à la création et à l’acquisition de studios novateurs dont les contenus continuent d’inspirer des millions de joueur·euse·s à travers le monde! 2K publie des titres dans les genres de jeu les plus populaires: jeux de sport, jeux de tir, de rôle, d’action, de stratégie, ainsi que des jeux occasionnels et familiaux. Notre équipe d’ingénieur·e·s, de spécialistes du marketing, d’artistes, de scénaristes, de scientifiques de données, de producteur·rice·s, de penseur·euse·s et de personnes d’action constitue le pilier éditorial professionnel de notre bibliothèque croissante de franchises acclamées par la critique telles que NBA 2K, BioShock, Borderlands, Mafia, Sid Meier’s Civilization, Tiny Tina’s Wonderlands, WWE 2K et XCOM. Chez 2K, nous sommes proud·ère·s de créer un environnement de travail inclusif, ce qui signifie encourager les membres de nos équipes à venir tel·le·s qu’ils·elles sont et à se dépasser! Nous encourageons la diversité et l’inclusion et voulons que notre communauté de candidat·e·s reflète cet engagement. Nous encourageons toutes les personnes qualifiées à explorer nos opportunités à l’échelle internationale. 2K a son siège social à Novato, en Californie, et est un label détenu en propriété exclusive par Take-Two Interactive Software, Inc. (NASDAQ : TTWO). Ce dont nous avons besoin 2K recherche un·e chercheur·euse en expérience utilisateur (UX) pour mener des recherches axées sur les joueur·euse·s dans nos installations de Montréal, au Canada. Vos principales responsabilités comprendront la conception et la réalisation de tests de jeu ( playtests ) ainsi que d'autres initiatives de recherche UX, l'analyse des données et la rédaction de résumés et de rapports. Si vous possédez des connaissances ou un intérêt pour les jeux vidéo et que vous souhaitez contribuer à mener des recherches percutantes qui orientent le développement des jeux, ce poste pourrait être pour vous ! Ce que vous ferez - Mener des tests de jeu de jeux vidéo en laboratoire ou à distance. - Créer et mettre en œuvre des plans de recherche, des conceptions d'études, des brefs et d'autres éléments tactiques essentiels à la recherche UX de jeux. - Analyser et synthétiser les sondages des joueur·euse·s et/ou les commentaires verbaux ainsi que d'autres données qualitatives issues des tests de jeu. - Collaborer avec d'autres membres des équipes de recherche et perspectives, de science des données, de communauté et d'assurance qualité (QA) afin d'obtenir une compréhension complète du comportement des joueur·euse·s. - Rédiger des rapports de recherche destinés à une variété de partenaires. - Soutenir la maintenance des répertoires de recherche et des tableaux de bord. - Bâtir et développer des relations avec les studios de développement et les partenaires d'édition. - Se familiariser en profondeur avec les mécaniques et les fonctionnalités des titres de jeux en cours de développement. - Réaliser des analyses concurrentielles et des analyses détaillées de conception. Ce qui fera de vous un bon candidat - Expérience avérée dans la réalisation de recherches sur l'expérience utilisateur (UX) et d'études d'utilisabilité. - Compréhension des méthodes de recherche mixtes, des cadres de référence et des processus. - Excellentes habiletés de communication tant à l'oral qu'à l'écrit. - Expérience de l'utilisation de Microsoft Excel/PowerPoint/Word ou de Google Sheets/Slides/Docs. - Capacité à résumer, analyser et communiquer d'importantes quantités de commentaires écrits et de données qualitatives, et à en dégager des perspectives et des recommandations. - Capacité à mener de front plusieurs projets et/ou objectifs simultanément. - Passion pour les jeux vidéo et le domaine du jeu. - Baccalauréat ou expérience équivalente en sciences cognitives, en psychologie expérimentale/cognitive ou dans un domaine connexe. - Plus de 2 ans d'expérience en recherche UX ou dans un autre domaine des sciences sociales. - Expérience avec les logiciels de sondage (ex. : Qualtrics, Alchemer) et les outils d'analyse qualitative. - Maîtrise du matériel PC et des consoles de jeu de génération actuelle. - Expérience en matière d'accessibilité, d'inclusion et/ou de représentativité dans les jeux. - Forte intelligence émotionnelle et capacité démontrée à collaborer avec des équipes diversifiées tout au long du cycle de vie du produit. - Volonté d'apprendre et de faire le lien entre les différentes disciplines et méthodologies. - Des déplacements, tant nationaux qu'internationaux, peuvent être requis. Sous réserve de ces mêmes considérations, la rémunération globale pour ce poste peut également comprendre d’autres éléments, notamment une prime et/ou des attributions d’actions, ainsi que l’admissibilité à participer à notre régime 401(k) et à notre programme d’achat d’actions pour les employé·e·s. Les employé·e·s régulier·ère·s à temps plein sont également admissibles à une gamme d’avantages sociaux au sein de l’entreprise, comprenant : une couverture d’assurance médicale, dentaire, de la vue et d’assurance vie de base ; 14 jours fériés payés par année civile ; des vacances payées par année civile (allant de 15 à 25 jours) ou l’admissibilité à participer au programme de congés discrétionnaires de l’entreprise ; jusqu’à 10 jours de maladie payés par année civile ; des congés parentaux et de commisération payés ; des programmes de bien-être pour la santé mentale et d’autres mesures de soutien au bien-être ; un soutien à la planification familiale par l’entremise de Maven ; des avantages pour le transport en commun ; et le remboursement de dépenses liées à la mise en forme. En tant qu’employeur garantissant l’égalité d’accès à l’emploi, nous nous engageons à faire en sorte que les personnes en situation de handicap qualifié·e·s bénéficient d’aménagements raisonnables nécessaires pour participer au processus de demande d’emploi ou d’entrevue, pour s’acquitter de leurs fonctions essentielles et pour recevoir d’autres avantages et privilèges d’emploi. Veuillez nous contacter si vous avez besoin d’aménagements raisonnables. Veuillez noter que 2K Games et ses studios n’utilisent jamais d’applications de messagerie instantanée ni de comptes de messagerie personnels pour contacter des candidat·e·s ou mener des entrevues. Tous les courriels envoyés proviennent uniquement de comptes @2K.com. Who We Are At 2K, we create some of the most iconic and culture-shaping video games in entertainment, including NBA® 2K, one of the top-selling franchises in the world, and legendary titles like BioShock®, Borderlands®, Mafia, Sid Meier’s Civilization®, and XCOM®, as well as fan favorites WWE® 2K, TopSpin®, and PGA TOUR® 2K. We build unforgettable experiences by pushing the boundaries of creativity, authenticity and innovation across every genre. Our portfolio is brought to life by some of the most influential game development studios in the world. Visual Concepts, Firaxis Games, Hangar 13, Cat Daddy Games, 31st Union, Cloud Chamber, Gearbox, HB Studios, and 2K SportsLab create world-class experiences across platforms. But what truly powers 2K is our people. We believe the best ideas come from teams that feel empowered, supported, and inspired. As an equal opportunity employer, we are committed to fostering a diverse, inclusive workplace where people are encouraged to come as they are and do their best work. What We Need 2K is seeking a User Experience Researcher to conduct player-centric research in our Montreal, Canada office. Primary responsibilities include designing and implementing playtests and other UX research efforts, analyzing data, and authoring summaries and reports. If you have knowledge of or interest in video games and want to help conduct impactful research that informs game development, then this position might be for you! What You’ll Do - Conduct video game playtests in a lab or remote setting. - Create and implement research plans, study designs, briefs, and other tactical components critical to UX games research. - Analyze and summarize player survey and/or verbal feedback and other qualitative playtest data. - Collaborate with other members of the Research & Insights, Data Science, Community and QA teams to gain a complete understanding of player behavior. - Author research reports for a variety of partner audiences. - Support maintenance of research repositories and dashboards. - Build and develop relationships with development studios and publishing partners. - Become deeply familiar with mechanics and features of in-development game titles. - Conduct competitive analyses and design teardowns. What Will Make You A Great Fit - A history of conducting User Experience (UX) and Usability Research. - An understanding of mixed-research methods, frameworks and processes. - Outstanding verbal and written communication skills. - Experience using Microsoft Excel/Powerpoint/Word or Google Sheets/Slides/Docs. - Ability to summarize, analyze, and communicate large amounts of written feedback and qualitative data, and derive insights and recommendations. - Ability to work on multiple projects and/or objectives simultaneously. - Passion for video games and gaming. - BA/BS or equivalent experience in Cognitive Science, Experimental/Cognitive Psychology, or related field. - 2+ years of UX or other social science research experience. - Experience with survey software (e.g. Qualtrics, Alchemer) and qualitative analysis tools. - Proficiency with PC hardware and current-generation game consoles. - Experience in accessibility, inclusion, and/or representation in games. - Strong emotional intelligence with a demonstrated ability to work with diverse teams through the product lifecycle. - Eagerness to learn and connect the dots between various disciplines and methodologies. - Travel, both domestic and international, may be needed. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program. Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company’s discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses. As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation. Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts. LI-Hybrid

👤 HumanFull-time
By 2KJul 6, 2026

Talent Partner

Negotiable

Scopely is seeking a Talent Partner to attract, engage, and hire exceptional talent across Engineering, Data, AI/ML, Marketing and Technical Product functions. We are looking for a strategic talent partner who understands the evolving technology landscape, builds trusted relationships with leaders, and is passionate about helping scale high-performing teams through world-class hiring practices. What You Will Do - Own and manage the full lifecycle recruiting process for technical roles across the organization, from intake through offer acceptance. - Partner closely with Engineering, Product, Data, AI/ML, and Technology leaders to understand current and future talent needs and develop effective hiring strategies. - Source and engage top technical talent through proactive market mapping, networking, referrals, and direct sourcing techniques. - Build and maintain high-quality passive candidate pipelines for critical and hard-to-fill technical roles. - Serve as a strategic advisor to hiring managers by providing talent market insights, competitive intelligence, and recommendations on hiring strategies. - Develop and execute creative sourcing approaches to identify and attract top engineering and technical talent. - Evaluate candidate backgrounds, technical experience, and career trajectories against role requirements and team needs. - Ensure an exceptional candidate experience through consistent communication, transparency, and effective process management. - Partner with interview teams to drive calibration, alignment on hiring criteria, and high-quality assessment practices. - Manage offer development, negotiation, and closing activities while partnering with Compensation, HR, and business leaders. - Leverage data and recruiting metrics to identify opportunities, improve hiring outcomes, and optimize recruiting processes. - Stay current on industry trends, emerging technologies, AI-enabled recruiting practices, and evolving technical talent markets. What We're Looking For - 4+ years of full-cycle technical recruiting experience, preferably within gaming, technology, software, AI/ML, or high-growth environments. - Demonstrated success recruiting for Engineering, Data Science, IT/Security, Technical Product, or related technical functions. - Strong passive candidate sourcing capabilities and experience building talent pipelines for highly competitive technical markets. - Ability to assess technical talent and understand software development processes, engineering disciplines, and technical career paths. - Experience partnering with senior leaders and hiring managers to develop hiring strategies and influence talent decisions. - Strong stakeholder management and relationship-building skills with the ability to establish credibility across all levels of the organization. - Excellent interviewing, candidate assessment, and closing skills. - Strong organizational skills with the ability to manage multiple searches simultaneously in a fast-paced environment. - Data-driven mindset with the ability to leverage recruiting metrics and market insights to drive decisions. - Experience working within an in-house Talent Acquisition team preferred. - Bachelor's degree or equivalent experience. PREFERRED EXPERIENCE: - Familiarity with modern AI development methodologies and AI-enabled workflows. - Experience using advanced sourcing tools, talent intelligence platforms, and AI-assisted recruiting technologies. Please ensure that the résumé/CV you attach is written in English. About Scopely Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play. Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Niantic games businesses — Scopely consistently delivers experiences players love today and return to for years to come. Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play. Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit: https://www.scopely.com/ . Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official website and verify that all Talent Partner communications come from an email address ending in @ scopely.com . Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here: California Privacy Notice and EEA/UK Privacy Notice . Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.

👤 HumanFull-time
By ScopelyJul 7, 2026

Producer

Negotiable

Scopely is looking for a Producer to join our Marketing team, Flamed, in our Barcelona office on a hybrid basis. At Scopely, we care deeply about what we do and want to inspire play every day—whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a distributed team of game lovers developing, publishing, and innovating within the mobile games industry, connecting millions of people around the world every day. We are Flamed, Scopely's in-house creative agency: an international, multidisciplinary team that produces thousands of creative assets every year to support the marketing needs of Scopely's portfolio of games. What You Will Do As a Producer, you will help coordinate the production and delivery of creative projects, ensuring they are completed on time, meet quality expectations, and stay aligned with production priorities. You'll work closely with artists, creative leads, external vendors, and cross-functional stakeholders to keep projects moving efficiently. ● Partner closely with Art Directors, Creative Leads, and cross-functional teams to deliver a high volume of creative projects. ● Coordinate the development and delivery of 2D and 3D assets for marketing and in-game content. ● Track project schedules, milestones, and deliverables to ensure timely execution. ● Support internal teams and external creative partners by organizing workloads and monitoring progress. ● Coordinate asset reviews, approvals, and feedback cycles. ● Maintain clear communication between stakeholders throughout the production process. ● Help identify risks, blockers, and dependencies, escalating them when appropriate. ● Ensure creative assets are delivered on time, within scope, and at a high quality standard. ● Contribute to improving production workflows, tools, and processes. What We're Looking For ● 3+ years of experience in project coordination, creative production, or project management within creative services, advertising, marketing, or game development. ● Strong organizational skills and excellent attention to detail. ● Ability to manage multiple projects simultaneously in a fast-paced environment. ● Strong communication and collaboration skills. ● Experience coordinating creative asset production is a plus. ● Passion for video games and creative production. ● Professional proficiency in English. ● Experience in the video games or mobile games industry is a plus. Please include a portfolio, resume, or examples of projects you've coordinated as part of your application. At Scopely, we create games for everyone—and we want the people behind our games to reflect that. We are committed to creating a diverse, inclusive, and supportive work environment where everyone is treated with respect and has the opportunity to thrive. About Scopely Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play. Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Niantic games businesses — Scopely consistently delivers experiences players love today and return to for years to come. Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play. Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit: https://www.scopely.com/ . Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official website and verify that all Talent Partner communications come from an email address ending in @ scopely.com . Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here: California Privacy Notice and EEA/UK Privacy Notice . Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.

👤 HumanFull-time
By ScopelyJul 6, 2026

Senior Software Engineer, Geometry

Negotiable

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Senior Software Engineer on our Geometry team, you will drive foundational algorithms for real-time 3D content creation and editing that power the Roblox platform. Working in a small, autonomous team, you will solve novel math computational problems and deliver immersive, expressive creative tools to millions of users. At this level, you are expected to own pod-level or team-level projects from inception to implementation, provide technical direction to junior collaborators, and contribute to the team’s long-term technical strategy. You Will: - Own End-to-End Development: Lead complex, team-level projects through the full development lifecycle, from research and prototyping to production deployment and maintenance. - Architect Robust Solutions: Develop efficient algorithms for geometry processing (e.g., convex decomposition, mesh partitioning, boolean operations) that support real-time simulation, collision detection, and performance requirements across all platforms. - Mentor and Lead: Provide technical guidance and mentorship to junior engineers, fostering a culture of high standards, code quality, and collaborative architectural discussions. - Solve Computational Problems: Tackle discrete math and computational geometry challenges, applying linear algebra, numerical solvers, and advanced data structures to deliver robust features. - Think Systemically: Anticipate downstream impacts of your technical decisions, ensuring solutions are scalable, maintainable, and aligned with the long-term vision of the Geometry and Engine teams. - Collaborate Cross-Functionally: Work closely with other teams (Graphics, Physics, Avatar) to ensure cohesive integration of geometry components into the broader Roblox experience. You Have: - Experienced: You have 5+ years of industry experience (or equivalent research experience) in C++ and 3D application development, specifically in optimizing 3D game engines or real-time geometry applications. - Technically Proficient: Highly skilled in modern C++ with a focus on writing organized, efficient, and reusable code. You possess deep knowledge of advanced data structures, algorithms, and computational linear algebra (vector/matrix math, numerical solvers, finite-element methods). - Mathematically Minded: You have a passion for solving complex geometry problems and a strong grasp of computational geometry concepts, simulation, and real-time graphics. - A Proven Mentor: You actively seek opportunities to learn from peers and effectively guide junior collaborators, elevating the team's collective skill set. - Agile and Systematic: You excel in navigating ambiguity, breaking down complex requirements into deliverable stages, and making data-driven decisions that align with organizational objectives. - Educated: You are a natural coder and problem-solver, ideally holding an MSc or Ph.D. in Computer Science, Engineering, Mathematics, or a related field with a focus on computational geometry, modeling, or simulation.sni Nice-to-Haves: - Experience with WebGL or other web-based 3D frameworks. - Experience programming in Unity or Unreal Engine. - Led feature development from concept definition to shipping a product. - A history of publications or contributions to the field of computational geometry. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $243,290 - $295,250 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

👤 HumanFull-time
By RobloxJun 12, 2026

Sr. Manager, Game Production - Unpublished R&D Product

Negotiable

Producers at Riot lead passionate cross-functional teams to craft creative content and incredible experiences for our players. We encourage teams to collaborate and drive development, smashing through obstacles to deliver products into players’ hands. We support concepting, building and delivering content at all stages of production As a Sr. Manager, Game Production on an unannounced R&D product, you will own the production approach that turns creative ambition, product strategy, and team capabilities into clear plans, healthy operating rhythms, and shipped player value. You will help move games from early ideas through production, launch, and live operations. You will build production systems that create clarity without over-prescribing the work, helping the team adapt as the product, audience, and opportunity become clearer. You’ll work through ambiguity, energized by hard tradeoffs, and work across design, art, engineering, product, QA, analytics, publishing, and external development. You will partner closely with game leadership and discipline leads to build and own the production operating model for the game. This includes how teams plan, make commitments, manage dependencies, use vendors and co-development partners, and prepare for future stages of development. You will help the team scale from a small, adaptive group into a larger production organization without losing momentum, accountability, or care for players and team health. You will report to the Director, Game Production. Responsibilities - Own the game’s production approach through each phase of development, helping the team make strong decisions today while preparing for future launch and live-service needs. - Translate product strategy and creative direction into actionable plans, milestones, rituals, and decision-making systems. - Partner with game leadership and discipline leads to align scope, quality, staffing, timelines, and delivery expectations. - Lead cross-functional production across design, art, engineering, product, QA, analytics, publishing, and external development. - Build scalable planning, dependency, risk, and accountability systems as the team grows. - Identify delivery risks, organizational gaps, and execution constraints early; drive resolution with the appropriate leaders and teams. - Manage production relationships with vendors, outsourcing teams, and co-development partners. - Maintain clear visibility for stakeholders on progress, tradeoffs, risks, and decisions. - Foster healthy team dynamics, strong feedback loops, psychological safety, and productive conflict. Required Qualifications - 10+ years of professional experience working in game production. - 6+ years of in production leadership roles on cross-disciplinary game teams. - Experience shipping at least one game or major game initiative with production responsibility from pre-production through launch. - Background in cross-platform and live-service game development or live operations. - Strong command of milestone planning, roadmap execution, dependency management, risk management, and launch readiness. - Proven ability to lead through ambiguity, scale, changing priorities, and complex production tradeoffs. - Strong cross-discipline fluency across game design, art, engineering, product, QA, analytics, publishing, and external development. - Vendor, outsourcing, or co-development management background. - Deep understanding of games, player audiences, team health, modern development tools, production technology, and emerging AI-enabled tools and workflows. Desired Qualifications - Experience as a Lead Producer, Principal Producer, Production Director, or equivalent senior production owner on a shipped game. - Shipped and operated multiple cross-platform, multiplayer, or live-service games. - Experience building production practices for a new game, new team, or ambiguous development environment as it scaled. - Familiarity with studio operations, business planning, workforce planning, budgeting, player insights, economy, content operations, release management, or liveops planning. For this role, you'll find success through craft expertise and a collaborative spirit that prioritizes the delight of players. We will look at your past studies and experience, but for this role, we also look for dedicated people with a personal relationship with games. If you embody player empathy and care about players' experiences, this is the role for you! Our Perks: Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information. At Riot Games, we put players first . That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you’re working directly on a new player-facing experience or you’re supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we’re better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we’re looking forward to your application. It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act. Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories: - Safeguarding confidential and sensitive Company data - Communication with others, including Rioters and third parties such as vendors, and/or players, including minors - Accessing Company assets, secure digital systems, and networks - Ensuring a safe interactive environment for players and other Rioters These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.

👤 HumanFull-time
By Riot GamesJul 6, 2026

Senior Director of Product, Roadmap

Negotiable

Scopely is looking for a Senior Director of Product, Roadmap to join our team developing an unannounced and groundbreaking new title with a popular IP. Our game is F2P (mobile + PC) and approaching pre-production. This role can be remote in the US and Canada, or hybrid in Culver City. At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the gaming industry, connecting millions of people around the world daily. What You’ll Do - Be a thought leader in game development, directing F2P systems and live ops around core gameplay in collaboration with game design. - Craft and communicate compelling product narratives that inspire teams and anchor decisions—whether influencing executive stakeholders or aligning pods to core outcomes. - Push innovation forward in a blue ocean design space, connecting us to proven game mechanics, and driving to our USP and F2P viability - Evaluate ideas through the lens of product goals, user value, market opportunity, and creative resonance. - Provide clear, high-quality product feedback, continuously improving design quality while preserving momentum. See where ideas shine, where they falter, and make good tradeoffs with empathy and rigor. - Direct multidisciplinary pods to deliver against product strategy. - Own roadmaps, setting priorities and building clear frameworks to evaluate opportunities and trade-offs across features and systems. - Launch your own design proposals, iterate on others’, and synthesize diverse perspectives into focused product strategies. Be known for your ability to make others' ideas stronger. - Ensure that gameplay, monetization, systems, and social features converge into a cohesive, scalable F2P live service—grounded in mobile-first design but thriving across platforms. - Stay on the pulse of the industry—analyzing game trends, innovations and evolutions, and player behavior across markets to inform gameplay solutions. - Explore and integrate emerging technologies, including generative AI, to accelerate development and enrich player experiences. - Help define the product culture and best practices that will make Scopely a leader in mobile-first, cross-platform F2P development. What You’ll Bring - A student of why games succeed, especially in the F2P midcore mobile space. - Deep passion for games - you're as creative as you are analytical. - A track record of leading successful free to play product development on mobile. - Proven ability to drive clarity in ambiguity, especially during pre-production and early development phases. - A strategic, play-to-win mindset paired with executional excellence—you can zoom out to big-picture goals and zoom in to unblock the team. - Experience working with licensed IP and navigating both creative opportunities and brand considerations. - Exceptional communication, storytelling, and influencing skills—you’re trusted by creatives, designers, engineers, and execs alike. - Quantitative fluency. An ability to see what numbers do and don’t say about development priorities and game performance. - Familiarity with the full product lifecycle—from concept and pre-production through launch and live operations. For candidates in CA, CO, NJ, NY, and WA, the annual salary range is provided below. In addition to base pay, employees may be eligible for equity, bonuses, and a comprehensive benefits package, including healthcare benefits, retirement benefits, pet insurance, paid holidays, paid Scopely free days, and unlimited paid time off. Base pay offered may vary depending on job-related knowledge, skills, and experience. CA, CO, NJ, NY, and WA Annual Salary Range $223,000 - $281,000 USD About Scopely Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play. Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Niantic games businesses — Scopely consistently delivers experiences players love today and return to for years to come. Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play. Scopely has global operations and partners across four continents in more than a dozen countries worldwide. For more information, visit: https://www.scopely.com/ . Notice to Candidates: Scopely will never request payment or financial information during the application or hiring process. Please apply only through our official website and verify that all Talent Partner communications come from an email address ending in @ scopely.com . Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com. Our job applicant privacy policies are available here: California Privacy Notice and EEA/UK Privacy Notice . Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.

👤 HumanFull-time
By ScopelyJul 6, 2026

Principal Engineer, On-Device AI Inference & Systems

Negotiable

The opportunity We are building the next generation of AI-driven game experiences, running generative models on-device, right where the players are — on phones, tablets, laptops, and desktops. Our games run inside a modern, browser-native runtime (built on technologies such as WebGPU and WebNN), so the models that power these experiences must be deployed and accelerated entirely within that runtime. As our Principal Engineer for On-Device AI Inference & Systems, you will be the foremost engineering authority on taking state-of-the-art multi-modal models (transformers and diffusion networks) and making them run fast, small, and reliably within that runtime, fully integrated into a production game engine. This is a deeply hands-on, high-impact engineering role. You will own the inference and integration stack end-to-end — from the moment a trained checkpoint leaves research, through export, optimization, and kernel-level tuning, to a shipped feature running inside the engine at interactive frame rates within a fixed memory and power budget. You will set the engineering standards, drive the architecture of the runtime and integration layers, and mentor a team of senior and mid-level engineers. Your work directly determines the latency, quality, memory footprint, and battery profile of AI features experienced by players worldwide. This role is for an engineer who is energized by the gap between a research model and a shipping, AI-based product. If you love profilers, frame captures, op-fusion, and shaving milliseconds and megabytes, this is your role. What you'll be doing - Inference & On-Device Optimization - Own the end-to-end optimization pipeline: model export, graph transformation, operator fusion, memory-layout planning, and hardware-specific kernel tuning across NPU, mobile GPU, and desktop/laptop GPU. - Make authoritative decisions on quantization (INT4/INT8/FP16), weight sharing, structured/unstructured pruning, and knowledge distillation to hit hard latency, memory, and power budgets — and validate them against quality bars. - Drive low-level performance work: write and tune WebGPU compute shaders (WGSL) and, where relevant, native kernels (Metal, Vulkan/SPIR-V compute, D3D12, CUDA); profile with browser and platform tools (Chrome/Dawn GPU traces, PIX, Instruments/Metal System Trace, Snapdragon Profiler, Nsight, RenderDoc), and eliminate bottlenecks at the op and memory-bandwidth level. - Apply efficiency techniques — dynamic resolution, token reduction, cross-frame caching/reuse, reduced-step diffusion samplers — as engineering levers to meet budgets on target SKUs. - Runtime & Systems Integration - Evaluate, select, and drive adoption of WebGPU-targeted inference runtimes (ONNX Runtime Web, Transformers.js, WebLLM, TensorFlow.js) alongside native options (CoreML, ONNX Runtime, TFLite, ExecuTorch) — and extend or build runtime/glue code where off-the-shelf options fall short of our diffusion workloads. - Design and own the integration between the ML runtime and the game engine: real-time scheduling, threading, memory pooling, zero-copy buffer sharing between the inference path and the render path, and frame-budget management alongside the renderer. - Architect inference systems that handle diverse inputs — images, text, primitives, metadata — and produce pixel-level outputs with real-time performance, robust to the messy realities of production (cold starts, thermal throttling, device fragmentation, backgrounding). - Build the supporting engineering: model packaging and asset pipelines, on-device fallbacks and SKU-aware capability tiers, crash/quality t

👤 HumanFull-time
By Unity3dJul 5, 2026

Contracts Manager

Negotiable

About Us Twitch is the world’s biggest live streaming service, with global communities built around gaming, entertainment, music, sports, cooking, and more. It is where thousands of communities come together for whatever, every day. We’re about community, inside and out. You’ll find coworkers who are eager to team up, collaborate, and smash (or elegantly solve) problems together. We’re on a quest to empower live communities, so if this sounds good to you, see what we’re up to on LinkedIn and X , and discover the projects we’re solving on our Blog . Be sure to explore our Interviewing Guide to learn how to ace our interview process. About the Role The Twitch legal team is looking for an experienced person for the role of Contracts Manager. You will provide support for commercial and IP agreements, content partnerships, Twitch esports productions, and various marketing activations. This role is an excellent opportunity to join Twitch’s close-knit legal team, build relationships with counterparts at Amazon legal, and have fun tackling the complex issues of our user community. You can work from San Francisco, CA; Los Angeles, CA or Seattle, WA. You Will: - Draft and negotiate agreements for software, SAAS, advertising, production, talent, content, marketing and other commercial transactions. - Counsel our teams on many legal and business issues, including rights and clearances. - Coordinate with diverse partners, including esports, procurement, business development, partnerships, marketing, sales, and finance. - Collaborate with legal team members to improve processes and ensure business demands are satisfied. You Have: - Bachelor's Degree or equivalent; - 3 to 6 years of experience navigating commercial transactions, preferably in the digital space - Experience drafting and closing commercial agreements and improving contracting processes. - Ability to work independently while also contributing successfully to cross-functional teams. - Sound judgment even in ambiguous situations - Strong communication and analytical skills Bonus Points - Prior experience on a legal team at a media, internet, or technology company - Knowledge of Twitch, including esports / gaming, UGC services, and digital media business trends Perks - Medical, Dental, Vision & Disability Insurance - 401(k) - Maternity & Parental Leave - Flexible PTO - Amazon Employee Discoun Pursuant to the San

👤 HumanContract
By TwitchJul 5, 2026

Creative Producer

Negotiable

Creative Producer at Tripledot Studios / Lion Studios. German games industry role. Company category: Developer. Job category: Marketing. Job type: Full-Time. Added: 30.05.2026.

👤 HumanFull-time
Jul 5, 2026

Senior Game Designer (Systems & Economy)

Negotiable

Senior Game Designer (Systems & Economy) at SOFTGAMES. German games industry role. Company category: Developer & Publisher. Job category: Game / Level Design. Job type: Full-Time. Added: 06.06.2026.

👤 HumanFull-time
Jul 5, 2026

Software Engineer I, Commerce Engineering

Negotiable

About Us Twitch is the world’s biggest live streaming service, with global communities built around gaming, entertainment, music, sports, cooking, and more. It is where thousands of communities come together for whatever, every day. We’re about community, inside and out. You’ll find coworkers who are eager to team up, collaborate, and smash (or elegantly solve) problems together. We’re on a quest to empower live communities, so if this sounds good to you, see what we’re up to on LinkedIn and X , and discover the projects we’re solving on our Blog . Be sure to explore our Interviewing Guide to learn how to ace our interview process. About the Team Twitch is all about community, and our Community Team is a core pillar of what makes Twitch, Twitch. Teams within Community are responsible for a myriad of product areas impacting the creator, viewer, and moderator journeys on our platform. As a member of our team, you'll build solutions that improve g the experience of millions of daily active users on our platform and create tools that keep both streamers and viewers engaged and connected on our platform. About the Role Join Twitch's Commerce Engineering organization, where we're revolutionizing how viewers engage with their favorite creators. We are the teams behind Subscriptions, Gifting, Bits, Hype Train and Turbo products. From experimental features to established systems used by millions, we're constantly pushing the boundaries of what's possible in live streaming. You can work from Seattle, WA or San Francisco, CA. You Will: - Craft immersive, interactive experiences that keep viewers supporting creators while engaging with the Twitch Community - Architect and build robust, scalable applications that can handle millions of concurrent users - Collaborate across teams to create cohesive solutions that drive business impact - Transform customer feedback into innovative features that enhance the Twitch experience You Have: - Excellent verbal and written communication skills; Ability to effectively collaborate with teammates is critical to success. - A track record of building consumer-facing products that users love - Demonstrable experience of modern programming languages and frameworks - Sharp problem-solving skills with a focus on algorithms, data structures, and schema design - Bachelor's degree in Computer Sci

👤 HumanFull-time
By TwitchJul 5, 2026

Software Engineer, Services - Unpublished R&D Product (Contract)

Negotiable

关于我们 我们以玩家体验为核心,专注于创新与高性能的技术开发。作为Riot中国在研项目组的一员,你将与多元化团队协作,面向全球玩家开发和优化新一代游戏服务。我们鼓励持续学习和开放交流,为工程师提供成长与挑战并存的环境。如果你热爱技术,有志于高并发与分布式挑战,欢迎加入我们,共同打造未来的游戏体验。 岗位职责 - 负责游戏服务端功能模块的开发与维护,保障服务稳定、高效与安全; - 实现和优化服务端核心系统,包括用户数据、战斗逻辑等相关支撑模块; - 持续改进服务端性能,定位并解决线上和测试环境中的技术问题; - 参与服务端相关工具开发,提高开发与运维效率; - 与客户端、策划等多团队协作,高效推动功能实现与体验落地; - 跟踪主流服务端技术动态,并将优秀实践和新技术应用到项目中。 任职要求 - 本科及以上学历,2年以上服务端开发经验,计算机相关专业优先; - 熟悉C++、Java或Golang等主流服务端编程语言,有扎实的编码和调试能力; - 熟悉高并发、分布式系统、常用中间件(如消息队列、缓存、数据库等)的开发与优化; - 能够独立负责细分模块或业务功能的开发、测试及维护; - 具备良好的分析和问题定位能力,能高效响应并解决线上业务问题; - 善于跨团队沟通与合作,把控开发进度,确保需求高质量落地; - 有持续学习和自我提升意识,关注行业新技术动态。 用工性质:与专业人事服务公司FESCO Adecco签订劳动合同.

👤 HumanContract
By RiotgamesJul 5, 2026

Senior Product Manager, Ads

Negotiable

About Us Twitch is the world’s biggest live streaming service, with global communities built around gaming, entertainment, music, sports, cooking, and more. It is where thousands of communities come together for whatever, every day. We’re about community, inside and out. You’ll find coworkers who are eager to team up, collaborate, and smash (or elegantly solve) problems together. We’re on a quest to empower live communities, so if this sounds good to you, see what we’re up to on LinkedIn and X , and discover the projects we’re solving on our Blog . Be sure to explore our Interviewing Guide to learn how to ace our interview process. About the Role The Twitch Ad Products team's goal is to help streamers earn money by connecting them with brands they authentically endorse and offering the best ad experiences for their communities. We are looking for a product leader who has experience leading product initiatives from concept to successful launch. The ideal candidate is a strong communicator with high levels of customer obsession, strong technical judgment, demonstrated ability to build scalable processes and products, and is an independent operator, experienced working across teams to deliver on behalf of customers. As a Sr. Product Manager on the Ad Products team, you’ll have an end-to-end ownership of the product(s), design, and technology required to ensure our end customers have a relevant and compliant Twitch advertising experience, reporting to the Director of Ad Products. You can work from Twitch’s headquarters in San Francisco, CA; or from one of our hub locations in Seattle, WA; Irvine, CA; or New York City, NY - with West Coast (PST) working hours. You Will: - Lead the development and execution of a bold customer-focused product strategy and vision for ad targeting, personalization, and measurement; ensuring compliance with privacy and accessibility regulations. - Collaborate closely with cross-functional teams, including engineering, science, policy, operations, and business stakeholders, to define and execute a product roadmap. - Work back from our customers by learning from their feedback, behavioral measurements, and other data sources to identify pain points and ensure we are building the right features over time. - Monitor key performance indicators (KPIs) and analyze metrics to measure the impact of addressable inventory, identify areas for improvement, and drive optimization. - Experience contributing to engineering discussions around technology decisions and strategy related to a product - Collaborate with other teams at Twitch and Amazon to elevate our overall advertising experience. - Own your launches by partnering with engineering, marketing and other teams to maximize the outcomes of your team's work. You Have: <

👤 HumanFull-time
By TwitchJul 5, 2026

Senior Label Relations Manager

Negotiable

About Us Twitch is the world’s biggest live streaming service, with global communities built around gaming, entertainment, music, sports, cooking, and more. It is where thousands of communities come together for whatever, every day. We’re about community, inside and out. You’ll find coworkers who are eager to team up, collaborate, and smash (or elegantly solve) problems together. We’re on a quest to empower live communities, so if this sounds good to you, see what we’re up to on LinkedIn and X , and discover the projects we’re solving on our Blog . Be sure to explore our Interviewing Guide to learn how to ace our interview process. About the Role As a Senior Label Relations Manager on the Twitch Music team, reporting to the Director of Music Relations & Licensing, you will be key to building, strengthening, and maintaining relationships between Twitch and our music partners (labels and other third-party strategic partners). The Twitch Music team bridges the gap between Twitch, the music industry, and our streamers. In addition to furthering existing relationships, you will be pivotal in creating new relationships within the music and DJ communities, as well as developing new business partnerships and deal structures. This role will be highly cross-functional, working with both internal and external business partners. Internally, this role will be working across Operations, Programming, Product, Engineering, Legal and Finance to support the overall Twitch Music strategy. The role will require travel and may require evening attendance at industry events and shows. You can work in Los Angeles, CA or New York City, NY. You Will: - Develop and leverage relationships with external partners (labels, artists, managers, third parties) to deepen engagement with the Twitch service, including by coordinating efforts across multiple external stakeholders. - Act as an ambassador and advocate for Twitch within the music industry. - Serve as the partner lead for: - managing the day-to-day relationship with select music labels to further jointly developed goals related to growth on Twitch (e.g. notable musicians, key music moments, the Twitch DJ program); - ensuring content availability in collaboration with music operations teams, as well as helping to drive continuous improvement in digital music operations; and developing, and negotiating, high impact partnership deals with essential music operations and third-party strategic partners to support existing and new music initiatives on Twitch. - Track and analyze partnership performance across all responsibilities listed above, and develop plans to optimize future performance based on those results. - Gather feedback and needs from our music partners, and work to incorporate them int

👤 HumanFull-time
By TwitchJul 5, 2026

Legal Program Manager

Negotiable

About Us Twitch is the world’s biggest live streaming service, with global communities built around gaming, entertainment, music, sports, cooking, and more. It is where thousands of communities come together for whatever, every day. We’re about community, inside and out. You’ll find coworkers who are eager to team up, collaborate, and smash (or elegantly solve) problems together. We’re on a quest to empower live communities, so if this sounds good to you, see what we’re up to on LinkedIn and X , and discover the projects we’re solving on our Blog . Be sure to explore our Interviewing Guide to learn how to ace our interview process. About the Role We are looking for an experienced Legal Program Manager to join Twitch's close-knit legal team. Reporting to the General Counsel, the Legal Program Manager will support the team to plan, prioritize, and achieve complex deliverables on initiatives with a regulatory or legal touchpoint. You will also play a key role in the Legal Department’s continuing identification and deployment of AI-driven systems in our work. You can work from San Francisco, CA; Seattle, WA; Irvine, CA; Culver City, CA or New York, NY. You Will: - Own the intake, planning, coordination, and tracking of legal compliance initiatives from initial request through completion. - Serve as the primary architect of AI-powered solutions and be responsible for driving effective adoption of AI-enabled legal solutions within the legal team. - Serve as connective tissue between Legal and key partners in Product Development and Operations. - Partner with attorneys, subject matter experts, and cross-functional stakeholders to define scope, clarify requirements, establish timelines, and drive work forward. - Translate legal and compliance recommendations into user stories, and create clear, actionable workstreams with defined owners, milestones, dependencies, and risk considerations. - Facilitate stakeholder meetings to iterate on solutions, drive alignment, resolve blockers, and ensure timely progress on key initiatives. - Monitor and report on the status of legal and compliance initiatives, including progress against milestones, outstanding risks, and escalation needs. - Maintain Jira dashboards to support visibility, accountability, and reporting. - Develop, refine, and scale frameworks, processes, and documentation that improve how Legal manages programs, compliance recommendations, and cross-functional execution. You Have: - 6+ years experience in a project or program management role - 5+ years leading project planning efforts. - Experience leading technology adoption, change management, or process automation initiatives within a legal, compliance, or operation

👤 HumanFull-time
By TwitchJul 5, 2026

Business Intelligence Manager

Negotiable

About Us Twitch is the world’s biggest live streaming service, with global communities built around gaming, entertainment, music, sports, cooking, and more. It is where thousands of communities come together for whatever, every day. We’re about community, inside and out. You’ll find coworkers who are eager to team up, collaborate, and smash (or elegantly solve) problems together. We’re on a quest to empower live communities, so if this sounds good to you, see what we’re up to on LinkedIn and X , and discover the projects we’re solving on our Blog . Be sure to explore our Interviewing Guide to learn how to ace our interview process. About the Team Community Trust (CT) exists to foster an environment where streamers and their communities thrive, while proactively reducing harm and ensuring support is accessible when needed. Our organization encompasses safety policy & enforcement, fraud prevention, and customer experience. Within Customer Trust, the Strategic Intelligence & Governance (SIG) team is the strategic and enablement backbone of the department, where we ensure the business is set up correctly, measure whether it's working, surface insights to drive decisions, and provide the tools that power CT's day-to-day operations. The Business Intelligence function owns CT's data infrastructure, dashboards, financial analysis, and operational reporting, ensuring leadership has the insights they need to make informed decisions across the organization. About the Role As the Business Intelligence Program Manager, you will join a small, high-impact team responsible for CT's data infrastructure, operational reporting, analytical insights, and dashboards. You will translate operational data into clear insights that help leadership and partners make informed decisions across Trust & Safety (T&S) and Customer Experience (CX). You will also be responsible for CT’s financial operations, including operational expenses, workforce management, and regular financial reviews. You Will: - Own and maintain CT's core KPI dashboards and data infrastructure, ensuring leadership has accurate, timely visibility into operational performance across T&S and CX. - Build and deliver CT's Monthly Business Review (MBR) data, QBR metrics, and financial analysis, communicating performance clearly to audiences from ICs to senior managers. - Develop cost and demand forecasting models that inform vendor staffing decisions, budget planning, and capacity allocation across CT's outsourcing operations. - Partner with Data Science, Community Health, and engineering teams to maintain CT's data sources, manage a centralized data request intake process, and ensure dashboards are built on scalable infrastructure. - Track the impact of CT's AI automation programs on vo

👤 HumanFull-time
By TwitchJul 5, 2026

VP of Product, Commerce

Negotiable

About Us Twitch is the world’s biggest live streaming service, with global communities built around gaming, entertainment, music, sports, cooking, and more. It is where thousands of communities come together for whatever, every day. We’re about community, inside and out. You’ll find coworkers who are eager to team up, collaborate, and smash (or elegantly solve) problems together. We’re on a quest to empower live communities, so if this sounds good to you, see what we’re up to on LinkedIn and X , and discover the projects we’re solving on our Blog . Be sure to explore our Interviewing Guide to learn how to ace our interview process. About the Role We're seeking an exceptional VP of Product (Technical) to lead Twitch's Commerce product organization. In this role, you'll drive the strategic vision and execution for products that pay out more than $1B annually to streamers through Subscriptions, Gifted Subs, Bits, and Turbo. You'll optimize existing product offerings to better serve streamers while developing new products that tap into emerging motivations around virtual goods, digital items, and shopping experiences. As a community-facing leader, you'll represent the Commerce business to creators, viewers, and external partners, ensuring our products reflect the needs and values of the Twitch community. You'll lead a team of product managers building innovative commerce experiences that deepen the connection between viewers and creators while expanding monetization opportunities across desktop and mobile platforms. As we expand globally, you'll develop monetization solutions that work across different markets and payment ecosystems while ensuring compliance with regional regulations. You'll architect the future of creator economics on our platform by developing compelling monetization features, optimizing existing revenue streams, and creating new opportunities for economic engagement between creators and their communities—all while maintaining the authenticity of community interactions that makes Twitch special. You Will: Strategic Leadership: - Own the multi-year product strategy and roadmap for Twitch Commerce, balancing growth, profitability, and creator/viewer experience - Drive revenue growth through new product innovation, optimization of existing products, and expansion into emerging opportunities - Partner with senior leadership across Engineering, Design, Data Science, Marketing, and Creator Development to align on priorities and resource allocation - Define success metrics and establish rigorous frameworks for measuring product impact on revenue, engagement, and creator earnings Product Development & Management: - Lead the development of mobile-native commerce experiences to close the performance gap between mobile and desktop monetization - Drive initiatives to broaden the

👤 HumanFull-time
By TwitchJul 5, 2026

Teamlead Project Management - VR/XR

Negotiable

Teamlead Project Management - VR/XR at HOLOGATE GmbH. German games industry role. Company category: Developer. Job category: Product / Project Management / Producing. Job type: Full-Time. Added: 26.04.2026.

👤 HumanFull-time
Jul 5, 2026

Senior Technical Program Manager

Negotiable

About Us Twitch is the world’s biggest live streaming service, with global communities built around gaming, entertainment, music, sports, cooking, and more. It is where thousands of communities come together for whatever, every day. We’re about community, inside and out. You’ll find coworkers who are eager to team up, collaborate, and smash (or elegantly solve) problems together. We’re on a quest to empower live communities, so if this sounds good to you, see what we’re up to on LinkedIn and X , and discover the projects we’re solving on our Blog . Be sure to explore our Interviewing Guide to learn how to ace our interview process. About the Role As a Senior TPM in the Community Health organization, you’ll be joining the team responsible for keeping users safe. You will own programs that span the range of user-facing tools like AutoMod or Shield Mode, updates to our enforcement systems and guidelines, or improvements to our content moderation tooling. We’re looking for a TPM that has a deep understanding and appreciation for complex programs with many stakeholders. The right person won’t just be focused on driving towards an outcome as quickly as possible, but will also consider the long term impact of a program on our users, development teams, operations teams, and others. You’ll report to the Director of Engineering for Community Health. This role is based in San Francisco, CA, but we are open to arrangements that support working west coast hours. You Will: - Drive programs with high degrees of ambiguity, multiple customer groups, and multiple stakeholder groups - Partner with Engineering, Product, and Operations teams to solve critical business problems - Identify areas of strategic opportunity, determining when a program makes sense, or doesn’t - Collaborate with other TPMs across the company on both cross-company strategic programs, as well as on continually improving best practices in this domain You Have: - 6+ years of experience as a TPM or Engineering Manager - Understanding of when introducing process makes sense and when it doesn’t - Experience working directly with ICs on designing solutions and understanding problem spaces - Experience working directly with executives to drive clarity and deliver results on complex programs - Passion for working in a mission driven organization Bonus Points - Experience working in Trust & Safety, Content Moderation, Identity, Regulatory, or Governance type organizations. - A successful track record owning and driving programs in the infrastructure, platform, and/or product domains Perks&l

👤 HumanFull-time
By TwitchJul 5, 2026

Senior Software Engineer, Ads

Negotiable

About Us Twitch is the world’s biggest live streaming service, with global communities built around gaming, entertainment, music, sports, cooking, and more. It is where thousands of communities come together for whatever, every day. We’re about community, inside and out. You’ll find coworkers who are eager to team up, collaborate, and smash (or elegantly solve) problems together. We’re on a quest to empower live communities, so if this sounds good to you, see what we’re up to on LinkedIn and X , and discover the projects we’re solving on our Blog . Be sure to explore our Interviewing Guide to learn how to ace our interview process. About the Role Twitch enables content creators to live-stream content to their communities across the globe. Advertising is a core part of Twitch's business model, and spans across many product areas. We take pride in our mission to help creators earn a living by entertaining and educating their viewers. You'll be part of a passionate and customer-obsessed team working to prove Twitch is the best advertising platform for creators and advertisers alike. Twitch is looking for versatile engineers with the curiosity and creativity to develop massively scalable services, integrations, and data processing pipelines that support our advertising business. As a senior engineer, you should be comfortable contributing to technical strategy, architecture design, and engineering excellence at the team and organization levels. You will work with engineers, product managers, and program managers to build products that delight our customers. As the leader in live-streaming, Twitch is home to unique opportunities and challenges in the advertising space. If you're excited about joining our team and having an outsized impact on Twitch and its creators, come work with us! You Will: - Develop and operate new product features on native AWS infrastructure - Scale and improve existing services used to power the Twitch advertising platform - Improve engineering processes to increase team effectiveness - Mentor and cultivate the growth of the engineers around you - Contribute to overall team and organization technical strategy and architecture design - Work across teams, organizations, and third parties to provide value to our customers You Have: - Bachelor's degree or equivalent experience in Computer Science or related field - 5+ years experience in Go, Java, Python, C++, or similar languages - 5+ years experience developing and operating low-latency distributed services, and/or high-volume data processing workflows - Experience refining technical strategy and mentoring engineers Bonus Points &

👤 HumanFull-time
By TwitchJul 5, 2026

Senior Product Manager, Community

Negotiable

About Us Twitch is the world’s biggest live streaming service, with global communities built around gaming, entertainment, music, sports, cooking, and more. It is where thousands of communities come together for whatever, every day. We’re about community, inside and out. You’ll find coworkers who are eager to team up, collaborate, and smash (or elegantly solve) problems together. We’re on a quest to empower live communities, so if this sounds good to you, see what we’re up to on LinkedIn and X , and discover the projects we’re solving on our Blog . Be sure to explore our Interviewing Guide to learn how to ace our interview process. About the Role The Community team builds products that empower creators to build and grow communities on Twitch and help viewers find more reasons to engage. Our products span across creator and viewer journeys. As a Senior Product Manager, you will focus on identifying growth opportunities and building new high impact products to strengthen the connection between streamers and viewers. Your work will focus on helping viewer engage with the communities and content they love, daily. You will help define and execute a strategy based on a foundation of customer needs with a focus on agile innovation in this space. Our team is based in San Francisco, CA but you can work from San Francisco, CA; New York, NY; Irvine, CA; Los Angeles, CA or Seattle, WA. You Will: - Get down into the weeds and find tactical ways of improving one of Twitch’s top growth levers, using experimentation, intuition and any tool at our disposal. - Think 2-3 years from now and build a strategic plan for key growth initiatives including community engagement products should evolve from the current product feature set. - Be hands-on in execution collaborating closely with product design, engineering, data science, and product marketing to drive results. - Navigate the ambiguity and complexity of executing on both your short and long term plans. - Be the voice of both viewers and streamers in the evolution of our notifications products working with product teams across Twitch to optimize the end user experience. You Have: - 5+ years of Product Management experience, with at least 2 years working on consumer-facing growth, engagement, or notifications products - Demonstrated ability to drive growth through experimentation — you've run A/B tests, analyzed results, and shipped improvements based on data - Strong analytical skills with the ability to move fluidly between quantitative insights and product intuition when data is incomplete - Track record of defining product strategy and successfully delivering against it in a fast-moving, cross-functional environment - Excellent written and verbal communicati

👤 HumanFull-time
By TwitchJul 5, 2026

Senior Product Manager, Commerce

Negotiable

About Us Twitch is the world’s biggest live streaming service, with global communities built around gaming, entertainment, music, sports, cooking, and more. It is where thousands of communities come together for whatever, every day. We’re about community, inside and out. You’ll find coworkers who are eager to team up, collaborate, and smash (or elegantly solve) problems together. We’re on a quest to empower live communities, so if this sounds good to you, see what we’re up to on LinkedIn and X , and discover the projects we’re solving on our Blog . Be sure to explore our Interviewing Guide to learn how to ace our interview process. About the Role Twitch's Commerce organization drives over $1B+ in annual payouts to creators through innovative monetization products. As we continue to evolve how streamers earn and how communities engage, we're looking for a visionary Sr. Product Manager to own the roadmap for supporting streamers through interactive, fun, and mobile-native commerce products. In this role, you will define and execute the strategy for helping streamers build deeper connections with their communities through interactive features and engaging monetization tools. You'll own products like Bits while exploring new ways to help creators earn, engage their audiences, and grow their channels. By focusing on streamer success and community connection, you'll help shape how millions of viewers support their favorite streamers across all devices. You can work from San Francisco, CA or Seattle, WA. You Will: - Lead the product vision and roadmap for interactive commerce products, delivering quick wins while building scalable infrastructure to help creators engage and monetize their communities - Own the one-to-two year vision & drive prioritization for interactive features that help streamers connect with viewers, including Bits and future innovations in community engagement and creator monetization - Own core streamer success metrics including interaction rates, creator earnings, viewer engagement, mobile conversion, and retention. - Continuously run experiments to test new features and improve outcomes for streamers and their communities - Drive mobile-first product strategy, ensuring streamers can engage and monetize their communities seamlessly on mobile devices where viewers increasingly spend time - Partner cross-functionally with Engineering, Design, Data Science, Research, and Community teams to deliver products that help streamers succeed and grow their channels - Champion streamer-first thinking, ensuring all products enhance creator earnings, deepen community bonds, and support channel growth You Have: - 5+ years of work experience as a Product Manager - Experience bu

👤 HumanFull-time
By TwitchJul 5, 2026

Développeuse ou développeur d’applications frontales (frontend) sénior, Asset Manager / Senior Frontend Developer, Asset Manager

Negotiable

L’opportunité Le Unity Asset Manager est la plateforme infonuagique de contenu 3D en temps réel destinée à notre clientèle industrielle, où les créateurs, les studios et les entreprises peuvent stocker, organiser, gérer les versions et collaborer sur leurs ressources numériques. Il s’agit d’un volet en forte croissance de la plateforme Unity Cloud, situé à un carrefour particulièrement intéressant : une application Web moderne en React qui intègre également le moteur de Unity, compilé en WebAssembly, afin d’afficher des modèles 3D haute fidélité directement dans le navigateur. Comme développeuse ou développeur d’applications frontales (frontend) sénior, vous façonnerez l’expérience d’Asset Manager et aurez l’occasion d’étendre votre influence bien au-delà de l’interface. Vous prendrez en charge des fonctionnalités importantes et concrètes, contribuerez à définir l’orientation technique et collaborerez étroitement avec les équipes de design, de produit et de développement dorsal pour améliorer l’ensemble du système. Si vous aimez concevoir des interfaces épurées et rapides et que le 3D en temps réel vous intéresse, cet environnement vous permettra d’accomplir du travail de haute qualité. Vous rejoindrez l’équipe Authoring Platform qui développe Asset Manager, un groupe collaboratif réunissant des développeuses et développeurs d’applications dorsales, des créatrices et créateurs de packages Unity (C#) et des spécialistes en algorithmes 3D. Nous travaillons de façon flexible et asynchrone, accordons une grande importance au 3D en temps réel et livrons nos solutions à certaines des plus grandes entreprises au monde. L’équipe utilise des outils comme Claude Code dans son flux de travail quotidien, et nous explorons activement le développement assisté par l’IA, notamment la génération de code à partir des exigences produit. Si expérimenter à l’avant-garde des façons de concevoir des logiciels vous motive, vous vous sentirez à votre place. Ce que vous allez faire - Concevoir et améliorer des interfaces réactives et accessibles en React et TypeScript pour la navigation des ressources, la recherche, les métadonnées et la collaboration. - Concevoir des systèmes frontaux qui demeurent rapides et fiables à mesure que le nombre d’utilisateurs et de ressources augmente. - Connecter l’application Web au visualiseur 3D Unity WebGL/WebAssembly intégré afin d’offrir une expérience 3D en temps réel fluide. - Co-concevoir l’architecture du côté serveur et les API avec les développeurs côté serveur, en influençant l’évolution des services et des contrats de données de bout en bout. - Renforcer le code base et l’équipe grâce à une architecture réfléchie, des tests rigoureux, des revues de code et du mentorat. Ce que nous recherchons - Maîtrise approfondie de la création d’applications Web en production avec React et TypeScript. - Capacité à concevoir et structurer des applications monopage complexes, incluant le routage et la gestion d’état. - Expérience démontrée dans le maintien d’interfaces rapides et réactives lorsque le volume de données et l’utilisation augmentent. - Aisance suffisante avec le côté serveur et la conception d’API pour contribuer aux décisions techniques au-delà du côté client. - Autonomie pour mener de bout en bout les travaux côté client, combinée à une approche collaborative et orientée produit afin de livrer, avec les équipes de design, de produit et de développement, des expériences centrées sur les utilisateurs. - Ouverture à utiliser des outils d’IA dans votre flux de travail quotidien

👤 HumanFull-time
By Unity3dJul 5, 2026

Lead UI Artist

Negotiable

Who We Are Founded in 2023, 2K Sports Lab is the newest stand alone studio at 2K looking to push game development boundaries to bring 2K's next groundbreaking sports franchise to life. We're building a world-class team at our new Vancouver, BC location where our goal is to deliver an exceptional experience through bold ideas, technical excellence, and creative collaboration. We're seeking passionate and driven professionals across all areas of game development to help shape this ambitious vision. If you’re interested in tackling unique challenges and think you have what it takes to level up our team, we encourage you to apply! What We Need We’re searching for a Lead UI Artist to define and drive the creative vision for our game’s user interface. You’ll craft the look and feel of the graphic design, ensuring it improves the player experience and aligns seamlessly with the game’s overall design. Collaborating with the Art Director, Designers, and Engineers, you’ll craft visually compelling and functional interfaces that stand out. What You’ll Do - Establish and maintain a distinct UI art style that complements the game’s vision. - Design high-quality visuals, from early concepts to polished assets, ensuring consistency throughout. - Lead and mentor the UI team, fostering creativity and upholding high standards. - Work with UX Designers and Engineers to integrate UI smoothly into gameplay. - Implement designs in Unreal Engine or comparable game engines, addressing technical challenges alongside Engineers. - Create motion graphics, animations, and videos to support UI concepts and in-game elements. - Introduce fresh ideas and stay ahead of modern design trends to elevate the UI. - Lead projects with independence while ensuring alignment with production and product goals. What Will Make You A Great Fit - Demonstrated leadership and having shipped UI for a AAA game. - Expert knowledge of Photoshop and Illustrator, with a portfolio that showcases outstanding UI design. - Proficiency in Unreal Engine using UMG, with a strong understanding of UI architecture. - Skilled in After Effects and Premiere for crafting animated and video-based UI assets. - Experience leading a team, setting clear goals, and delivering premier results. - Collaboration skills across art, design, and engineering teams. - A deep passion for gaming and the ability to craft UI that improves the player experience. The pay range for this position in British Columbia at the start of employment is expected to be between CAD $119,300 and CAD $176,540 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program. Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parenta

👤 HumanFull-time
By 2kJul 5, 2026

Lead Technical Artist - Shaders

Negotiable

Job Title Lead Technical Artist - (Shader / Material) Department Art Location(s) Brighton / Brno Reports To Technical Art Director Job Type Permanent Who We Are Hangar 13 is an internal 2K development studio that crafts unforgettable AAA gaming experiences across all major platforms . With studios in Brighton (UK), Brno, and Prague (CZ), we work as one team to bring to life narrative-rich games that keep players immersed. Each of our locations provides the opportunity to work with some of the most talented developers in the industry, on creatively challenging and exciting projects, in a diverse and welcoming environment. Job Summary We are seeking a highly skilled Lead Shader / Material Artist with deep expertise in Unreal Engine 5. In this leadership role, you will define the standards for material workflows, drive innovation in look development, and collaborate with artists, technical teams, and engineering to achieve world-class visuals while maintaining optimal performance. This position demands both artistic sensibility and strong technical problem-solving, with mastery of UE5’s material editor, shader graph, Lumen, Nanite, and advanced rendering features. In addition to leading internal team members, you will also oversee and collaborate with external co-development partners, ensuring their work aligns with our creative vision, technical standards, and production goals. Please note we do require someone to be onsite at one of our Studios at least 3 days a week. Duties and Responsibilities - Define and drive the visual and technical quality bar for all shaders and materials in the project. - Establish a shader and material pipeline optimized for both high visual fidelity and real-time performance across platforms. - Lead R&D into UE5’s advanced rendering features (Lumen, Nanite, virtual texturing, runtime virtual shadows, etc.) to enhance the project’s material systems. - Partner with the Art Director to ensure materials support the game’s overall art direction and style. - Create and maintain a library of modular, reusable, and performant shaders and materials. - Develop complex materials for characters, environments, weapons, FX integration, and cinematics, working closely with these disciplines to ensure seamless integration across the project. - Work with lighting and rendering teams to achieve physically accurate, believable surfaces under dynamic lighting conditions. - Optimize materials for memory, draw calls, and runtime performance across platforms. - Manage, mentor, a

👤 HumanFull-time
By 2KJul 5, 2026

QA Playtester

Negotiable

QA Playtester at Elysium Game Studio. German games industry role. Company category: Developer. Job category: QA. Job type: Part-Time. Added: 16.05.2026.

👤 HumanFull-time
Jul 5, 2026

Line Producer - Data Collection & Licensing - EA SPORTS FC

Negotiable

Line Producer - Data Collection & Licensing - EA SPORTS FC at Electronic Arts. German games industry role. Company category: Developer & Publisher. Job category: Product / Project Management / Producing. Job type: Full-Time. Added: 14.11.2025.

👤 HumanFull-time
Jul 5, 2026

Senior Level Artist

Negotiable

As a Senior Level Artist at Cloud Chamber, you will join our talented development team to shape the next installment of the BioShock franchise. In this role, you’ll collaborate with a passionate group of game developers to construct visually stunning and gameplay-enhancing game worlds, create and maintain modular kits to optimally build believable and detailed spaces, and propel the narrative through environmental storytelling, bringing the richly imagined world of BioShock to life. What You’ll Do: - Collaborate closely with the Level Design, Modeling, Narrative, Concept, Combat, and Cinematic teams. - Create believable, functional, and visually strong environments from scratch. - Gather references, concept art, and translate Art Direction into clear and repeatable. architectural and world construction rules, communicating and championing those rules to peers both in and out of the Art Department. - Iterate on layouts using blocking to support and enhance combat and level design requirements, scene composition, and general world logic. - Create and compose modular kits and collection sets to form optimized yet dramatic and detailed spaces. - Assume full long term creative, technical, and production ownership over your levels. Contribute to the artistic vision of your space, ensure that dependencies are properly communicated, and your work is technically compliant according to best practices established by the Tech Art and Core Tech teams. - Participate in look development, creating visual benchmark environments and level layouts to present to your team and develop processes in which to replicate those successes. - Communicate effectively with team members, production, and management to ensure that project goals and deadlines are met. - Work with Leads to develop world building and modeling proc

👤 HumanFull-time
By 2kJul 5, 2026

Gameplay Animator

Negotiable

Who We Are Founded in 2023, 2K Sports Lab is the newest stand alone studio at 2K looking to push game development boundaries to bring 2K's next groundbreaking sports franchise to life. We're building a world-class team at our new Vancouver, BC location where our goal is to deliver an exceptional experience through bold ideas, technical excellence, and creative collaboration. We're seeking passionate and driven professionals across all areas of game development to help shape this ambitious vision. If you’re interested in tackling unique challenges and think you have what it takes to level up our team, we encourage you to apply! What We Need Our studio is looking for an experienced Gameplay Animator who has a high quality bar and a passion for replicating authentic sports behaviors. In this role, you will work closely with AI and Animation Engineers, Designers and Producers to implement authentic sports behaviors to build highly polished world – class gameplay for what will be the next massive sports franchise in our industry. What You Will Do - Collaborate as a professional in a multidisciplinary game development environment - Participate in review/feedback process both in source animation and gameplay contexts. - Edit, enhance and clean up motion Capture Data in accordance with Gameplay and engine and design requirements - Collaborate with Design Leads to define the animation needs and create the design for animation based features - Collaborate with Engineers and Designers to influence the technical implementation of features in order to build the strongest feature possible - Collaborate with the Animation Director to understand, and deliver on, the quality bar for the animations that you create - Collaborate with the Design Lead and Engineering team to implement your features in engine - Champion animation quality and authenticity within your features, bringing the animation perspective to all decision making - Occasionally contribute elements such prototype assets, sketches, layouts and other elements for game/cinematic previsualization - Provide task estimations with regard to animation work. Who We Think Will Be A Great Fit - A university degree in visual arts with specialization in graphic design, commercial art, graphic communications or cartooning or completion of a college diploma program in graphic arts is required - Experience or training in multimedia design at a post-secondary, college or technical institution may be required Please confirm if applicant has this experience - Creative ability and artistic talent, as demonstrated by a portfolio of work, are required for graphic designers and illustrators - A passion, and understanding of sports games - Experience working with ‘second-to-second’ interactive animation features - Player experience focused - Open minded, proactive and collaborative - Experience with Unreal Engine - Passionate about playing and/or watching sports - Passion for video games (not just ours!) - Subject matter expert in human movement pertaining to professional sport The pay range for this position in British Columbia at the start of employment is expected to be between CAD $60,700 and CAD $89,860 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for

👤 HumanFull-time
By 2kJul 5, 2026

Senior Software Engineer, Gameplay Systems & Animation - Unpublished R&D Product

Negotiable

Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Software Engineer, you’ll also dive into projects that focus on team cohesiveness and cross-team objectives. You’ll drive important features and provide other engineers with a clear illustration of extraordinary engineering. As a Senior Software Engineer (Gameplay Systems & Animation ) on an unpublished R&D product, you will report to the Gameplay Engineering Lead, you’ll help bring our characters to life through responsive, expressive, and high-quality animation systems. You’ll work at the intersection of gameplay engineering and content creation — partnering closely with animators, designers, and technical artists to build scalable systems that power movement, locomotion, and moment-to-moment feel. This role collaborates with multiple groups within the gameplay team, contributing directly to the quality, polish, and performance of our core combat experience. The ideal candidate is passionate about player feel, thrives in cross-disciplinary collaboration, and takes pride in building robust systems that unlock content at scale. Responsibilities: - Design, prototype, and implement robust, scalable gameplay and animation systems, evolving underlying systems to improve reuse, polish, maintainability, and performance. - Contribute to locomotion, movement feel, and animation-driven gameplay systems across multiple gameplay domains. - Partner closely with animators and technical artists to improve workflows, clarify handoff points, and enable efficient content production. - Identify technical risks in animation and gameplay systems and collaborate with technical leaders to implement sustainable architectural solutions. - Contribute to adjacent gameplay domains such as combat systems, camera, VFX integration, or other core gameplay systems as needed. - Mentor peers across disciplines by sharing insights on animation systems, gameplay feel, and technical problem-solving. Required Qualifications: - 5+ years of professional experience in game development. - 3+ years of experience developing or supporting animation systems. - Strong C++ programming skills and solid computer science fundamentals. - Experience working with Unreal Engine, including its animation systems. - Experience implementing gameplay systems closely tied to animation - Strong debugging, optimization, and performance-tuning skills. - Experience collaborating effectively in cross-disciplinary teams, with strong product sense and player empathy. Desired Qualifications: - Familiarity with Unreal Engine internals and extending or modifying engine animation systems. - Experience improving content pipelines and animation workflows. - Exposure to related domains such as gameplay VFX, camera systems, etc. - Experience working on mid-sized engineering teams in a live or in-development game environment. For this role, you'll find success through craft expertise and a collaborative spirit that prioritizes the delight of players. We will look at your past studies and experience, but for this role, we also look for dedicated people with a personal relationship with games. If you embody player empathy and care about players' experiences, this is the role for you! Our Perks:

👤 HumanFull-time
By RiotgamesJul 5, 2026

Softwaretester/-in Online Spiele

Negotiable

Softwaretester/-in Online Spiele at CipSoft GmbH. German games industry role. Company category: Developer & Publisher. Job category: QA. Job type: Full-Time. Added: 13.09.2025.

👤 HumanFull-time
Jul 5, 2026

Staff Software Engineer, Gameplay Meta - Unpublished R&D Product

Negotiable

Riot Engineers bring deep technical expertise while embracing cross-disciplinary collaboration to deliver meaningful player experiences. As a Software Engineer III focused on Meta Systems, you will build and evolve the systems that shape a player’s journey outside of moment-to-moment gameplay — including progression, social features, quests, customization, and long-term engagement systems. As a Staff Software Engineer on an unpublished R&D product, you will design and deliver robust metagame systems that connect gameplay, player identity, and progression. You will partner closely with design, UX, production, Services, and Foundations teams to implement scalable, maintainable systems that are performant in-engine and resilient across client-service and engine boundaries. You will independently own features from technical design through production readiness, ensuring high-quality execution in a live service environment. Responsibilities: - Design and independently drive the implementation of large-scale metagame systems (progression, social features, quests, customization) from technical design through high-quality execution and polish. - Collaborate closely with Services and Foundations teams to integrate Meta systems with core backend and central services capabilities, ensuring scalable architecture and seamless persistence across client-service and engine boundaries. - Develop clean, extensible C++ systems within Unreal Engine, emphasizing maintainability and performance, and translate UX specifications into functional in-game UI implementations. - Build and maintain robust Unreal Editor tooling to empower designers and content creators to author and tune Meta systems efficiently. - Ensure the long-term health and stability of the live service by proactively identifying and addressing technical debt, architectural gaps, and complex issues spanning client, engine, and backend systems. - Elevate engineering quality across the team through active participation in code reviews and design discussions, and by mentoring junior engineers on best practices for C++ development and large-scale system integration. Required Qualifications: - 8+ years of professional software development experience - Professional experience developing gameplay systems in Unreal Engine using C++ - Experience building or extending Unreal Editor tooling and workflows - Experience implementing in-game UI systems based on UX or product specifications - Strong understanding of software engineering fundamentals (data structures, algorithms, object-oriented design, concurrency) - Experience collaborating effectively within cross-functional teams including design, UX, and production - Experience integrating client gameplay systems with backend or platform services Desired Qualifications: - Experience building progression, social, or player customization systems - Experience integrating gameplay systems with Player Platform or shared service ecosystems - Familiarity with Unreal systems such as UMG, MVVM/ViewModels, Data Assets, Online Subsystems, or other foundational engine frameworks - Experience working on or shipping a live multiplayer or online game - Experience supporting post-launch feature iteration and live ops updates - Experience building data-driven systems that empower non-engineering content authors For this role, you'll find success through craft expe

👤 HumanFull-time
By RiotgamesJul 5, 2026

Director of Engineering - AI for Roblox Studio

Negotiable

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Why Roblox Studio? Roblox Studio is the creation engine behind millions of immersive 3D experiences built by creators around the world. It serves everyone from first-time developers to large professional studios, combining a powerful real-time engine with a deeply expressive toolchain. We’re entering a major platform transition: evolving Studio into an AI-Native IDE , where intelligent systems can plan, act, validate, and iterate alongside creators. This shift is foundational to the future of creation on Roblox and must be executed with rigor, reliability, and scale. The Role We are seeking a Director of Engineering for Studio Assistant to own and drive this transformation. In this role, you are accountable for the architecture, execution, and long-term success of agentic AI systems embedded deeply into Roblox Studio. You will operate at the intersection of platform engineering, AI systems, and developer experience by setting direction not just for features, but for how AI-powered creation works at Roblox. This role carries responsibility for multi-year platform bets , organizational design, and the technical quality bar for AI inside Roblox Studio. This role will be based in our San Mateo, CA headquarters (hybrid with Tues-Thurs onsite days). You Will: - Own the technical direction and delivery of Studio’s AI-Native IDE strategy. - Build and scale agentic AI systems (planning, execution, validation, evaluation) that are production-grade and reliable. - Set and uphold the engineering quality bar for AI systems inside Studio. - Lead senior engineers and managers across multiple teams. - Drive alignment and execution across Studio, Creator, Foundation AI, Safety, and Infrastructure . - Partner with executive leadership to translate long-term AI strategy into durable roadmaps. You Have: - 15+ years of engineering experience , including ownership of large-scale, long-lived platforms. - Proven leadership through major platform or architectural transitions . - Deep experience building LLM-powered and agentic systems beyond chat-based interfaces.</li

👤 HumanFull-time
By RobloxJul 5, 2026

Customer Support Agent

Negotiable

Customer Support Agent at CipSoft GmbH. German games industry role. Company category: Developer & Publisher. Job category: Customer Support. Job type: Full-Time. Added: 28.03.2026.

👤 HumanFull-time
Jul 5, 2026

Lead VFX Artist

Negotiable

Job Title Lead VFX Artist Department Art Location(s) Brighton UK Reports To Art Director Job Type Permanent Who We Are Hangar 13 is an internal 2K development studio that crafts unforgettable AAA gaming experiences across all major platforms . With studios in Brighton (UK), Brno, and Prague (CZ), we work as one team to bring to life narrative-rich games that keep players immersed. Each of our locations provides the opportunity to work with some of the most talented developers in the industry, on creatively challenging and exciting projects, in a diverse and welcoming environment. Job Summary We are seeking a highly skilled Lead VFX Artist with deep expertise in Unreal Engine 5. You will define the artistic and technical standards for VFX, guide a team of artists, and collaborate closely with design, cinematic, and engineering departments to deliver effects that are visually spectacular, performant, and seamlessly integrated into gameplay. This is a leadership role at the intersection of creativity and technology, requiring strong direction, hands-on execution, and mastery of UE5’s Niagara, Lumen, Nanite, and material systems. In addition to leading internal team members, you will also oversee and collaborate with external co-development partners, ensuring their work aligns with our creative vision, technical standards, and production goals. Please note we do require someone to be based from one of our Studios at least 3 days a week. Duties and Responsibilities - Push the visual fidelity of VFX using UE5’s latest features (Niagara, Lumen, Nanite) while balancing performance requirements. - Drive innovation in real-time effects, cinematic presentation, and player feedback. - Collaborate with technical artists and engineers to expand UE5’s VFX toolset and pipeline for AAA production. - Set and maintain performance budgets for VFX across platforms (PC, console, next-gen hardware). - Manage and mentor a team of VFX artists, providing clear direction, feedback, and professional development. - Define workflows and pipelines for UE5 VFX production, ensuring efficiency and scalability across large teams. - Partner with design teams to ensure VFX enhance gameplay readability, feedback, and immersion. Work with cinematics, animation, and lighting teams to integrate VFX into cutscenes and storytelling sequences. - Act as the primary Unreal Engine VFX expert, supporting cross-team problem solving and technical guidance. Essential Skills, Attributes and Experience - Minimum 7+ years of V

👤 HumanFull-time
By 2kJul 5, 2026

Chef·fe d’équipe programmeur·euse | Lead Progammer

Negotiable

English to follow Qui nous sommes Fondée en 2005, 2K Games est une entreprise internationale de jeux vidéo, éditant des titres développés par certains des studios de développement les plus influents au monde. Nos studios, responsables du développement du portefeuille de jeux de classe mondiale de 2K sur plusieurs plateformes, incluent Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber et HB Studios. Notre portefeuille de titres s’élargit grâce à notre plan stratégique mondial ainsi qu’à la création et à l’acquisition de studios novateurs dont les contenus continuent d’inspirer des millions de joueur·euse·s à travers le monde ! 2K publie des titres dans les genres de jeu les plus populaires: jeux de sport, jeux de tir, de rôle, d’action, de stratégie, ainsi que des jeux occasionnels et familiaux. Notre équipe d’ingénieur·e·s, de spécialistes du marketing, d’artistes, de scénaristes, de scientifiques de données, de producteur·rice·s, de penseur·euse·s et de personnes d’action constitue le pilier éditorial professionnel de notre bibliothèque croissante de franchises acclamées par la critique telles que NBA 2K, BioShock, Borderlands, Mafia, Sid Meier’s Civilization, Tiny Tina’s Wonderlands, WWE 2K et XCOM. Chez 2K, nous sommes fier·ère·s de créer un environnement de travail inclusif, ce qui signifie encourager les membres de nos équipes à venir tel·le·s qu’ils·elles sont et à se dépasser ! Nous encourageons la diversité et l’inclusion et voulons que notre communauté de candidat·e·s reflète cet engagement. Nous encourageons toutes les personnes qualifiées à explorer nos opportunités à l’échelle internationale. 2K a son siège social à Novato, en Californie, et est un label détenu en propriété exclusive par Take-Two Interactive Software, Inc. (NASDAQ : TTWO). Ce dont nous avons besoin Nous sommes à la recherche d’un·e chef·fe d'équipe programmeur·euse d'exception, capable de mettre sa maîtrise du développement de jeux et son leadership au service de notre équipe technique. En vous joignant à nous, vous mettrez à profit votre vaste expertise pour guider l'équipe de A à Z, travaillerez en collaboration directe avec les producteur·rice·s et les partenaires de développement pour garantir des livraisons stables, et soutiendrez vos collègues ingénieur·e·s. Que ce soit pour définir des conventions de programmation, réviser le travail de vos pairs ou anticiper les obstacles potentiels, vous possédez les aptitudes nécessaires pour produire des résultats constants et fournir une direction éclairée. Ce que vous ferez - Diriger et mentorer une équipe de développeur·rice·s de jeux. - Travailler de manière autonome et collaborative pour mettre sur pied des fonctionnalités de jeu sophistiquées. - S'adapter rapidement à de nouveaux environnements de codage et aux normes de programmation. - Analyser les performances du jeu et mettre en œuvre des optimisations. - Collaborer avec des équipes externes pour les aider à bâtir et à livrer des jeux AAA. - Fournir des calendriers et des estimations précises pour assurer le respect des échéances. - Identifier les goulots d'étranglement dans le flux de production et développer des opportunités d'automatisation. Ce qui fera de vous un bon candidat - Plus de 6 ans d'expérience en programmation avancée C/C++, spécifiquement dans le domaine du jeu vidéo. - Expérience de développement sur consoles (Nintendo, Sony, Xbox) et compréhension des processus de certification et des TRC. - Capacité à réso

👤 HumanFull-time
By 2kJul 5, 2026

Principal Software Engineer - Roblox Database

Negotiable

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Roblox’s database team develops the next-generation, multi-tenant database platform that elastically scales and underpins every online data workload at Roblox. As a principal engineer on the database team, you will shape the architecture, build and launch critical database capabilities that keep our services fast, reliable and efficient at global scale. You will report to the Technical Director for Storage. You will: - Design and implement new engine features —indexing, storage formats, WAL and replication protocols, sharding, and query-planner enhancements—that push latency, throughput, and availability boundaries. - Evolve the control plane to deliver elastic scaling, autonomous healing, and zero-downtime schema or tenant moves across global regions. - Profile and optimize critical code paths using kernel-level tracing and advanced performance tooling; drive systematic tail-latency reductions. - Establish engineering best practices by leading design reviews, performance benchmarks, failure drills, and post-incident retrospectives. - Automate everything : develop frameworks for testing, CI/CD, rollout safety, observability, and autoscaling so that the platform operates hands-off at scale. - Mentor and unblock engineers , fostering deep database craftsmanship and disseminating knowledge across Storage, Platform, and product teams. - Engage with the open-source community —upstreaming patches, presenting learnings, and influencing the future of Postgres, RocksDB and related ecosystems. You have: - 8+ years of experience in software engineering or a relevant field - Deep experience with building and operating large-scale distributed databases or storage engines (e.g., PostgreSQL, MySQL/InnoDB, RocksDB, Spanner, Aurora, AlloyDB). - Deep expertise in database internals —B-trees, MVCC, WAL, query optimization, buffer management—and strong skills in C/C++, GO or Rust . - Hands-on experience with consensus algorithms (Raft, Paxos) and multi-region replication models that deliver strong consistency and high availability. - Proven success shipping high-QPS, low-latency services on cont

👤 HumanFull-time
By RobloxJul 5, 2026

Senior Technical Artist - The Conformist

Negotiable

Senior Technical Artist - The Conformist at Torpor Games. German games industry role. Company category: Developer. Job category: Tech Art. Job type: Full-Time. Added: 09.05.2026.

👤 HumanFull-time
Jul 5, 2026

Technical Artist

Negotiable

Technical Artist at Techtive Games. German games industry role. Company category: Developer. Job category: Tech Art. Job type: Full-Time. Added: 02.05.2026.

👤 HumanFull-time
Jul 5, 2026

Unity Developer

Negotiable

Unity Developer at SKILLCOURT GmbH. German games industry role. Company category: Developer. Job category: Tech / Programming. Job type: Full-Time. Added: 24.09.2025.

👤 HumanFull-time
Jul 5, 2026

Senior Software Engineer

Negotiable

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. About Team The Roblox Operating System (ROS) serves as our core productivity engine, defining the organizational workflows that power Roblox. By leveraging a unified toolset, ROS influences talent strategy, operational planning, knowledge discovery, and global scalability. Our Observability and AI Intelligence (OA) pod within ROS manages the foundational data infrastructure for ROS, providing the telemetry, search, and governance frameworks essential for intelligent product experiences. We lead initiatives in AI observability and data privacy, building the connector systems that ensure reliable, data-driven insights across our entire ecosystem. As a Senior Engineer within this newly established India-based team, you will define how we operationalize and productize data for ROS. You will work alongside global stakeholders to architect critical systems that drive technical excellence and company-wide impact. About the Role We are looking for a Senior Software Engineer to join our engineering team in India. This is a backend-focused full-stack role — roughly 80% backend and 20% frontend — for someone who can design and build scalable services and APIs while also contributing to user-facing applications when needed. You will take ownership of significant projects end to end, lead technical design on complex systems, and help shape architecture decisions across the stack. You will work with modern backend technologies, integrate with frontend applications, and explore new tools — including AI — to improve development efficiency and product capabilities. You will - Lead the technical design and implementation of complex backend systems, services, and APIs - Build robust, scalable, and maintainable server-side applications and data flows - Take end-to-end ownership of significant projects, from design through deployment and iteration - Contribute to technical discussions and architecture decisions, with primary focus on backend systems - Architect and build high-performance RESTful/GraphQL APIs and complex backend business logic - Work with databases, caching, messaging, and other backend infrastructure as needed - Ensure reliability, performance, security, and observability in production systems - Uphold high engineering standards through code quality, reviews, testing, and best practices - Explore and apply new tools and approaches — including AI — to improve development workflows and product capabilities - Develop and maintain observability frameworks specifically for the AI s

👤 HumanFull-time
By RobloxJul 5, 2026

Gameplay Engineer

Negotiable

Gameplay Engineer at Techtive Games. German games industry role. Company category: Developer. Job category: Tech / Programming. Job type: Full-Time. Added: 02.05.2026.

👤 HumanFull-time
Jul 5, 2026

In-Game Marketing Specialist, Owned Media

Negotiable

Who We Are At 2K, we create some of the most iconic and culture-shaping video games in entertainment, including NBA® 2K , one of the top-selling franchises in the world, and legendary titles like BioShock® , Borderlands® , Mafia , Sid Meier’s Civilization ® , and XCOM® , as well as fan favorites WWE® 2K , TopSpin® , and PGA TOUR® 2K . We build unforgettable experiences by pushing the boundaries of creativity, authenticity and innovation across every genre. Our portfolio is brought to life by some of the most influential game development studios in the world. Visual Concepts, Firaxis Games, Hangar 13, Cat Daddy Games, 31st Union, Cloud Chamber, Gearbox, HB Studios, and 2K SportsLab create world-class experiences across platforms. But what truly powers 2K is our people. We believe the best ideas come from teams that feel empowered, supported, and inspired. As an equal opportunity employer, we are committed to fostering a diverse, inclusive workplace where people are encouraged to come as they are and do their best work. What We Need The In-Game Marketing Specialist, Owned Mediais the operational and strategic lead for the in-game messaging lifecycle within DNA titles. The Specialist operationalizes the in-game weekly ad schedule and storefront offers. This role is responsible for the end-to-end orchestration of targeted marketing and lifecycle campaigns across messaging and commerce, including but not limited to upsell and player engagement journeys, partnership activations, and locker code delivery. Acting as a central hub between Marketing, Product, Insights, Joint Tech (T2/2KT) and Game Studios. In this remit, the specialist also plays an important role in the coordination of pre- and post-launch in-game QA testing to ensure successful delivery of in-game messaging and storefronts. A critical component of this P4 role involves scaling in-game DNA tech capabilities in partnership with 2KT to unlock greater commercial levers as well as driving the continuous refinement of team processes to ensure successful delivery at scale. This individual provides functional mentorship to rotating graduates while driving operational excellence across the Owned Media team. What You’ll Do The In-Game Marketing Specialist, Owned Media is the operational and strategic lead for the in-game messaging lifecycle within DNA titles. The Specialist operationalizes the in-game weekly ad schedule and storefront offers. This role is responsible for the end-to-end orchestration of targeted marketing and lifecycle campaigns across messaging and commerce, including but not limited to upsell and player engagement journeys, partnership activations, and locker code delivery. Acting as a central hub between Marketing, Product, Insights, Joint Tech (T2/2KT) and Game Studios. In addition, the specialist plays an important role in the coordination of pre- and post-launch in-game QA testing and the scaling of in-game DNA tech capabilities. This individual provides functional mentorship to rotating graduates while driving operational excellence acro

👤 HumanFull-time
By 2kJul 5, 2026

Senior Product Legal Counsel

Negotiable

About Us Twitch is the world’s biggest live streaming service, with global communities built around gaming, entertainment, music, sports, cooking, and more. It is where thousands of communities come together for whatever, every day. We’re about community, inside and out. You’ll find coworkers who are eager to team up, collaborate, and smash (or elegantly solve) problems together. We’re on a quest to empower live communities, so if this sounds good to you, see what we’re up to on LinkedIn and X , and discover the projects we’re solving on our Blog . Be sure to explore our Interviewing Guide to learn how to ace our interview process. About the Role Join a dynamic legal team working on a variety of legal issues across the entire company. You will be an important legal advisor to Twitch's teams on all phases of the product development life cycle. Your focus will be on content policy and moderation; online safety and youth safety; and advertising and brand safety, including regulatory engagement on these topics, but you will also engage on product marketing, consumer protection, privacy, intellectual property, e-commerce, and others that arise out of the operation and growth of a global User Generated Content (UGC) service. You will use both your legal judgment and business sense to assist product, engineering, business development, marketing, and other teams to develop thoughtful strategies to meet business goals while minimizing legal risk. Your work will include not just advising on products, but also assessing new laws, devising policies and compliance measures, working with lawmakers and regulators, and partnering with teams throughout the company. You will report to one of our Associate General Counsel. You can work in San Francisco, CA. You Will: - Advise on the application of a range of laws, compliance issues, and industry standards, with a focus on safety, moderation, and advertising, including regulatory engagement on these topics. - Review products, processes, features, and initiatives to provide advice consistent with Twitch’s legal obligations globally. - Support product and advertising growth while balancing user and policy considerations. - Draft consumer disclosures, FAQs, and terms and conditions. - Assist in developing strategies for potential disputes, litigation, enforcement, and regulatory matters. - Partner with cross-functional stakeholders, including Product, Engineering, Privacy, Public Policy, Marketing, Comms, and Customer Trust. - Work with other legal team members to improve processes and provide training. - Keep current on relevant industry standards, laws, and regulations. You Have: - J.D. Degree - California Bar admission in good standing (or California Registered In-Hous

👤 HumanFull-time
By TwitchJul 5, 2026

Senior Director, HRBP

Negotiable

Who We Are Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios are responsible for developing 2K’s portfolio of world-class games across multiple platforms, including Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, and HB Studios. Our portfolio of titles is expanding due to our global strategic plan, building, and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playig, strategy, casual, and family entertainment. Our team of engineers, marketers, artists, writers, data scientists, producers, problem solvers, and doers, are the professional publishing stewards of our growing library of critically acclaimed franchises such as NBA 2K, Battleborn, BioShock, Borderlands, The Darkness, Mafia, Sid Meier’s Civilization, WWE 2K, and XCOM. At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We are dedicated to diversity and inclusion and want our community of candidates to reflect this commitment. We encourage all qualified applicants to explore our global positions. 2K is headquartered in Novato, California, and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). What We Need The Senior Director, HRBP will serve as the senior-most HR business partner for 2K's Shared Development Studios (SDS), a diverse and globally distributed organization of over 1,000 employees spanning Release Management (QA, Localization, Certification), Motion Capture, and an internal talent deployment function that provides flexible staffing to studios during production peaks. This role carries significant scope and complexity: the client population is largely early-in-career, in high-volume transactional roles, and includes unionized workforces, requiring deep expertise in labor relations alongside strategic HR leadership. This is a senior strategic leadership role that demands both the executive presence to partner credibly at the SVP level and the operational fluency to navigate complex workforce issues across geographies, employment classifications, and labor agreements. The Senior Director will build and lead an HRBP team, drive the full people agenda for SDS, and serve as a key thought partner in shaping how 2K develops, deploys, and retains talent at scale. What You Will Do Strategic Partnership & Leadership - Serve as the senior HRBP for the Shared Development Studios, reporting to and partnering directly with the SVP of SDS and other executive stakeholders to drive the full people agenda. - Lead, develop, and scale an HRBP team aligned to SDS, setting clear direction, building capability, and ensuring consistent, high-quality HR delivery across the organization. - Provide proactive, strategic guidance on organizational design, workforce planning, and talent strategy in a large, geographically distributed and operationally complex environment. - Act as a trusted advisor on all people-related matters, translating business priorities into HR strategies that are actionable, culturally aligned, and globally scalable. - Identify and address critical organizational and people issues with speed and judgment; develop clear recommendations and see them through to resolution. Labor Relations & Workforce Complexity <ul

👤 HumanFull-time
By 2kJul 5, 2026

Senior Product Marketing Manager

Negotiable

Sr. Product Marketing Manager (Scopely, Inc.; Culver City, CA): Become an expert in the MONOPOLY GO! game product roadmap of features, advising marketing and business development leadership on features the company actively promotes. Work closely with our business development and monetization teams to craft compelling marketing collateral that the company can take to platforms like Apple and Google for merchandising support. Develop a process for Product Roadmap communication to cross functional marketing stakeholders, responsible for updating all stakeholders and ensuring teams are not facing roadmap blockers. Drive App Store Optimization across the Google Play and Apple AppStore, including product page testing, A/B testing new concepts, and ensuring best practice adoption. Support and strengthen player reactivation initiatives in partnership with performance marketing and LiveOps. Lead and coordinate 3rd party brand and IP collaboration strategic marketing planning with internal marketing, creative, and support teams and external partner teams. Telecommuting permitted from within the U.S. Minimum requirements: Bachelor’s degree or foreign equivalent in Marketing, Business, Advertising, Communication, or related field, plus three (3) years of experience as a Product Marketing Manager or related occupation. Must have experience with the following: product marketing on a mobile game; working cross-functionally across multiple disciplines to drive alignment and outcomes; digesting brand and IP explores and translating into cohesive partnership briefs for product and marketing stakeholders; producing c-level marketing, partnership pitch materials, and PowerPoint decks; games publishing landscape and platform marketing ecosystem; production feature rollout for marketing roadmap prioritization against team objectives and goals; and managing multi-stakeholder projects within cross-functional, agile organizations. Salary: $180,752 - $187,425 per year APPLY HERE Job Req. ID# 00071401 Greenhouse Link: Email resume to: employment@scopely.com For candidates in CA, CO, NJ, NY, and WA, the annual salary range is provided below. In addition to base pay, employees may be eligible for equity, bonuses, and a comprehensive benefits package, including healthcare benefits, retirement benefits, pet insurance, paid holidays, paid Scopely free days, and unlimited paid time off. Base pay offered may vary depending on job-related knowledge, skills, and experience. CA, CO, NJ, NY, and WA Annual Salary Range $180,752 - $187,425 USD About Scopely Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play. Founded in 2011, Scopely is powered

👤 HumanFull-time
By ScopelyJul 5, 2026

Creator Growth Operations Manager, Monetization

Negotiable

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As the Creator Growth Operations Manager , you’ll drive the enablement, onboarding, and optimization strategies for developers integrating monetization, growth, and advertising solutions, such as rewarded video (RV) ads into their free-to-play (F2P) gaming experiences. You’ll combine business development, operations, and busines performance expertise across game monetization and developer enablement to help creators build sustainable, player-first economies. You’ll work closely with engineering, product, and business teams to enhance the developer experience, improve game performance, and simplify integration workflows. Your impact will extend across the ecosystem as developers adopt new monetization products that boost player engagement and unlock new revenue opportunities. You will: - Empower Developers: Guiding creators on best practices for implementing monetization, growth, and ad solutions that enhance player experience and drive sustainable creator earnings. - Accelerate Adoption by designing programs that encourage adoption of new monetization and ad products through education, workshops, and incentives. - Collaborate with Product, Engineering, and Marketing to identify developer needs, influence product roadmaps, and ensure seamless implementation of monetization and growth tools. - Monitor key performance metrics to identify and model opportunities that improve monetization performance, optimize integrations, and elevate developer satisfaction. - Advocate for Developers: Representing developer perspectives to shape the future of monetization, growth, and advertising on Roblox. - Lead enablement and onboarding for developers integrating monetization, growth, and ad products, ensuring a scalable and frictionless experience. - Drive product experimentation for new features to evaluate the true impact on scaled games - Provide strategic guidance on incorporating monetization and ad products, such as rewarded video into gameplay loops to balance engagement and revenue. - Develop, document, and share best practices that help developers create meaningful, player-first monetization experiences. You Have: - 7+ years of experience in games product management or product operations - Deep understanding of free to play with hands-on experience balancing In-App Purchases (IAP) with In-App Advertising (IAA), ensuring they complement rather than cannibalize each other. - Proven success collaborating across engineering, produ

👤 HumanFull-time
By RobloxJul 5, 2026

Senior UI Technical Artist

Negotiable

Who We Are Founded in 2023, 2K Sports Lab is the newest stand alone studio at 2K looking to push game development boundaries to bring 2K's next groundbreaking sports franchise to life. We're building a world-class team at our new Vancouver, BC location where our goal is to deliver an exceptional experience through bold ideas, technical excellence, and creative collaboration. We're seeking passionate and driven professionals across all areas of game development to help shape this ambitious vision. If you’re interested in tackling unique challenges and think you have what it takes to level up our team, we encourage you to apply! What We Need As a Senior Technical Artist at 2K Sports Lab, you will help bridge the gap between our engineering and art teams. This role requires proven experience and artistic versatility to handle a variety of technical art challenges. You will collaborate with the art team to improve the look and feel of our game using Unreal Engine 5. You’ll also be tasked with developing advanced screen functionality for our UI Artists, building UI and HUD screens, creating widget blueprints and shaders, maintaining performance issues while supporting the more technical aspects of crafting art. What You’ll Do - Build UI screens and HUDs by using backend code functionality developed by our engineers. - Enjoy creative problem-solving and have the chance to create prototypes and iterate on your work by using UE 5. - Partner with our Leads and Artists, to establish high performing content workflows and any tools to further the quality of life of UI Artists. - Ensure that solutions are optimized following the aspired style, technical requirements and production constraints while crafting and maintaining verbose workflow documentation and training materials for your work. - Develop a universal UI widget and screen template library using custom MVVM and UMG code. - Develop advanced UI shaders to support the requirements of UI artists. - Communicate daily with all teams to ensure the technical art remains in alignment with the project goals. What Will Make You A Great Fit - 6+ years of experience as a Technical Artist, with at least 1 AAA shipped title (preferably in Unreal Engine). - Experience using node-based shader networks such as those found in Unreal Editor. - Knowledge of CgFX, HLSL, or CG from a technical artist's perspective. - Proficiency in modern industry standard 3d Software, including Substance Designer/Painter, Houdini, and Maya. - Experience working with UE Blueprints building tools for Artists. - Experience with UMG scripting. Beneficial Qualifications - Experience with Unreal MVVM is a bonus. - Experience with developing diegetic UI elements is a bonus. The pay range for this position in British Columbia at the start of employment is expected to be between CAD $96,400 and CAD $142,660 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to partic

👤 HumanFull-time
By 2kJul 5, 2026

Senior Gameplay Animator

Negotiable

As a Senior Gameplay Animator at Cloud Chamber, you will be part of a remarkably talented team of animators who are tasked with breathing life into the world of BioShock. You will be responsible for the creation of exemplary gameplay animations as well as implementation and optimization of your work in the Unreal Engine. You will work in close collaboration with a distributed group of developers, across disciplines, to set the standards that educate and inspire our team; ultimately bringing the world of BioShock to life. What You’ll Do: - Create gameplay, AI, and scripted animation that matches the visual style of the game, using both keyframe and augmented mocap techniques. - Work closely with programmers and designers to support a multitude of features. - Collaborate with Senior Animators on complicated sets of animation data to fulfill various gameplay and AI systems. - Participate in reviews with the gameplay team, give and receive constructive feedback. - Communicate and collaborate with members of other disciplines as needed. - Estimate the time required to carry out your own tasks and to meet deadlines. - Provide knowledge and solutions for everyday animation challenges. - Work closely with programmers to establish and refine the animation pipeline. - Develop high-quality gameplay animations that meet project standards and ensure animations align with the animation director's vision for the project. - Collaborate with cross-disciplinary teams to integrate animations into the game. - <span style="font-size: 12pt; font-family: helvetica, arial, sans-serif;

👤 HumanFull-time
By 2kJul 5, 2026

Gameplay Engineer

Negotiable

As a Gameplay Engineer at Cloud Chamber you will bridge the gap between technical execution and creative vision, ensuring that our player-centric gameplay feels as impactful as it looks. You will work in close collaboration with a talented development team, report to our Associate Technical Director, and be responsible for helping the team craft compelling and immersive gameplay systems that support our creative ambitions, ultimately bringing the world of BioShock to life. What You’ll Do: - Work closely and constructively with design and art teams to realize creative ambitions. - Architect and coordinate the implementation of new Gameplay systems and features for player verbs, camera, weapon, etc. - Work within Unreal 5 engine, both adapting existing systems and building new technology, in order to fulfill the project’s technical needs and achieve its creative goals. - Keep current on technological developments and advancements in the game industry. - Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks. - Partner closely with design, engineering, animation, and audio to further the goals of the project. What We’ll Do Together: At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles. Skills & Experiences: <li style="font-size: 12pt; font-family: helvetica, arial, sans-serif

👤 HumanFull-time
By 2kJul 5, 2026

Sr Creator Program Manager - Stumble Guys

Negotiable

Scopely is looking for a proactive and strategically minded Global Creator Program Manager to support and evolve our global Stumble Guys Content Creator Program in Barcelona on a Hybrid basis ! This role is responsible for translating strategy into clear plans and activations, managing the global creator calendar, generating insights from performance data, and ensuring alignment across teams. You will work closely with an external execution partner who manages day-to-day engagement and operations, while you focus on program coordination, reporting, and creator relationships.This requires someone who understands how creator ecosystems work and can turn ideas and strategy into structured execution plans. At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating the mobile games industry, connecting millions of people around the world daily. What You’ll Do - Translate business and GTM priorities into structured creator initiatives and activation plans. - Own and manage the Global Creator Activities Calendar, ensuring alignment across teams. - Propose and develop new ideas to evolve and strengthen the Creator Program. - Collaborate closely with the external execution partner, providing direction, priorities, and feedback. - Monitor program performance and prepare weekly and monthly reports. - Extract insights from performance data and community feedback, turning them into actionable improvements. - Track and review creator code performance and monetization impact. - Maintain direct interaction with Content Creators via Discord and calls. - Support monthly syncs between creators and development teams. - Act as the main bridge between the Creator Program and Marketing, Live Ops, Development, and Support teams. - Ensure visibility, coordination, and follow-up across cross-functional initiatives. - Contribute to the evolution of program structures, tiers, incentives, and participation criteria. What We’re Looking For - Bachelor’s degree in Marketing, Communications, or a related field. - Experience in gaming or very strong gaming ecosystem knowledge - 5+ years managing Creator Programs. - Experience working directly with influencers and streamers. - Experience owning or helping build a creator programme for a live service game (incentives/ rewards programme, creator onboarding, content calendar, etc.) - Proven ability to manage and execute strategy, set clear goals, and oversee campaign operations. - Strong analytical skills, with the ability to extract insights, identify patterns, and define actionable optimizations from performance data - Good organizational skills and ability to manage multiple tasks / projects simultaneously. - Familiarity with analytics platforms, such as Looker, Hootsuite, Level Up, among others. - Excellent communication skills, both verbal and written, in English. - Direct experience in gaming or a strong passion for gaming, social gaming communities. - Community experience, mainly Discord.&lt

👤 HumanFull-time
By ScopelyJul 5, 2026

Chercheur·euse sénior·e, recherche et perspectives/ Senior Researcher, Research & Insights

Negotiable

Qui nous sommes Fondée en 2005, 2K Games est une entreprise internationale de jeux vidéo, éditant des titres développés par certains des studios de développement les plus influents au monde. Nos studios, responsables du développement du portefeuille de jeux de classe mondiale de 2K sur plusieurs plateformes, incluent Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber et HB Studios. Notre portefeuille de titres s’élargit grâce à notre plan stratégique mondial ainsi qu’à la création et à l’acquisition de studios novateurs dont les contenus continuent d’inspirer des millions de joueur·euse·s à travers le monde ! 2K publie des titres dans les genres de jeu les plus populaires : jeux de sport, jeux de tir, de rôle, d’action, de stratégie, ainsi que des jeux occasionnels et familiaux. Notre équipe d’ingénieur·e·s, de spécialistes du marketing, d’artistes, de scénaristes, de scientifiques de données, de producteur·rice·s, de penseur·euse·s et de personnes d’action constitue le pilier éditorial professionnel de notre bibliothèque croissante de franchises acclamées par la critique telles que NBA 2K, BioShock, Borderlands, Mafia, Sid Meier’s Civilization, Tiny Tina’s Wonderlands, WWE 2K et XCOM. Chez 2K, nous sommes fier·ère·s de créer un environnement de travail inclusif, ce qui signifie encourager les membres de nos équipes à venir tel·le·s qu’ils·elles sont et à se dépasser ! Nous encourageons la diversité et l’inclusion et voulons que notre communauté de candidat·e·s reflète cet engagement. Nous encourageons toutes les personnes qualifiées à explorer nos opportunités à l’échelle internationale. 2K a son siège social à Novato, en Californie, et est un label détenu en propriété exclusive par Take-Two Interactive Software, Inc. (NASDAQ : TTWO). Ce dont nous avons besoin 2K est à la recherche d'un·e Chercheur·euse sénior·e hautement qualifié·e et expérimenté·e pour rejoindre l'équipe Recherche et perspectives (Research & Insights). Vous jouerez un rôle essentiel en plaçant la voix du·de la joueur·euse au premier plan de l'organisation, en fournissant des perspectives et des recommandations qui influenceront chaque phase du développement — du concept initial jusqu'au lancement. Le·la candidat·e idéal·e possède une expérience éprouvée dans la conception et l'exécution de recherches primaires à plusieurs étapes du développement, sait travailler de manière transversale et conseiller les décisions clés concernant le produit, le marketing et la stratégie commerciale. Ce poste est offert en mode hybride à partir de nos bureaux de Novato (CA), Los Angeles (CA) ou Montréal (Canada). Notre équipe se rend généralement au bureau 3 jours par semaine. Ce que vous ferez - Contribuer à la stratégie de recherche globale pour le portefeuille de franchises clés de 2K. - Bâtir des partenariats transversaux solides, assurer la rigueur méthodologique et générer un impact concret sur les produits. - Établir et cultiver des relations avec des groupes diversifiés, allant des profils analytiques aux créatifs, ainsi qu'avec des équipes possédant différents niveaux d'expérience de collaboration avec des professionnel·le·s de la recherche. - Identifier, concevoir et réaliser des études qualitatives et quantitatives sur les perspectives des consommateurs et/ou la recherche utilisateur (UX). - Utiliser des méthodes de recherche innovantes pour découvrir des perspectives profondes sur les joueur·euse·s actuel·le·s et potentiel·le·s, nous aidant à comprendre leurs besoins, comportements et motivations. - Recruter et gérer des fournisseurs de recherche tiers pour garantir une qua

👤 HumanFull-time
By 2KJul 5, 2026

Art Lead, New Game (AAA RPG)

Negotiable

Scopely is looking for an Art Lead to join our Slate Development Group in Shanghai on a hybrid or remote basis ! At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily. We are developing a AAA action RPG based on a world-renowned IP , and we’re looking for a Principal Artist who combines strong artistic authority, deep worldbuilding sensibility, and hands-on 3D game development expertise . What You Will Do : - Art Direction & Visual Quality - Uphold and evolve the game’s visual identity, tone, and worldbuilding - Ensure a cohesive visual experience across characters, environments, VFX, and UI - Apply strong understanding of: - Composition (visual, gameplay, and cinematic) - Lighting, materials, and atmosphere - Environmental storytelling and realism - External Studio Leadership - Partner with our external development studio to guide and coordinate art quality across characters, environments, VFX, UI, and more to achieve AAA-quality output - Help establish and maintain efficient art workflows, feedback loops, and quality standards across time zones - Translate creative vision into clear, actionable direction for external teams - Quality Bar & Visual Development - Perform paintovers, visual callouts, and written feedback to elevate the art to a AAA-quality bar - Identify visual risks early and proactively course-correct to maintain style, readability, and polish - Help define and uphold the game’s visual style, ensuring consistency across all art deliverables - Art → Game Translation - Work closely with Tech Art, Design, and Production to ensure: - Art is fully functional in-engine - Assets meet performance and gameplay readability standards - Bridge the gap between: - Concept art - Final in-game execution - Feedback & Communication - Review art submissions and playtest builds to provide concise, actionable feedback that is clear, respectful, and actionable - Translate high-level creative direction into concrete, production-ready visual guidance for our Shanghai studio Collaborate with internal stakeholders to ensure art supports gameplay and performance needs - IP Holder Collaboration - Partner with our IP holder to establish visual guidelines, approvals, and feedback - Clearly interpret and relay art feedback to the development team, helping them understand intent and constraints - Ensure all art cont

👤 HumanFull-time
By ScopelyJul 5, 2026

Talent Sourcer

Negotiable

Scopely is looking for a Talent Sourcer to join our Talent Acquisition team in Barcelona on a hybrid basis (2 days in-office). At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily. Our Talent Acquisition team is responsible for finding & attracting the best of the best for our business. This team sits globally in the US, UK, Spain, Mexico, China & India and is on a mission to engage with top talent to Inspire Play, Every Day! What You’ll Do As a Talent Sourcer, you’re developing diverse strategies and building relationships to find and engage with top talent. Your impact goes beyond sourcing, you’ll shape how we approach the top of the funnel from how we define, assess and attract great talent, to how we tell Scopely’s story in ways that inspire top talent to join us. - EMBRACE THE ADVENTURE: Own and manage volume sourcing for multiple complex searches to identify and engage key technical and non-technical talent at all levels in North America and Europe (when required) - CARE DEEPLY: Source prospective candidates and maintain our passive candidate pipeline with high touch, engaging and frequent communication - ITERATE TO GREATNESS: Drive innovative sourcing strategies, collaborate with the global Talent team at Scopely to optimize hiring processes, and use data to uncover opportunities, measure engagement, and deliver market insights - PLAY TO WIN: Develop and maintain strong working relationships with hiring managers and Talent Partners and Coordinators to create partnerships that yield exceptional credibility and results - IGNITE PASSION, EARN LOYALTY: Build trust with candidates and provide them with complete, accurate, and inspiring information about Scopely whilst delivering a best in class candidate experience What We’re Looking For - Proven experience operating in a global Sourcing/Talent Research function within the tech or gaming industries - Superior relationship building & networking skills, attention to detail and ability to create positive lasting impressions with business partners - AI fluency, with the ability to responsibly leverage AI tools to improve sourcing quality, candidate research, outreach personalisation, market mapping, and workflow efficiency - Flexible and self-motivated; ability to deal with ambiguity and complexity, while executing in an environment of constant change - Excellent interviewing and English verbal and written communications skills - Demonstrated time management and organizational skills with attention to detail Bonus Points - Experience in the mobile gaming industry - Full cycle recruiting experience Please submit your CV in English. At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that! We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure!</p

👤 HumanFull-time
By ScopelyJul 5, 2026

Senior Software Engineer, Client Systems (C++)

Negotiable

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As Senior Software Engineer on the Consumer Frontend team, you will leverage the Roblox tech stack and tools to build groundbreaking experiences that push the boundaries of what is possible on the platform. Your efforts will not only help create amazing content, but more importantly, will help us highlight issues, improve and extend our animation tech, tools and pipeline for all developers. These efforts will enable our game developers to create engaging and delightful experiences for our millions of players. We are looking for a Senior Software Engineer who is passionate about Client side development. You need to be proficient in C++ or building client side system libraries on mobile/Desktop platforms. Prior experience building C++ based applications, libraries/frameworks or SDK is highly desirable. You will: - Be the primary C++ expert in the team and drive frontend C++ strategy for extending our interface layer. - Work with stakeholders across Engineering, Product, and Design to expand frontend ecosystems and drive technical enhancements in engineering space. - Implement innovative solutions to feature requests and collaborate with the Roblox Surface owners on new initiatives. - Have fun working with our internal team members and community developers to improve the overall state of Lua App on Roblox You have: - 4+ years of experience with significant knowledge of system or mobile programming. - Proficiency in C++: Strong C++ programming skills with an ability to write high quality, performant code; experience with Lua is a plus - Passion about building frameworks and libraries: You are driven to build a strong platform with world class design patterns and cutting edge system architecture. - Performance focus : You embrace software performance considerations, with an ability to implement performant solutions for platforms including mobile. - Personally Motivated: Self-sufficient, self-organized and able to take ownership of a project throughout its full lifecycle - A Team player mentality: Ability to work closely with and inspire the rest of your team while displaying excellent interpersonal and communication skills For roles that are based at our headquarters in San Mateo, C

👤 HumanFull-time
By RobloxJul 5, 2026

Sr Product Manager, Ads & Brands

Negotiable

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Developer-Facing Product Manager for Ads & Brands, you will build the tools and frameworks that turn virtual worlds into sustainable businesses. You will spend your days collaborating directly with developers (from solo hobbyists to multi-million dollar studios) to understand how they integrate ad formats natively into their game loops. Your job is to take those deep behavioral insights, marry them with demand-side market realities, and scale our global ad inventory while protecting the core user experience. You will report to the Director of Brand Ads. You are - Developer-First: You understand that our marketplace doesn't exist without an active, trusting creator base. You fight for fair revenue transparency and frictionless integration workflows. - A Systems Thinker: You look at problems through a marketplace lens, instantly understanding how a shift in demand-side targeting affects supply-side fill rates and developer payouts. - Data-Driven and Analytical: You rely on concrete experimental frameworks, using A/B testing methods to isolate how ad density impacts player churn and long-term engagement. - A Collaborative Translator: You effortlessly turn qualitative developer frustrations into clean, clear, and actionable technical specifications for core engineering squads. You will - Day-to-Day: Meet directly with creator communities to review current layout strategies, dig into platform telemetry data to monitor ad placement performance, and align daily with developer monetization engineers to optimize the SDK integration pipeline. - Long-Term: Design and scale a highly automated, self-service developer ecosystem that treats in-game advertising as a premium, low-friction, and predictable monetization lever, solidifying Roblox as the gold standard for creator economy monetization. The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for

👤 HumanFull-time
By RobloxJul 5, 2026

Safety Policy Lead, Youth Safety

Negotiable

Discord has a highly engaged community of millions of daily active users who use the platform for many different reasons, but there’s one thing that nearly everyone does: play video games. Discord plays a uniquely important role in the future of gaming, and we are focused on making it easier and more fun for people to hang out before, during, and after playing games. We are seeking an experienced Safety Policy Lead to own Discord's youth safety policy portfolio. As a member of the Safety Policy team within Product Policy, you will drive policy development and lifecycle management across the full spectrum of youth safety harms: child sexual abuse material, grooming, and child exploitation. This role requires deep domain expertise, strong regulatory literacy, and the ability to translate complex child safety requirements into enforceable policy and durable implementation. This is a lifecycle ownership role, not a drafting role. You will be accountable for policy quality from problem identification through enforcement quality, with visibility into implementation, QA, and the feedback loops that determine whether policy intent survives contact with enforcement. Please note: This role involves regular exposure to potentially disturbing content, including child sexual abuse material, exploitation imagery, and grooming-related content. Wellness support is provided. What you'll be doing - Research and develop safety policies governing youth safety harms on Discord, including CSAM, grooming and solicitation, child exploitation, and age assurance, covering both reactive harm response and proactive age-appropriate design. - Own the full policy lifecycle for your domain: problem scoping, data justification, structured XFN consultation, testing against enforcement criteria, and post-launch feedback loop management. - Partner with Legal early in the development process. Embed compliance requirements for KOSA, COPPA, DSA Article 28, and the Online Safety Act into policy design before drafting begins. - Co-develop enforcement infrastructure with Trust and Safety, Engineering, and ML teams, including golden datasets, classification hierarchies, ML signal specifications, and IKB anchor criteria. - Own the feedback loop from implementation and QA back to your policy work. When QA findings or overturn data indicate a policy gap, you drive the revision. - Collaborate with civil society, NCMEC, ICAC, and other external child safety organizations. Represent Discord externally in this domain with credibility and consistency. - Deliver rapid policy responses to emerging child safety threats, including cross-functional coordination during incidents and regulatory notifications where applicable. - Own at least one functional domain area for the Safety Policy team beyond your harm portfolio. Current team needs include policy implementation systems, AI/LLM governance, or safety-by-design frameworks. - Expected travel: 15% What you should have 5 or more years of experience in trust and safety, policy development, or child safety roles at a technology platform or civil society organization focused on child protection. Deep expertise in youth safety: CSAM, NCMEC/ICAC frameworks, CSAM hash-matching systems, grooming and solicitation patterns, age assurance methodologies, and the regulatory landscape governing minors online. Direct experience with KOSA, COPPA, DSA child safety provisions, and/or the Online Safety Act. Regulatory literacy is required,

👤 HumanFull-time
By DiscordJul 5, 2026

Director, Developer Solutions

Negotiable

Discord has a highly engaged community of millions of daily active users who use the platform for many different reasons, but there’s one thing that nearly everyone does: play video games. Discord plays a uniquely important role in the future of gaming, and we are focused on making it easier and more fun for people to hang out before, during, and after playing games. We are looking for a Director, Developer Solutions who is passionate about building partnerships in the games industry that accelerate adoption of Discord’s engagement and monetization solutions (social sdk, analytics, commerce, collectibles). You will build partnership and sales strategies, as well as lead deal execution, including sourcing and negotiating complex, high-impact partnerships. You will interact with senior executives at our partner organizations and be a trusted evangelist for Discord’s products and priorities. Internally, you will be an advocate for our partners and bring the “voice of the developer” to inform business and product decisions. This is a senior-level individual contributor role and will report into the VP of Developer Solutions. What You'll Be Doing - Identify high-fit games and developers for Discord’s Social SDK, commerce, and analytics offerings - Own a territory / book of business of AAA and AA game developers with quarterly goals tied to your performance - Own the sales / deal process from prospecting, qualification, decision, terms negotiation to deal close - Understand developer needs in regard to monetization, user growth, and social mechanics. This includes identifying the optimal path and selection for third party technology adoption - Build and manage a healthy, predictable pipeline through outbound prospecting, targeted outreach, and strategic account mapping. Fully document your progress using CRM tools - Lead strategy, structuring, and negotiation of key partnership agreements, including developing clear commercial frameworks and defining technical scope. - Align GTM and execution with leaders across Product, Engineering, Ad Sales, Operations, Marketing, Finance, Legal and Executive Leadership; remove roadblocks and ensure partner success and achieve defined KPIs. - Work alongside Customer Success to identify upsell / cross-sell opportunities and deepen relationships within existing customers. What you should have - 10+ years of proven experience in business development, sales and partnerships experience - 7+ years of experience in enterprise SaaS / SDK adoption, analytics / insights sales or related roles at software or platform companies; experience in game tech and developer tools - Strong track record of winning new logos and closing complex deals with enterprise customers - Proven track record sourcing, negotiating, and scaling complex partnerships with measurable impact on revenue, adoption, and monetization - Proven ability to work with internal cross-functional teams at early stages to define and articulate partner value within the context of Discord - Deep knowledge and experience in the gaming space, specifically - Demonstrated ability to lead cross-functional execution with clear ownership and accountability - Exceptional written and verbal communication skills, with experience producing clear, executive-ready materials (e.g., strategy memos, deal summaries, business cases, and partner communications) - Bachelor’s degree required; MBA or equivalent advance

👤 HumanFull-time
By DiscordJul 5, 2026

Senior Rendering Engineer Manager

Negotiable

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Roblox Vision Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the platform that empowers our community to bring any experience imaginable to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility. Why Join Our Rendering Team? Roblox is seeking an experienced and passionate senior engineering manager to lead a team of talented engineers building cutting edge rendering technology. The rendering team at Roblox is at the heart of how millions of creators and players experience our platform. We are a group that is highly passionate about pushing the boundaries of visuals, scalability and performance. We develop our in-house engine and are in control of our entire technology stack, from the rendering pipeline, the lighting techniques, the material system, the voxel terrain to the VFX system and the server infrastructure. Roblox continues to tackle an unprecedented scalability challenge: to allow User Generated Content to take advantage of high end devices while scaling all the way down to low end mobile devices, across a vast array of platforms and genres. Our technology stack and features must allow Creators to express their amazing vision and we must cater to Creators that range from professional developers to enthusiastic newcomers. Our engine must be capable of producing visuals that look great on high end devices while preserving their intent on low end devices. The Roblox platform has an immense reach. Our work makes it into the hands of hundreds of millions of users all over the world. You will: - Lead and mentor a world-class team of rendering engineers focused on one of the following pillars: - The core rendering pipeline, culling and dispatching systems, graphics APIs backends (Vulkan, Metal, Direct3D, agc, OpenGL) and related systems. - The Lighting, shading, materials, global illumination, and post-processing systems. - Act as a hands-on technical leader, providing guidance on architectural decisions and implementation, from low-level details to high level choice of algorithms, and ensuring the stability and efficiency of our technology stack. - Partner with your team and other engineering leaders to define and execute the vision for

👤 HumanFull-time
By RobloxJul 5, 2026

Principal Concept Artist (Environments)

Negotiable

As a Principal Environment Concept Artist at Cloud Chamber, you will join our talented development team to help shape the foundational visual DNA of our project. You will collaborate with a passionate group of game developers and be responsible for crafting high-fidelity environment concepts that support deep systems architecture and breathtaking aesthetics, ultimately bringing the richly imagined world of BioShock to life. What You’ll Do: - Set the visual benchmark and North Star for environment art, ensuring the most challenging spaces meet the project’s high-fidelity goals. - Deliver high-fidelity concept art, with sufficient detail and clarity, that will serve as the definitive reference for the Environment team to execute upon, without ambiguity, and build gameplay spaces. - Proactively identify and resolve complex visual or pipeline bottlenecks before they impact production. - Bridge the gap between Art, Narrative, and Design to ensure environmental concepts support deep systems architecture and gameplay. - Act as a Force Multiplier by coaching Senior and Mid-level artists, fostering a culture of furthering education and craftsmanship, giving and receiving constructive feedback in an empathetic way. - Ensure all concept workflows are optimized for steady iteration and seamless 3D implementation. - Continuously explore and propose visual innovations that evolve the Art Direction while staying within the established project constraints. - Brainstorm ideas for gameplay locations with Design and Art teams. - Visualize possibilities for environmental storytelling. - Storyboard as needed to clarify concepts and pitches. - Create key marketing art and assets. What We’ll Do Together: At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across Design, Art, Narrative, and Engineering teams to ensure environmental concepts support both the narrative "look and feel" and functional gameplay requirements. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles, bridging the gap between artistic vision and technical constraints. <stro

👤 HumanFull-time
By 2kJul 5, 2026

Software Engineer, Game UI - League of Legends

Negotiable

Riot engineers bring deep knowledge of specific technical areas but also value the chance to work in many broader domains. As a software engineer, you'll also dive into projects that focus on team cohesiveness and cross-team goals. You'll lead without authority and provide other engineers with a clear illustration of extraordinary engineering. As a Software Engineer on the League of Legends Alternate Play Modes team , you will help build and maintain player-facing UI and gameplay systems that support new and evolving game modes in the League ecosystem. You will report to the team's Senior Engineering Manager and work in a hybrid environment from our Los Angeles office. Responsibilities: - Implement UI and player-facing gameplay features in support of League of Legends game modes - Collaborate with engineers, designers, artists, and product partners to build features that deliver clear player value - Contribute to technical discovery and prototyping to help reduce ambiguity in a problem space - Participate in team rituals, code reviews, and software maintenance processes - Participate in on-call and live support rotations Required Qualifications: - 2+ years of professional experience in game development with C++ - Experience collaborating across disciplines (e.g. Design, Art, QA, Production) - Experience implementing software engineering best practices within your team, including design reviews, coding standards, code reviews, and testing - Product sense, pragmatism, and player empathy in making tech decisions - Bachelor's degree in Computer Science or equivalent experience Desired Qualifications: - Experience building UI or UX features in games or other interactive products - Experience working with game engines such as Unreal or Unity - Familiarity with Agentic AI assisted development - Experience playing League of Legends or strong motivation to learn and play For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role! Our Perks: Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information. At Riot Games, we put players first . That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you’re working directly on a new player-facing experience or you’re supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we’re better when we work together. Our goal is to create collaborative teams where you are empowered t

👤 HumanFull-time
By RiotgamesJul 5, 2026

Senior Technical Game Designer - Unpublished R&D Product

Negotiable

All Game Designers at Riot have a base set of skills: you design, tweak, and optimize the player experience. Your analytical skills, player insight, and creativity aid in crafting in- and out-of-game experiences that engage and surprise players. As a Senior Technical Game Designer on an unpublished R&D product, you excel in designing exceptional experiences with high novelty and filled with unique challenges to overcome. You partner with other designers, artists, and engineers to create and iterate on a variety of memorable content types for players. You will also help designers and engineers build and expand our engine capabilities creating powerful tools that can empower other designers to create their own unique experiences. You will partner closely with designers and engineers to translate ambitious creative visions into actionable, scalable technical designs. Through a mix of mentorship and content reviews, you also ensure that local designers are building the game with strong technical rigor. Reporting directly to the Lead Technical Designer, your contributions will elevate the capabilities of the entire team on this ambitious project. Responsibilities: - Work collaboratively to design, prototype and deliver compelling player experiences from the beginning to the end of an activity. - Be a hands-on owner for a portion of systems and other content that pushes for novel, unique, and challenging player experiences. - Collaborate with engineering to define the technical strategy and execution of content systems and reusable content tools - Build out solutions to design problems that require a deep level of technical expertise and leaving those problems with the ability to teach others how to work in those spaces in the future. - Develop, advocate, and enforce a system of organizational excellence in content creation that allows for the long-term sustainability of software without being cumbersome to rapid prototyping culture. - Implement gameplay workflows and tools within Unreal Engine to enable designers and artists to rapidly prototype and iterate. - Proactively identify technical risks, develop mitigation strategies, and communicate clearly with team leadership and stakeholders. - Ensure high-quality implementation of complex gameplay systems, promoting performance, scalability, and maintainability. Required Qualifications: - 5+ years of experience in professional Technical Game Design or related Tech Design or Engineering roles - 2+ years of experience in content design in real-time games - Proven experience shipping high-quality titles using Unreal Engine, demonstrating expertise in Blueprints, scripting, and technical workflows - Experience with C++ and C# - Excellent communication and collaboration skills with experience working cross-functionally between engineering, test, production, art, and design Desired Qualifications: - Experience working on a live product - Experience with technical optimization and performance profiling within Unreal Engine - Deep understanding of gameplay system architecture, online networking, and AI behaviors For this role, you'll find success through craft expertise and a collaborative spirit that prioritizes the delight of players. We will look at your past studies and experience, but for this role, we also look for dedicated people with a personal relationship with games. If you embody player empa

👤 HumanFull-time
By RiotgamesJul 5, 2026

Principal Software Engineer, Physics

Negotiable

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. From the early days, simulated physics has been the foundation of the way users build in Roblox. Our physics engine enables dynamic environments with emergent behavior making games more immersive and exciting. The Physics team develops Roblox's proprietary distributed physics engine. Our team implements the mathematical models behind our dynamic simulation engine, and ships engine APIs and tools that developers use every day. These models incorporate rigid body dynamics arising from external forces, collisions, and constraints while optimizing for real-time performance. We work on integrating the low level physics solver into the rest of the engine for online gameplay across multiple platforms. You will report to the Physics Environment Engineering Manager. You Will: - Innovate and implement powerful physics features that empower Roblox developers to create immersive and dynamic experiences. - Drive innovation through research and rapid prototyping , translating new ideas into practical solutions that stand the test of time. - Optimize and enhance the robustness and performance of the physics engine and its integrations, ensuring a seamless user experience. - Collaborate with internal teams and external developers , providing expert support and guidance to improve feature utilization and resolve technical challenges. You Have: - Extensive C++ Development: 8+ years of professional experience writing high-performance, optimized C++ code (2+ years if with an advanced degree). - Performance Engineering: Demonstrated ability to use multithreading and SIMD optimization techniques to enhance application efficiency with knowledge of modern computer architecture and its impact on software performance. - Physics and Numerical Methods Experience: Practical experience applying numerical methods to solve problems in real-time physics simulation. - Real-Time Physics Expertise: Proven experience developing and deploying real-time and online multiplayer physics simulations. - Physics SDK Familiarity: Hands-on experience integrating and applying physics SDKs such as PhysX, Havok, and Bullet. - Educational Background: Bachelor's or advanced degree in Computer Science, Mathematics, Physics, Engineering, or equivalen

👤 HumanFull-time
By RobloxJul 5, 2026

Senior Engine Programmer

Negotiable

SENIOR ENGINE PROGRAMMER Remote US & Canada only We’re looking for an exceptional Senior Engine Programmer to join our live team to help craft the most advanced social game on earth. As an Engine Programmer at thatgamecompany, you will be a highly valued member of a world-class Engine and Game Development team for an unannounced game. For the right candidate, there are ample opportunities for fun engineering challenges: Performance (CPU and GPU), Cross-platform support, Netcode, Multithreading, Audio, and Rendering, just to name a few. You will be surrounded by knowledgeable peers who will be there to coach and mentor, as you grow into a highly impactful member of the team. Must haves: - Experience developing a game engine (at work, school, or as a personal project) - 5+ years of technical engineering experience with C or C++ - Find the idea of working in a custom game engine more fun than working in a Big Engine™ - Built custom engines or have worked with custom engines and ported them to multiple platforms - Demonstrated ability to execute longer-term projects in complicated code bases with multiple stakeholders. Nice to haves: - 5 to 10+ years experience in game development or similar 3D media using C++ - Have a pet engine project or game (ideally with public code that we can view) - Clear communication skills, ability to work closely with other high-caliber engineers and artists. Responsibilities: - Design, implement, and update core systems of the TGC game engine - Collaborate closely with various disciplines, including artists, designers, and other engineers, to gather requirements, deliver and iterate on features - Help monitor, identify and troubleshoot issues and inefficiencies to increase the overall effectiveness of the development team. Perks: • Paid Time Off, Holidays, and Two Weeks Winter Break • Employees and their dependents get medical, dental, and vision coverage, regardless of their level, tenure, or position within the company. Moreover, these benefits start on the first day of the job—there’s no waiting period before they kick in. • Pet Insurance for those who need it too. • Compassionate leave for employees who needs to take care of their family members • Pre-tax wellness stipend • Pre-tax work from home stipend • Access our savings plan (401K program) with company match • Mental health resources including Headspace membership and Employee Assistance Program (EAP) • Discount portal for everyday goods and services • Employee inclusive and diversity initiatives such as Grow Together • Support for personal professional development Please note: Include your portfolio link, if any. If not, please state what features you've worked on in that particular project. We also require you to take a test. Thank you! Applicants must be authorized to work for any employer in the U.S. or Canada. We are unable to sponsor or take over sponsorship of an employment Visa at this time. The salary range for this position is $164,500 USD to $222,500 USD annually, with the opportunity to earn an annual discretionary bonus. This salary range is an estimate, and the actual salary may vary based on the Company’s compensation practices. Employees in this position are eligible to participate in the Company’s standard employee benefit programs, which currently include the following: medical, dental, vision, 401k, and paid time off. Our base pay is benchmarked against regional market and industry data and is adjusted to reflect the cost of living in your specific geographic area. #LI-Remote

👤 HumanFull-time
By ThatgamecompanyJul 5, 2026

Senior Software Engineer, Support (12 month contract) - Unreal Ecosystem

Negotiable

At Riot, engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Senior Software Engineer on the Unreal Ecosystem team, you will work with a passionate team of engineers in the support of plugins, tools and systems that empower all developers and collaborators to make the best game experiences for our players. The Unreal Ecosystem (UnEco) team collaborates with partners across Riot, all contributing to a stronger, more efficient Unreal development environment. You’ll navigate diverse technical challenges, ramping up quickly on new topics and solving complex problems in ways that empower both developers and, ultimately, our players. This role is open to remote candidates, with core hours aligned to Sydney time. Responsibilities: - Participate in the on-call rotation within core working hours; resolve game developer workflows & identify points of improvements from hands on support. - Build and maintain software systems with a focus on quality, reliability, and maintainability. - Write clear documentation and communicate technical details across teams and disciplines. - Uphold a high standard of technical support excellence. Participate in code reviews, write unit/integration tests, and contribute to continuous improvement of team practices. Required Qualifications: - 4+ years experience in professional software development - 3+ years of professional experience and proficiency with C++ - Experience working with game development teams or adjacent industries - Experience with Unreal engine - Strong understanding of software engineering fundamentals (data structures, algorithms, concurrency, etc.) - Strong communication within and across teams - Fluency in English - Core working hours are anchored to Sydney Time: 9am-5pm AEST (Apr-Oct) / 10am-6pm AEDT (Oct-Apr) Desired Qualifications: - Fluency or conversational ability in Mandarin (a plus for collaboration with APAC partners) For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role! Riot Games fosters a player and workplace experience that values teamwork embodied by the Summoner's Code and Community Code . Our culture embraces differences as a strength, and our values are the guiding principles for how we approach work. We are committed to putting diversity and inclusion (D&I) at the center of everything we do, and promoting a fair and collaborative culture where Rioters treat one another with dignity and respect. We encourage you to read more about our value of thriving together <span

👤 HumanContract
By RiotgamesJul 5, 2026

Game Producer II - VALORANT, Narrative

Negotiable

Game Producers lead teams, initiatives and products from conception through launch and operation inside of the gaming space. They create and align teams to product vision, have a deep understanding of player needs, competitors and market conditions, and are able to balance scope, quality and time to predictably deliver at a high quality bar for players. As a Game Producer II on VALORANT , you’ll help with the production efforts of the VALORANT Narrative team to successfully shepherd production of Narrative in support of all game content. You’ll help manage delivery schedules on the day to day, and facilitate efficient team organization that leads to high team morale and output. You’ll work with the Narrative leadership and liaise with all other teams to ensure Narrative runs smoothly and produces world class content. Responsibilities: - Drive and improve team work systems - Teams have clear work systems that accurately track and deliver on production efforts - Help ensures all teams have clean, up-to-date work backlogs - Facilitate meetings, discussions, and decisions - Teams have predictable and measurable capacity for work through - Cross-functional work planning with accurate estimations - Velocity tracking on sprint and release basis - Teams track and communicate progress to stakeholders and rest of team - Track all work (planned, unplanned, emergent) consistently - Ensure stakeholders are consulted and informed on all team progress and brought in to discussions as needed for project success - End to end feature delivery tracking - Ensure teams set and meet definition of done for all work - Update and tracks against common delivery checklist for shipping all work - Ensure strong team health, culture, and efficiency - Team work systems are efficient and adopted by everyone on the team - Monitor team morale, ensure the team has a safe and supportive environment where they can succeed - Celebrate successes, make sure team-building happens regularly - Resolve team problems quickly - Cascade work systems and best practices across teams Required Qualifications: - 5+ years industry experience across both PC and Console platforms - 2+ years experience delivering Narrative content - Experience producing cross functional teams (including writers/designers/artists/QA) through all phases of content development - Experience with live service games or games that have had multiple post launch content updates - Experience working on a shooter, or personal affinity for shooter genre Desired Qualifications: - Full Feature pipeline experience on character driven projects like Hero based games - Understanding of common design, engineering, and art pipelines relevant to character creation - Experience working within a large game organization (team of 50 or more developers) For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If

👤 HumanFull-time
By RiotgamesJul 5, 2026

Senior Associate / Associate Manager, Asia Marketing

Negotiable

Who We Are 2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, HB Studios, and 2K SportsLab. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment. Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of 2K’s portfolio currently includes several AAA, sports and entertainment brands, including global powerhouse NBA®️ 2K, renowned BioShock®️, Borderlands®️, Mafia, Sid Meier’s Civilization®️ and XCOM®️ brands; popular WWE®️ 2K and WWE®️ SuperCard franchises, TopSpin 2K25, as well as the critically and commercially acclaimed PGA TOUR®️ 2K At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don’t meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply! What We Need This is a pivotal growth position within 2K Asia, supporting AAA blockbuster franchises such as Borderlands , Sid Meier’s Civilization , and NBA 2K . We are looking for a data-informed marketing professional to join our Tokyo team. The ideal candidate will bridge the gap between community engagement and performance marketing. You will focus on maximizing the reach of our titles through Social Media & paid media strategy and data analysis, to ensure 2K’s brand resonates powerfully across the Japanese gaming landscape. Social Media Strategy & Paid Media Operations - Lead the integrated planning, execution, and management of paid media campaigns (Paid Social, YouTube, Search, etc.) to maximize reach and user acquisition for 2K titles in Japan. - Manage and support 2K Japan’s overall social media strategy in alignment with global brand directions, ensuring content is localized and resource-efficient. - Partner with the Social Media Manager to identify high-performing organic content and provide strategic paid boosts to amplify community engagement and brand growth. - Collaborate with agencies to manage monthly calendars, KPIs, and actionable steps, ensuring community initiatives align with broader marketing goals. Performance Tracking & Global Reporting - Consolidate and analyze data from both organic social channels and paid campaigns to evaluate the overall health and growth of 2K’s presence in Japan. - Generate regular performance reports for local, regional, and global stakeholders, translating local market trends and campaign results into actionable insights and strategic recommendations. - Monitor social sentiment and VOC (Voice of Customer) to provide data-backed feedback to global development and marketing teams. Marketing Execution & Cross-funct

👤 HumanFull-time
By 2kJul 5, 2026

Art Lead, New Game (AAA RPG)

Negotiable

Scopely is looking for an Art Lead to join our Slate Development Group in Barcelona on a hybrid basis. At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily. We are developing a AAA action RPG based on a world-renowned IP, and we’re looking for a Principal Artist who combines strong artistic authority, deep worldbuilding sensibility, and hands-on 3D game development expertise. What You Will Do : - Art Direction & Visual Quality - Uphold and evolve the game’s visual identity, tone, and worldbuilding - Ensure a cohesive visual experience across characters, environments, VFX, and UI - Apply strong understanding of: - Composition (visual, gameplay, and cinematic) - Lighting, materials, and atmosphere - Environmental storytelling and realism - External Studio Leadership - Partner with our external development studio to guide and coordinate art quality across characters, environments, VFX, UI, and more to achieve AAA-quality output - Help establish and maintain efficient art workflows, feedback loops, and quality standards across time zones - Translate creative vision into clear, actionable direction for external teams - Quality Bar & Visual Development - Perform paintovers, visual callouts, and written feedback to elevate the art to a AAA-quality bar - Identify visual risks early and proactively course-correct to maintain style, readability, and polish - Help define and uphold the game’s visual style, ensuring consistency across all art deliverables - Art → Game Translation - Work closely with Tech Art, Design, and Production to ensure: - Art is fully functional in-engine - Assets meet performance and gameplay readability standards - Bridge the gap between: - Concept art - Final in-game execution - Feedback & Communication - Review art submissions and playtest builds to provide concise, actionable feedback that is clear, respectful, and actionable - Translate high-level creative direction into concrete, production-ready visual guidance for our Shanghai studio Collaborate with internal stakeholders to ensure art supports gameplay and performance needs - IP Holder Collaboration - Partner with our IP holder to establish visual guidelines, approvals, and feedback - Clearly interpret and relay art feedback to the development team, helping them understand intent and constraints - Ensure all art content aligns with established IP canon, while still meeting gameplay needs and driving towards a world-class player experience Qualifications - 7+ years of professional game art experience, with at least 2+ years in a lead o

👤 HumanFull-time
By ScopelyJul 5, 2026

Senior Combat Designer (AI archetype)

Negotiable

As a Senior Combat Designer at Cloud Chamber, you will collaborate with an innovative team of designers, artists, and engineers to create industry-leading AI characters and combat gameplay. You will be responsible for expanding and building on the ideas of player expression and emergent design experiences. Utilizing your deep knowledge of Unreal Engine, you will develop interactive AI characters to support the overall creative vision for our project, ensuring that our ambitious design goals are achieved and ultimately bring the richly imagined world of BioShock to life. What You’ll Do: - Work with the Leads, Design Director, and the design team to pitch and develop interactive AI characters and execute the vision for the game. - Act as the primary owner of AI and combat implementation in cross-disciplinary pods. - Develop working prototypes of AI and combat scenarios. - Communicate progress, workflows, and availability of AI and combat standards to content developers. - Maintain and tune assigned combat AI behavior and parameters through to project completion. - Create detailed and easy-to-follow design documentation. - Collaborate across development sites in Novato and Montreal on a day-to-day basis. - Expand and build on the ideas of player expression and emergent design experiences. - Use your creativity to execute on design goals and solve design challenges that push our games forward. - Participate in brainstorm sessions, refine, and execute on ideas within a schedule. - <span style="font-family: helvetica, arial, sans-serif; fon

👤 HumanFull-time
By 2kJul 5, 2026

Senior Content Creative

Negotiable

Job Description 1. Creative Strategy & Production: Responsible for the ideation, scriptwriting, and production of visual assets across overseas markets, including brand videos, UA (User Acquisition) performance ad creatives, community UGC (User-Generated Content) viral hooks, and app store visual storefronts (App Store / Google Play). 2. Tailored Audience Campaigns: Formulate customized creative strategies aligned with seasonal themes or IP collaborations (leveraging tags such as Art, Female-oriented, Hardcore Competitive, etc.) to deliver high emotional resonance and precise visual positioning for diverse target demographics. 3. Global Aesthetic Excellence: Maintain premium international aesthetic standards; strictly control color grading, composition, pacing, and visual sophistication to ensure deliverables resonate with local cultural sensibilities while firmly rejecting low-brow, low-quality, or formulaic user acquisition tropes. 4. Cross-Functional & Vendor Management**: Guide and collaborate with visual designers, 3D/video editors, and external vendors to execute creative concepts efficiently and at high quality; translate creative intent into structured, logical design briefs for production teams. 5. Data-Driven Optimization: Routinely analyze full-funnel performance metrics (e.g., CPM, retention rates, CTR, CVR) with strong logical reasoning; agilely diagnose creative fatigue or friction points based on data, and rapidly deploy systematic iteration and optimization plans. Job Requirements 1. Industry Experience: 5+ years of experience in overseas gaming brand video production, with a deep capacity to empathize with the emotional pain points, subcultures, and nuances of players across different global regions. 2. Technical Mastery & Cinematography: Highly proficient in video editing software such as After Effects and Premiere Pro, with the ability to skillfully utilize VFX plugins; expertise in Motion Graphics (MG) and 2D animation is highly preferred. Masterful command of cinematic lens language, pacing, and artistic expression. 3. Strategic Thinking: Capable of providing robust logical frameworks for every creative pitch (e.g., justifying why specific visual metaphors or editing rhythms are utilized), expertly balancing the intersection of "brand identity" and "UA acquisition efficiency." 4. Educational Background & Passions: Bachelor’s degree or higher in Fine Arts, Graphic Design, Digital Media, Film & Advertising, or related fields is preferred. Strong passion for and deep understanding of global pop culture, anime/manga IPs, or the Virtual YouTuber (VTuber) ecosystem is a significant plus. 5. Language Skills: Professional working proficiency in Chinese and English is required; fluency in Japanese as a working language is a highly valued plus. 6. Portfolio: A professional portfolio or a link to your showcase is required upon application.

👤 HumanFull-time
By ThatgamecompanyJul 5, 2026

Global & Americas Manager, Partnership Management - Riot Commercial Partnerships

Negotiable

The Riot Commercial Partnerships (RCP) team is responsible for identifying, building, and executing world-class partnerships with leading global brands. Our mission is to drive revenue through strategic commercial collaborations that bring meaningful value to Riot’s fans—across Games, Entertainment, Esports, and Social Impact. For every product and event Riot creates, our premiere partners help elevate the experience for millions of players and live audiences. The Partnership Management team serves as the central point of contact for these valued partners, ensuring exceptional service and flawless execution. We’re looking for a driven, strategic leader to shape and execute the long-term partnership vision for Riot and our Global & Americas league partners. Reporting to the Director, Partnership Management, the Manager, Partnership Management will oversee a passionate team responsible for managing relationships established through Riot’s Business Development efforts across Global and Americas partnerships. This role is also a key member of the Global & Americas leadership team, helping define the organization’s strategy, direction, and operational excellence. Because priorities shift quickly in our fast-paced environment, this role includes—but isn’t limited to—the responsibilities below. Responsibilities: - Build and scale a world-class partner management organization focused on delivering exceptional value to partners and delighting players. - Coordinate cross-functional and external teams to ensure all partnership milestones and dependencies are met from concept to execution. - Identify and drive new, incremental opportunities for existing partners across Riot’s growing portfolio of products. - Lead, mentor, and develop a high-performing team, fostering strong craft leadership and seamless coordination with cross-functional teams and partner stakeholders. - Serve as a senior relationship lead with partners; empower your team to build trusted, strategic relationships that deliver on shared KPIs and elevate the player experience. - Guide your team as they advocate for partner needs, objectives, and deliverables within internal workstreams, ensuring flawless execution and contractual compliance. - Play a critical role in partnership renewal strategy, planning, and negotiations. - Oversee the creation and delivery of partnership recap reports, including performance analysis, insights, and optimization recommendations. - Contribute to effective budget oversight and operational efficiency within the department. Required Qualifications: - 10+ years of experience in Partnership Management, Account Management, Sponsorship Sales & Fulfillment, or equivalent fields - Experience managing direct reports - Demonstrated success maintaining strong client relationships and high customer satisfaction - Strong analytical skills with the ability to apply data-driven decision-making - Excellent attention to detail, planning, and organizational skills - Ability to blend creative thinking with strategic, structured problem-solving - Comfortable managing multiple projects, meeting milestones, and collaborating in a dynamic environment - Ability to work evenings, weekends, and holidays as needed - Willingness to travel up to ~20-30% annually (domestic and international) Desired Qualifications: - 3+ years of direct management experience - Bachelor’s Degree in related field; MBA or related advanced

👤 HumanFull-time
By RiotgamesJul 5, 2026

Manager, Mobile UA

Negotiable

2K’s Cat Daddy studio, based in Kirkland, Washington, was started 25+ years ago by industry veterans and is now a wholly owned subsidiary of Take-Two Interactive within the 2K Label. The studio is a fun, dedicated family of incredibly hardworking game developers. We have shipped games on almost every genre and platform, with a current focus on mobile games. What We Need: We are looking for a passionate and self-motivated Mobile User Acquisition Manager to join our Mobile Marketing Team. Reporting to the Senior Manager, Mobile User Acquisition, this role will work with a number of stakeholders to grow our existing mobile games as well as supporting future titles. This position will emphasize game-specific audience, creative, and optimization strategies. You will be responsible for the execution of these strategies as well as sharing the findings and next steps to cross-functional teams. The role is inherently collaborative. Key departments that the role will interact with are: Product PMM, Creative, and Analytics teams. The role requires clear communication of complex strategies in a visual and accessible manner. This requires you to work onsite in the Cat Daddy studio location in Kirkland, WA. What You Will Do: - Development and implementation of world-class new user acquisition and retargeting strategies. - Build, run, monitor, test and optimize campaigns (e.g. social, search, DSP, etc) to increase performance. - Be proficient in current and future mobile advertising trends, including proactively introducing new advertising channels, purposefully testing new optimization methods, advocating for new ad formats and having a growth hack mentality. - Take ownership of creative testing from concept to completion. Drive performance marketing creative strategy, establish A/B testing framework. - Monitor & measure creative performance to evaluate how UA optimizations and changes influence results. - Identify areas of improvement by analyzing performance, convert data into actionable insights. - Test and define a strategy for channel-specific creatives. - Proactively introduce new technology for automation and operational efficiency. - Cultivate business relationships with ad partners and unlock alpha/beta testing opportunities. Who We Think Will Be a Great Fit: You have an analytical mind with an ability to distill complex projects into actionable items. Clarity of thought is a requirement. You should have a comprehensive view of the entire user journey and the impact of interventions at various stages. You should be a creative problem solver and self-starter with passion and enthusiasm for consistently getting results. - Proven experience in mobile user acquisition. - Consistent record of successfully managing and scaling UA, retargeting and creative strategies. - Strong problem solver who thinks strategically. Able to breakdown and prioritize problems, assess opportunity areas, develop big ideas and priorities, and mobilize teams and resources to move the business forward. - Deep understanding on funnel and conversion metrics. Requires experience working in a metrics-based environment. - Experience in data collection, analysis and reporting from multiple sources. - Understanding of UA and creative dashboards from different platforms. - Proven experience building processes and exit targets for creative testing at high velo

👤 HumanFull-time
By 2kJul 5, 2026

Senior Systems Engineer

Negotiable

Who We Are At 2K, we create some of the most iconic and culture-shaping video games in entertainment, including NBA® 2K , one of the top-selling franchises in the world, and legendary titles like BioShock® , Borderlands® , Mafia , Sid Meier’s Civilization ® , and XCOM® , as well as fan favorites WWE® 2K , TopSpin® , and PGA TOUR® 2K . We build unforgettable experiences by pushing the boundaries of creativity, authenticity and innovation across every genre . Our portfolio is brought to life by some of the most influential game development studios in the world . Visual Concepts, Firaxis Games, Hangar 13, Cat Daddy Games, 31st Union, Cloud Chamber, Gearbox, HB Studios, and 2K SportsLab create world-class experiences across platforms . But what truly powers 2K is our people . We believe the best ideas come from teams that feel empowered, supported, and inspired . As an equal opportunity employer, we are committed to fostering a diverse, inclusive workplace where people are encouraged to come as they are and do their best work . Position Summary The Senior Systems Engineer is a high-level individual contributor specializing in Perforce Helix Core to support, enhance, and optimize critical source control infrastructure. This role is responsible for ensuring the reliability, scalability, and efficiency of the Perforce environment through proactive management, advanced automation, and deep collaboration with software development and tools engineering teams. The Senior Systems Engineer balances complex operational requirements with long-term strategic projects, providing technical leadership and clear communication across multiple global teams to drive continuous infrastructure improvement. Primary Responsibilities - Infrastructure Optimization: Maintain, monitor, and optimize Perforce Helix Core infrastructure to ensure high availability, peak performance, and enterprise-grade security. - System Administration: Oversee complex server configurations, triggers, permissions, and multi-tool integrations to support global development workflows. - Reliability & Data Integrity: Architect and implement industry best practices for system reliability, data integrity, comprehensive backup strategies, and disaster recovery protocols. - Workflow Collaboration: Partner with development and tools engineering teams to design and refine synchronization strategies, repository organizati

👤 HumanFull-time
By 2kJul 5, 2026

Data Analyst

Negotiable

Who We Are At 2K, we create some of the most iconic and culture-shaping video games in entertainment, including NBA® 2K , one of the top-selling franchises in the world, and legendary titles like BioShock® , Borderlands® , Mafia , Sid Meier’s Civilization® , and XCOM® , as well as fan favorites WWE® 2K , TopSpin® , and PGA TOUR® 2K . We build unforgettable experiences by pushing the boundaries of creativity, authenticity and innovation across every genre. Our portfolio is brought to life by some of the most influential game development studios in the world. Visual Concepts, Firaxis Games, Hangar 13, Cat Daddy Games, 31st Union, Cloud Chamber, Gearbox, HB Studios, and 2K SportsLab create world-class experiences across platforms. But what truly powers 2K is our people. We believe the best ideas come from teams that feel empowered, supported, and inspired. As an equal opportunity employer, we are committed to fostering a diverse, inclusive workplace where people are encouraged to come as they are and do their best work. What We Need We’re looking for a passionate Data Analyst to support the Sports* Game Science & Insights team, to explore, analyze, report, and action on data from our portfolio of titles (WWE 2K, PGA TOUR 2K). We’re looking for someone who can translate product & business knowledge into deep analysis and, in turn, translate to actionable insights for cross functional business stakeholders. As you deliver valuable insights to stakeholders, you will aim to build strong relationships, become a trusted partner among business functions, and scale out team efforts from one team to the next. Our mission is to enable our partners to be more proactive, productive & successful by providing best in class, end-to-end and scalable data solutions. What You Will Do - Leverage a deep understanding of how our titles’ game features & mechanics work and our business priorities to deliver actionable, business-impacting insights - Support business narratives and develop business cases with effective data storytelling. Focus on using data and hypothesis-driven decision-making to drive future

👤 HumanFull-time
By 2kJul 5, 2026

Producer - LiveOps

Negotiable

Scopely is looking for a mid-level Producer of External Development to join Slate Development Group and contribute to an ambitious new AAA mobile ARPG game, based in Shanghai, China. At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the games industry, connecting millions of people around the world daily. We are in the early stages of development on an ambitious, unannounced AAA mobile game, and we’re assembling a team of passionate game makers to craft unforgettable characters and immersive adventures that players will love. What you will do The Producer will play a key role in planning and executing LiveOps initiatives to support the long-term success of our game. In the pre-launch phase, this role will focus on building strong LiveOps foundations, including event planning, monetization setup, asset workflows, and roadmap alignment to ensure launch readiness. Post-launch, the Producer will drive LiveOps execution in a live environment, adapting to operational rhythms and performance-driven iteration. You will work closely with cross-functional partners across multiple time zones to maintain alignment, ensure timely delivery, and deliver engaging player experiences that drive retention and revenue. - LiveOps Event Planning & Execution : Own end-to-end production of LiveOps events from concept planning through implementation, QA, launch, and post-event review. Build and maintain detailed schedules, track dependencies, and ensure on-time delivery. Coordinate cross-functional teams to deliver high-quality events aligned with product goals. - Monetization & Performance Alignment : Partner with Product and Design to help align events with monetization strategy, offers, and feature integrations. Work with Analytics to review performance results and support iteration planning based on performance insights. - Roadmap Planning & Production Support : Contribute to short- and mid-term roadmap planning in collaboration with Product and Design, ensuring LiveOps initiatives are aligned with overall game priorities and development milestones. Maintain visibility into dependencies across features, events, and content beats to ensure realistic planning and smooth execution. Support additional production initiatives as needed, helping to drive alignment, mitigate risks, and keep cross-functional efforts on track. - Cross-Functional Coordination & Execution Support: Partner with cross-functional teams including Product, Design, Engineering, Marketing, and Legal to ensure smooth planning and execution of LiveOps and related initiatives. Support alignment across stakeholders, maintain clear communication, and help remove blockers to keep projects moving forward. - Production Operations & Process Support : Take a hands-on approach to Support additional production initiatives as needed, helping to drive alignment, mitigate risks, and keep cross-functional efforts on track. - Risk Awareness & Issue Management: Proactively identify potential risks or dependencies that may impact schedules or deliverables. Escalate issues when necessary and collaborate with stakeholders to drive practical solutions. What will you need: <l

👤 HumanFull-time
By ScopelyJul 5, 2026

Principal Systems Designer - Stumble Guys!

Negotiable

Scopely is seeking a Principal Systems Designer to join our Stumble Guys team! Stumble Guys is one of our most recent hits, with millions of fans joining the party every single day, constantly keeping it at the top of the charts in over 50 countries and with the ambition of becoming nothing less than a beloved franchise and to be played for many years to come. This is a high-impact role designed for a system architect, someone who thrives at the intersection of high-level creative game design and deep economy modeling. Unlike traditional economy roles that focus primarily on optimisation, this position is about building the foundational systems that drive our core and meta-loops. You will serve as the glue between our Product, Economy, and Game Design teams, ensuring that every feature is cohesive, aligned with our meta-progression goals, and optimized for long-term player engagement and monetization. This role is strategically positioned within the product organization with a clear and accelerated growth path. We are looking for a leader who can not only design systems but also elevate the entire team's design standards and systemic thinking. You will be instrumental in breaking down silos between departments, ensuring that the economy team's mathematical rigor is perfectly balanced with the intended psychological experience and "feel" of the game. What You Will Do - System architecture: Lead the design of systems across the game team, ensuring all features are cohesive and aligned with the game's core and meta-loops. You will build systems that translate directly into new features or rebalance existing ones to improve engagement. - Cross-functional synergy: Act as the primary bridge between the economy, product, and game design teams. You will collaborate closely with Game Designers to ensure feature complementarity and work with Product Managers to align design with business goals. - LiveOps & Meta-Loops: Focus on the meta-loops as the core supporting structure of the game. You will collaborate with our Product Performance team in tuning our Live Ops strategy to reflect the intended player experience, ensuring seasonal content and events drive meaningful progression and aligns with the overall game economy system. - Technological Innovation: Spearhead the adoption and direction of the latest technology and AI-driven methodologies to translate complex systems into actionable economy tools and simulations. What We're Looking For We are looking for a candidate who possesses a unique blend of creative intuition and analytical rigor. The ideal candidate will meet the following criteria: - Experience: 5+ years of experience in mobile F2P system design, with a proven track record of designing and maintaining complex economies in high-growth environments. - Experience with games featuring layered progression systems, such as casual action-combat or Real-Time Strategy (RTS) card battlers titles is highly preferred. - Strategic modeling skills: Advanced proficiency in mathematical modeling and simulation using Excel, Google Sheets, or any tool of choice. You should be comfortable predicting the impact of features on game balance and player behavior through data-informed simulations. - Systems thinking: A strong ability to visualize and document the "big picture" of how various game systems interact. You should be capable of translating high-level product goals into detailed technical specifications. - Clear communication: Mastery in articulating complex system design concepts to diverse st

👤 HumanFull-time
By ScopelyJul 5, 2026

[2026] Applied Scientist - PhD Intern

Negotiable

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Roblox is spearheading the future of immersive entertainment with the ambitious goal of dominating 10% of the gaming market. Join us to tackle challenges that enable AI-driven creation and massive concurrency for a global community where innovation meets safety. During this 12 or 16 week internship, you will drive a project from ideation to experimentation, production or publication, with the possibility of continued collaboration beyond the internship.Your project will focus on the hardest problems in tech today affecting massive scale with 112+ million daily active users. We support experimentation and production with top researchers, engineers, faculty, and PhD candidates globally that can lead to publications at esteemed venues. Teams Hiring For This Role: - Search and Discovery: powers major recommendation surfaces—conducting cutting-edge research in generative modeling, multimodal and MLLM technologies, designing advanced agentic AI algorithms to solve business requirements while achieving technical breakthroughs. - Economy: Expand the ML backbone powering monetization, marketplace, and payments, solving problems related to fraud, pricing, and personalization - Ads & Brands: Evolve the intersection of recommendation systems, ranking, and marketplace/auction theory to optimize sponsored content delivery - Safety: Create scalable AI for real-time safety & moderation using LLMs, NLP, and computer vision to safeguard text, voice, and accounts. - Engine: Develop innovative technology for our immersive 3D graphics, advancing geometry, physics simulation, motion diffusion models, and scalable distributed systems - Creator: Empower creators with generative AI and NLP technologies, building intuitive tools for automated content understanding and real-time localization - Foundational AI : Design and train 3D foundational models and optimize large-scale inference systems, enabling intelligent 3D content generation. - Infrastructure: Build systems that ensure the reliability and scalability of Roblox’s datacenter, backbone, and edge networks, which support all of our production services. You Will - Prototype and experiment with advanced AI, machine learning, and 3D technologies to solve real-world challenges at scale - Tra

👤 HumanContract
By RobloxJul 5, 2026

Senior External Development Manager

Negotiable

Who We Are MAKE LIFE EPIC Founded in 1996, Firaxis Games is a world-renowned game development studio with an unwavering mission to “build games that stand the test of time”. The name Firaxis, a fusion of “fiery” and “axis,” communicates the company’s dynamic development process that results in the creation of ground breaking titles with unparalleled gameplay delivered to gamers around the world. Under the creative direction of industry legend Sid Meier, Firaxis has released dozens of hit games on multiple platforms and is recognized as an industry leader in game development. CORE VALUES: GAMEPLAY FIRST Let gameplay drive decision making BE ACCOUNTABLE Deliver great work for the studio, the team & yourself PEOPLE FOCUSED Maintain an environment where people are happy EMBRACE ENTHUSIASM Find opportunities to contribute and collaborate WORK SMART Put effort where it pays off the most What We Need The Senior External Development Manager is accountable for the end-to-end management of external development partnerships at the project level. This role owns and drives the external development pipeline across all disciplines, ensuring partners deliver assets and content on schedule, within scope, and at the highest quality standards. The Senior External Development Manager establishes and evolves production practices that integrate external partner contributions with internal development teams while maintaining the flexibility to support internal production efforts as project demands shift. What You Will Do - Partner & Pipeline Management: Own the full lifecycle of external partnerships, including onboarding, offboarding, contracts, and invoices. Lead RFP creation and vendor outreach for new project requirements. - Vendor Operations: Negotiate and align vendor scope, capacity, cost, and delivery expectations with project goals and budget. Manage IT onboarding and troubleshooting to ensure secure partner access to tools and systems. - Production Oversight: Build and manage vendor production schedules and milestones. Track deliverables, monitor milestone health, and proactively mitigate risks related to schedule, budget, or scope drift. - Process Improvement: Drive the continuous improvement of vendor workflows, documentation, and toolchains to increase efficiency and quality. Report on vendor KPIs and delivery trends to studio leadership. - Internal Production Support: Support internal production efforts across disciplines when the team requires additional capacity, transitioning fluidly between external management and hands-on internal tasks. - Cross-Functional Collaboration: Partner with Art, Production, and discipline leads to define creative briefs and style guides. Serve as the primary communication bridge between internal teams and external vendors. - Mentorship & Best Practices: Mentor studio members and XDev Supervisors on external development best practices. Partner with the Director of External Development to maintain the studio-level external database and reporting standards. Who We Think Will Be A Great Fit - Minimum of 6 years of experience in project management, production, or a related role within the video game industry. - Deep understanding of game development pipelines and mastery of exte

👤 HumanFull-time
By Firaxis GamesJul 5, 2026

Scan Technician

Negotiable

Who We Are At 2K, we create some of the most iconic and culture-shaping video games in entertainment, including NBA® 2K , one of the top-selling franchises in the world, and legendary titles like BioShock® , Borderlands® , Mafia *,* Sid Meier’s Civilization ®, and XCOM® , as well as fan favorites WWE® 2K *,* TopSpin® , and PGA TOUR® 2K *.* We build unforgettable experiences by pushing the boundaries of creativity, authenticity and innovation across every genre. Our portfolio is brought to life by some of the most influential game development studios in the world. Visual Concepts, Firaxis Games, Hangar 13, Cat Daddy Games, 31st Union, Cloud Chamber, Gearbox, HB Studios, and 2K SportsLab create world-class experiences across platforms. But what truly powers 2K is our people. We believe the best ideas come from teams that feel empowered, supported, and inspired. As an equal opportunity employer, we are committed to fostering a diverse, inclusive workplace where people are encouraged to come as they are and do their best work. What We Need We are looking for an exceptionally skilled technical craftsperson to join our team as a Scan Technician. The ideal candidate has rock-solid technical production experience, especially working with small teams and being self-reliant. Strong proficiency with troubleshooting computer hardware and software issues are essential. We scan across the country in all climate zones throughout the year, and the only constant is that successful data acquisition is the imperative. We partner closely with top-tier industry talent, requiring our team to build immediate rapport and maintain a highly supportive environment. Our ideal candidate brings a sincere, welcoming attitude alongside elite talent direction capabilities to ensure a seamless experience. This is temporary position for 12 months that will require you to work onsite in our San Rafael, California office location with the occasional on the road travel. This role does not offer relocation assistance. What You’ll Do - Work directly with Talent and lead them through a series of developer-specific facial expressions while achieving the highest-quality data based on developers' standards and expectations. - Manage data acquisition for performance capture and 3D facial/body scanning shoots. - Calibrate and set up camera rigs and mobile capture systems. - Work with Shoot Producer and crew to coordinate on-schedule arrival, set up, shoot, and breakdown. - Demonstrate professionalism at all times as a face of the company. - Manage the training, development, and skill growth of junior technicians and contractors. - Supervise the research and development of new scanning technologies and implement into builds. - Design camera rigs and mobile capture systems. - Coordinate with scan/art/production teams and clients for best practices with scanning and data processing. What Will Make You A Great Fit <ul

👤 HumanFull-time
By 2kJul 5, 2026

Customer Experience Specialist

Negotiable

About Us Twitch is the world’s biggest live streaming service, with global communities built around gaming, entertainment, music, sports, cooking, and more. It is where thousands of communities come together for whatever, every day. We’re about community, inside and out. You’ll find coworkers who are eager to team up, collaborate, and smash (or elegantly solve) problems together. We’re on a quest to empower live communities, so if this sounds good to you, see what we’re up to on LinkedIn and X , and discover the projects we’re solving on our Blog . Be sure to explore our Interviewing Guide to learn how to ace our interview process. About the Role The role of CX Specialist at Twitch is multifaceted and crucial to the organization's customer experience strategy, as you will serve as the foundation and connective tissue between the organization and the community, bridging the gap between Twitch and its users. With Amazon's customer obsession philosophy we are bolstering our Community Support team to provide excellent service to all of our community members, whether they be creators, customers, developers, or viewers. In this role you will be focusing on addressing a wide range of complex and high-touch user issues by leveraging your expertise in order to enhance the overall customer experience, contribute to strategic initiatives, and ensure that the voice of the user is consistently represented with product and engineering teams. Alongside other Specialists around the world, you will be an essential element of Community Trust's efforts to foster a thriving, creative Twitch. As a CX Specialist, you will review and resolve support requests using a variety of software tools to navigate user accounts, research and review policies, and communicate solutions to our community in a fun environment. Twitch has a positive, diverse, and supportive culture — Our global team is constantly iterating, solving problems, and working together to empower people around the world to better the Twitch community and connect in meaningful ways. You can work in San Francisco, CA, Irvine, CA, Seattle, WA or New York, NY. You Will: - Maintain a positive, customer-focused attitude - Effectively resolve customer inquiries - Meet service level agreements set by Twitch Community Experience leadership - Track issues escalated for resolution to ensure customers receive an appropriate response - Immerse yourself into the culture of Twitch, the video game industry, and our expanding repertoire of content - Identify customer needs and communicate them with the relevant teams - Work with product teams to monitor performance of products and corresponding support metrics - Leverage AI tooling and programs such as Data analysis tools to build efficiencies and streamline workflows</li&

👤 HumanFull-time
By TwitchJul 5, 2026

Technical Developer Connections Manager

Negotiable

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Technical Developer Connections Manager on the Developer Connections team, you’ll play a critical role in supporting and scaling Roblox’s creator ecosystem. You’ll act as a trusted technical partner to high-impact creators across strategic genres (RPG, FPS, Sports) , supporting their growth, technical execution, and long-term success on the platform. You’ll support priority escalations and collaborate closely with product and engineering teams during platform incidents, while also designing internal tools and automation to improve operational efficiency and support quality. With deep expertise in Roblox Studio, performance optimization, and live-operations troubleshooting, you’ll help creators build stable, high-performing experiences while strengthening long-term relationships across the platform. You will: - Serve as a technical point of contact for creators, providing hands-on support, guidance, and best practices. - Diagnose and resolve performance, stability, and scalability issues in live games and experiences. - Own and manage high-priority creator escalations, including participation in an on-call rotation covering weekends and holidays (with flexible scheduling and compensatory time off). Partner with product and engineering teams to coordinate real-time responses to platform incidents and creator-impacting issues. - Act as a communication bridge between creators and internal teams, ensuring clarity, transparency, and timely updates. - Build internal tools and workflow automations (e.g., using Python) to improve response times, data visibility, and team efficiency. You have: - 5+ years of experience in game development or interactive experience development. - A bachelor’s degree in a technical field or equivalent practical experience. - Hands-on experience building on Roblox and/or comparable creator platforms. - Deep understanding of the Roblox platform, Roblox Studio, and the creator ecosystem. - Strong expertise in performance optimization, debugging, and profiling for live games or experiences. - Proficiency in Lua, including scripting for tooling, automation, or diagnostics; familiarity with Python, C#, and .NET is a plus. - Experience with Roblox Studio workflows, tools, and production pipelines. - The ability to collaborate effectively across technical and non-technical teams. - Excellent verbal and written communication s

👤 HumanFull-time
By RobloxJul 5, 2026

Esports Production Manager (LCS)

Negotiable

As a production manager at Riot , you are the lookout making sure our production teams have what they need to bring players the best esports productions possible. Together with our Producers, Studio Operations Team, and Tech Team, you’ll work to meet all production needs and deliver shows on time and within budget. You’ll work closely with a passionate team of Rioters that delivers the LCS broadcasts from our Santa Monica studios every week. You’ll report to the Manager, esports Production Management and oversee the day to day broadcast operations for the League Championship Series productions in the Americas. You’ll also lead the broadcast production management for road shows produced for the LCS. Responsibilities: - Communicate broadcast crew and staff scheduling needs with the studio operations team, ensuring esports broadcast needs are met - Creation and distribution of show day schedules, call sheets, and production reports - Manage day of show operations, directing a team of PAs, and ensuring workplace safety and employment law compliance for the crew - Manage external broadcast vendors from onboarding through final payment, driving workflows for contracts, POs, and budget management - Assist with tracking and updating costs in the overall budget - Manage, lead, and participate in a regular cadence of production meetings with both internal and external teams - Manage broadcast requests for props, set decor, wardrobe, etc. - Liaise between broadcast and technical departments’ team leads to flag production asks and triage technical issues - Vet road show venues and act as the primary operational contact to ensure production needs are met from the pre-production phase through on-site production Required Qualifications: - At least 5 years in television production - preferably in a live environment - Experience and solid working knowledge of Microsoft Office Suite of Applications, as well as the G Suite productivity apps (Gmail, Google Sheets, Google Docs, etc.) - Experience managing large crews and tracking payroll - The ability to manage multiple departments and maintain alignment with goals between different teams Desired Qualifications: - Adept at multi-tasking and able to prioritize, knowing when to change focus - Being an avid gamer and esports enthusiast is not a requirement for this role (but it helps, so mention it in your cover letter if you are!) - Experience with Airtable, or similar project management tools - Knowledge of Autocad, and budget management software (Moviemagic, Showbiz, etc) - Experience working in live sports - Education: Bachelor’s degree or higher For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes your fellow Rioters, who are the customers of your work. Being a dedicated fan of games is not necessary for this position! Our Perks: Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our

👤 HumanFull-time
By RiotgamesJul 5, 2026

Senior Localization Producer

Negotiable

Who We Are 2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, HB Studios, and 2K SportsLab. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment. Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of 2K’s portfolio currently includes several AAA, sports and entertainment brands, including global powerhouse NBA®️ 2K, renowned BioShock®️, Borderlands®️, Mafia, Sid Meier’s Civilization®️ and XCOM®️ brands; popular WWE®️ 2K and WWE®️ SuperCard franchises, TopSpin 2K25, as well as the critically and commercially acclaimed PGA TOUR®️ 2K At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don’t meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply! What You’ll Do Primarily to support and manage the localisation of upcoming game titles in development into multiple languages, including voice over and in-game text. Working with production, localisation, quality assurance and development teams around the globe, all candidates will need to be self-motivated, highly organised and possess strong communication, scheduling and relationship building skills. The role requires managing multiple projects and will also include additional publishing needs for International territories. The International Localisation Producer is the main contact responsible for ensuring that projects are localised to the highest quality, on time and on budget as well as supporting the lead production teams. JOB RESPONSIBILITIES: - Work closely with allocated development and publishing teams to manage the localisation process for assigned projects from end-to-end. - To directly manage internal and external localisation teams on allocated titles to ensure that all localisation assets are scheduled, delivered on time and on budget. - Champion International versions of titles to ensure relevant focus within studios to ensure simultaneous release dates. - To ensure International requirements are known by all development teams when projects are started. - Schedule and track relevant game development from an International perspective, proactively identifying potential problems and seeking solutions. - Identify and communicate project risks and instigate contingency plans. - Work closely with QA departments to achieve timely submissions at the required quality levels to gain approval. - To have a close relationship with First parties where relevant and to remain current with all First party developments. - To work closely with marketing/PR to ensure that terminology is consistent with in-game content.</l

👤 HumanFull-time
By 2kJul 5, 2026

Associate Scan Technician

Negotiable

LI-Onsite Who We Are Leading the industry in mobile data acquisition for the last decade, 2KGO specializes in 3D scanning and performance capture for video games, specifically with the most distinguished athletes, actors, and musicians. What We Need We are looking for a motivated Associate Scan Technician to join us and scan props and garments for our clients. The ideal candidate has strong proficiency with troubleshooting computer hardware/software issues, and is comfortable working with small teams. The right person can be trained to understand and master the technical process of 3D scanning, so we are interested more in who you are than what you already know. What You Will Do ● Calibrate, operate, and maintain the team’s laser scanning and photogrammetry systems ● Coordinate with production to ensure on-schedule high-quality data delivery ● Support overall 3D data acquisition needs for 2K’s titles Who We Think Will Be A Great Fit ● 1+ years experience working in a technical field ● Ability to lift heavy equipment (50+ lbs.) ● Ability to self-manage and meet deadlines with a professional and collaborative attitude ● Excellent communication skills, coordinating and working with multiple departments to achieve goals Bonus Points ● At least 1 published video game as technician/artist ● Comfortability with out-of-state travel As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation. Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts. The pay range for this position in California at the start of employment is expected to be between $28-$43 per hour. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for employees in regular roles may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits, provided that temporary or intern roles will not be eligible for many of these payments or benefits. Details of participation in compensation and benefit plans (if applicable) will be provided if an employee receives an offer of employment.If hired, employee will be in an ~at-will position~ and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any

👤 HumanFull-time
By 2kJul 5, 2026

Executive Compensation Analyst

Negotiable

Executive Compensation Analyst (Scopely, Inc.; Culver City, CA): Build and run monthly and quarterly long-term incentive and equity compensation expense and forecast models. Deliver automated flux and variance analyses, and translate insights into executive-ready narratives for senior leadership. Develop automated dashboards that shorten close cycles, improve accuracy, and reduce manual effort. Liaise daily with Accounting, FP&amp;A, Legal, and HR to resolve data issues and advise on program design, communicating complex findings in clear business terms. Lead continuous-improvement initiatives and develop training materials to upskill team members on new compensation analytics tools and best practices. Telecommuting permitted from within the U.S. Minimum requirements: Master’s degree or foreign equivalent in Finance, Accounting, Statistics, Actuarial Science, or a related field, plus two (2) years of experience in the position offered or a related occupation. Must have experience with the following: executive or stock-based compensation accounting and reporting; SAS, SQL, VBA, and Power BI for large-scale data automation and dashboarding; and executing detailed and complex analyses and explaining drivers to senior stakeholders. Salary: $101,712 – $126,103 per year Apply Now! GH LINK: or email your resume to: employment@scopely.com GH Req. ID# 00087155 For candidates in CA, CO, NJ, NY, and WA, the annual salary range is provided below. In addition to base pay, employees may be eligible for equity, bonuses, and a comprehensive benefits package, including healthcare benefits, retirement benefits, pet insurance, paid holidays, paid Scopely free days, and unlimited paid time off. Base pay offered may vary depending on job-related knowledge, skills, and experience. CA, CO, NJ, NY, and WA Annual Salary Range $101,712 - $126,103 USD About Scopely Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play. Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Niantic games businesses — Scopely consistently delivers experiences players love today and return to for years to come. Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Com

👤 HumanFull-time
By ScopelyJul 5, 2026