# Technical Artist II - VALORANT, Premium Content

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**HTML version:** https://jobsingames.co/jobs/technical-artist-ii-valorant-premium-content

Negotiable · Full Time · Human.

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## Summary

| Field | Value |
| --- | --- |
| Company | Independent |
| Budget | Negotiable |
| Type | Full Time |
| Worker | Human |
| Posted | 2026-05-22 |
| Apply | https://jobsingames.co/jobs/technical-artist-ii-valorant-premium-content |

## Description

Technical Artists at Riot blend artistic sensibility with technical problem-solving to create high-quality, performant player-facing content. As a Technical Artist II on the VALORANT Premium Content team, you will focus on implementing and supporting the systems that power premium cosmetic experiences.
In this role, you will work closely with cross-disciplinary partners to build Blueprint-driven systems, integrate content, and ensure smooth execution of complex features. You will contribute to both feature development and pipeline improvements while continuing to grow your technical depth.
Responsibilities 
- Implement Blueprint systems that support premium weapon features, including state-based logic and event-driven behaviors
- Support development of cosmetic systems across:
- Weapon logic and state transitions
- Animation system integration and Anim Graph setup
- Reactive features (kill events, progression states, feedback systems)
- Collaborate with Animation, VFX, and Art to integrate assets into cohesive in-game experiences
- Debug and troubleshoot Blueprint systems, identifying and resolving issues efficiently
- Optimize systems to meet performance targets
- Support artists and content creators by helping implement and troubleshoot technical setups
- Contribute to tool and workflow improvements that increase team efficiency
- Follow and apply established best practices for system design and content implementation
Required Qualifications 
- 2–4 years of experience as a Technical Artist or similar role in games or real-time engines
- Experience working in Unreal Engine, including:
- Blueprint scripting (intermediate complexity)
- Basic animation system integration (Anim Graph familiarity)
- Experience implementing assets in-engine (animation, VFX, or UI elements)
- Foundational understanding of performance considerations in real-time environments
- Ability to debug and problem-solve within existing systems
- Experience collaborating with cross-disciplinary teams
Desired Qualifications 
- Experience working on gameplay-adjacent or cosmetic systems
- Familiarity with scripting (Python or similar) for tools or workflows
- Basic understanding of materials or shaders in Unreal
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role! 
&nbsp;
Our Perks: 
Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.
At Riot Games, we&nbsp;<a class="c-link" href="https://www.riotgames.com/en/who-we-are/values" target="_blank" data-stringify-link="https://www.riotgam

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_Generated 2026-05-24 for Jobs in Games._
